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Interim JSDoc for Selection
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2 changed files with 132 additions and 71 deletions
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@ -56,6 +56,19 @@ bool GameplayObjects::removeFromGameplayObjects(const OverlayID& overlayID) {
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SelectionScriptingInterface::SelectionScriptingInterface() {
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}
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/**jsdoc
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* <table>
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* <thead>
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* <tr><th>Value</th><th>Description</th></tr>
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* </thead>
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* <tbody>
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* <tr><td><code>"avatar"</code></td><td></td></tr>
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* <tr><td><code>"entity"</code></td><td></td></tr>
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* <tr><td><code>"overlay"</code></td><td></td></tr>
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* </tbody>
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* </table>
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* @typedef {string} Selection.ItemType
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*/
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bool SelectionScriptingInterface::addToSelectedItemsList(const QString& listName, const QString& itemType, const QUuid& id) {
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if (itemType == "avatar") {
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return addToGameplayObjects(listName, (QUuid)id);
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@ -255,6 +268,12 @@ void SelectionScriptingInterface::printList(const QString& listName) {
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}
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}
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/**jsdoc
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* @typedef {object} Selection.SelectedItemsList
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* @property {Uuid[]} avatars - The IDs of the avatars in the selection.
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* @property {Uuid[]} entities - The IDs of the entities in the selection.
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* @property {Uuid[]} overlays - The IDs of the overlays in the selection.
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*/
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QVariantMap SelectionScriptingInterface::getSelectedItemsList(const QString& listName) const {
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QReadLocker lock(&_selectionListsLock);
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QVariantMap list;
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@ -461,6 +480,20 @@ bool SelectionHighlightStyle::fromVariantMap(const QVariantMap& properties) {
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return true;
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}
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/**jsdoc
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* @typedef {object} Selection.HighlightStyle
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* @property {Color} outlineUnoccludedColor - Color of the specified highlight region.
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* @property {Color} outlineOccludedColor - ""
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* @property {Color} fillUnoccludedColor- ""
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* @property {Color} fillOccludedColor- ""
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* @property {number} outlineUnoccludedAlpha - Alpha value ranging from <code>0.0</code> (not visible) to <code>1.0</code>
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* (fully opaque) for the specified highlight region.
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* @property {number} outlineOccludedAlpha - ""
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* @property {number} fillUnoccludedAlpha - ""
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* @property {number} fillOccludedAlpha - ""
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* @property {number} outlineWidth - Width of the outline, in pixels.
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* @property {boolean} isOutlineSmooth - <code>true</code> to enable outline smooth fall-off.
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*/
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QVariantMap SelectionHighlightStyle::toVariantMap() const {
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QVariantMap properties;
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@ -82,6 +82,46 @@ protected:
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render::HighlightStyle _style;
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};
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/**jsdoc
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* The <code>Selection</code> API provides a means of grouping together avatars, entities, and overlays in named lists.
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* @namespace Selection
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*
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* @example <caption>Outline an entity when it is grabbed by a controller.</caption>
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* // Create a box and copy the following text into the entity's "Script URL" field.
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* (function () {
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* print("Starting highlight script...............");
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* var _this = this;
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* var prevID = 0;
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* var listName = "contextOverlayHighlightList";
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* var listType = "entity";
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*
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* _this.startNearGrab = function(entityID){
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* if (prevID !== entityID) {
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* Selection.addToSelectedItemsList(listName, listType, entityID);
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* prevID = entityID;
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* }
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* };
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*
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* _this.releaseGrab = function(entityID){
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* if (prevID !== 0) {
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* Selection.removeFromSelectedItemsList("contextOverlayHighlightList", listType, prevID);
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* prevID = 0;
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* }
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* };
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*
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* var cleanup = function(){
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* Entities.findEntities(MyAvatar.position, 1000).forEach(function(entity) {
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* try {
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* Selection.removeListFromMap(listName);
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* } catch (e) {
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* print("Error cleaning up.");
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* }
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* });
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* };
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*
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* Script.scriptEnding.connect(cleanup);
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* });
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*/
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class SelectionScriptingInterface : public QObject, public Dependency {
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Q_OBJECT
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@ -89,138 +129,120 @@ public:
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SelectionScriptingInterface();
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/**jsdoc
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* Query the names of all the selection lists
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* Get the names of all the selection lists.
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* @function Selection.getListNames
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* @return An array of names of all the selection lists
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* @return {list[]} An array of names of all the selection lists.
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*/
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Q_INVOKABLE QStringList getListNames() const;
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/**jsdoc
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* Removes a named selection from the list of selections.
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* Delete a named selection list.
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* @function Selection.removeListFromMap
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* @param listName {string} name of the selection
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* @returns {bool} true if the selection existed and was successfully removed.
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* @param {string} listName - The name of the selection list.
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* @returns {boolean} <code>true</code> if the selection existed and was successfully removed, otherwise <code>false</code>.
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*/
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Q_INVOKABLE bool removeListFromMap(const QString& listName);
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/**jsdoc
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* Add an item in a selection.
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* Add an item to a selection list.
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* @function Selection.addToSelectedItemsList
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* @param listName {string} name of the selection
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* @param itemType {string} the type of the item (one of "avatar", "entity" or "overlay")
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* @param id {EntityID} the Id of the item to add to the selection
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* @returns {bool} true if the item was successfully added.
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* @param {string} listName - The name of the selection list to add the item to.
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* @param {Selection.ItemType} itemType - The type of the item being added.
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* @param {Uuid} id - The ID of the item to add to the selection.
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* @returns {boolean} <code>true</code> if the item was successfully added, otherwise <code>false</code>.
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*/
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Q_INVOKABLE bool addToSelectedItemsList(const QString& listName, const QString& itemType, const QUuid& id);
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/**jsdoc
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* Remove an item from a selection.
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* Remove an item from a selection list.
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* @function Selection.removeFromSelectedItemsList
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* @param listName {string} name of the selection
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* @param itemType {string} the type of the item (one of "avatar", "entity" or "overlay")
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* @param id {EntityID} the Id of the item to remove
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* @returns {bool} true if the item was successfully removed.
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* @param {string} listName - The name of the selection list to remove the item from.
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* @param {Selection.ItemType} itemType - The type of the item being removed.
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* @param {Uuid} id - The ID of the item to remove.
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* @returns {boolean} <code>true</code> if the item was successfully removed, otherwise <code>false</code>.
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* <codefalse</code> is returned if the list doesn't contain any data.
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*/
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Q_INVOKABLE bool removeFromSelectedItemsList(const QString& listName, const QString& itemType, const QUuid& id);
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/**jsdoc
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* Remove all items from a selection.
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* @function Selection.clearSelectedItemsList
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* @param listName {string} name of the selection
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* @returns {bool} true if the item was successfully cleared.
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* @param {string} listName - The name of the selection list.
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* @returns {boolean} <code>true</code> if the item was successfully cleared, otherwise <code>false</code>.
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*/
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Q_INVOKABLE bool clearSelectedItemsList(const QString& listName);
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/**jsdoc
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* Prints out the list of avatars, entities and overlays stored in a particular selection.
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* Print out the list of avatars, entities, and overlays in a selection to the <em>debug log</em> (not the script log).
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* @function Selection.printList
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* @param listName {string} name of the selection
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* @param {string} listName - The name of the selection list.
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*/
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Q_INVOKABLE void printList(const QString& listName);
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/**jsdoc
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* Query the list of avatars, entities and overlays stored in a particular selection.
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* Get the list of avatars, entities, and overlays stored in a selection list.
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* @function Selection.getList
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* @param listName {string} name of the selection
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* @return a js object describing the content of a selection list with the following properties:
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* - "entities": [ and array of the entityID of the entities in the selection]
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* - "avatars": [ and array of the avatarID of the avatars in the selection]
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* - "overlays": [ and array of the overlayID of the overlays in the selection]
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* If the list name doesn't exist, the function returns an empty js object with no properties.
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* @param {string} listName - The name of the selection list.
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* @return {Selection.SelectedItemsList} The content of a selection list. If the list name doesn't exist, the function
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* returns an empty object with no properties.
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*/
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Q_INVOKABLE QVariantMap getSelectedItemsList(const QString& listName) const;
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/**jsdoc
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* Query the names of the highlighted selection lists
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* Get the names of the highlighted selection lists.
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* @function Selection.getHighlightedListNames
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* @return An array of names of the selection list currently highlight enabled
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* @return {string[]} An array of names of the selection list currently highlight enabled.
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*/
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Q_INVOKABLE QStringList getHighlightedListNames() const;
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/**jsdoc
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* Enable highlighting for the named selection.
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* If the Selection doesn't exist, it will be created.
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* All objects in the list will be displayed with the highlight effect as specified from the highlightStyle.
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* The function can be called several times with different values in the style to modify it.
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*
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* Enable highlighting for a selection list.
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* If the selection list doesn't exist, it will be created.
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* All objects in the list will be displayed with the highlight effect specified.
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* The function can be called several times with different values in the style to modify it.<br />
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* Note: This function implicitly calls {@link Selection.enableListToScene}.
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* @function Selection.enableListHighlight
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* @param listName {string} name of the selection
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* @param highlightStyle {jsObject} highlight style fields (see Selection.getListHighlightStyle for a detailed description of the highlightStyle).
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* @returns {bool} true if the selection was successfully enabled for highlight.
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*
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* Note: This function will implicitly call Selection.enableListToScene
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* @param {string} listName - The name of the selection list.
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* @param {Selection.HighlightStyle} highlightStyle - The highlight style.
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* @returns {boolean} true if the selection was successfully enabled for highlight.
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*/
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Q_INVOKABLE bool enableListHighlight(const QString& listName, const QVariantMap& highlightStyle);
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/**jsdoc
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* Disable highlighting for the named selection.
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* If the Selection doesn't exist or wasn't enabled for highliting then nothing happens simply returning false.
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*
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* Disable highlighting for the selection list.
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* If the selection list doesn't exist or wasn't enabled for highlighting then nothing happens and <code>false</code> is
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* returned.<br />
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* Note: This function implicitly calls {@link Selection.disableListToScene}.
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* @function Selection.disableListHighlight
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* @param listName {string} name of the selection
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* @returns {bool} true if the selection was successfully disabled for highlight, false otherwise.
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*
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* Note: This function will implicitly call Selection.disableListToScene
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* @param {string} listName - The name of the selection list.
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* @returns {boolean} <code>true</code> if the selection was successfully disabled for highlight, otherwise
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* <code>false</code>.
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*/
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Q_INVOKABLE bool disableListHighlight(const QString& listName);
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/**jsdoc
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* Enable scene selection for the named selection.
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* Enable scene selection for the selection list.
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* If the Selection doesn't exist, it will be created.
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* All objects in the list will be sent to a scene selection.
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*
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* @function Selection.enableListToScene
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* @param listName {string} name of the selection
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* @returns {bool} true if the selection was successfully enabled on the scene.
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* @param {string} listName - The name of the selection list.
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* @returns {boolean} <code>true</code> if the selection was successfully enabled on the scene, otherwise <code>false</code>.
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*/
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Q_INVOKABLE bool enableListToScene(const QString& listName);
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/**jsdoc
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* Disable scene selection for the named selection.
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* If the Selection doesn't exist or wasn't enabled on the scene then nothing happens simply returning false.
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*
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* If the selection list doesn't exist or wasn't enabled on the scene then nothing happens and <code>false</code> is
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* returned.
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* @function Selection.disableListToScene
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* @param listName {string} name of the selection
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* @returns {bool} true if the selection was successfully disabled on the scene, false otherwise.
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* @param {string} listName - The name of the selection list.
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* @returns {boolean} true if the selection was successfully disabled on the scene, false otherwise.
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*/
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Q_INVOKABLE bool disableListToScene(const QString& listName);
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/**jsdoc
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* Query the highlight style values for the named selection.
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* If the Selection doesn't exist or hasn't been highlight enabled yet, it will return an empty object.
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* Otherwise, the jsObject describes the highlight style properties:
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* - outlineUnoccludedColor: {xColor} Color of the specified highlight region
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* - outlineOccludedColor: {xColor} "
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* - fillUnoccludedColor: {xColor} "
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* - fillOccludedColor: {xColor} "
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*
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* - outlineUnoccludedAlpha: {float} Alpha value ranging from 0.0 (not visible) to 1.0 (fully opaque) for the specified highlight region
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* - outlineOccludedAlpha: {float} "
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* - fillUnoccludedAlpha: {float} "
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* - fillOccludedAlpha: {float} "
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*
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* - outlineWidth: {float} width of the outline expressed in pixels
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* - isOutlineSmooth: {bool} true to enable oultine smooth falloff
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*
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* Get the highlight style values for the a selection list.
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* If the selection doesn't exist or hasn't been highlight enabled yet, an empty object is returned.
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* @function Selection.getListHighlightStyle
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* @param listName {string} name of the selection
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* @returns {jsObject} highlight style as described above
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* @param {string} listName - The name of the selection list.
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* @returns {Selection.HighlightStyle} highlight style
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*/
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Q_INVOKABLE QVariantMap getListHighlightStyle(const QString& listName) const;
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@ -232,6 +254,12 @@ public:
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void onSelectedItemsListChanged(const QString& listName);
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signals:
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/**jsoc
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* Triggered when a list's content changes.
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* @function Selection.selectedItemsListChanged
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* @param {string} listName - The name of the selection list that changed.
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* @returns {Signal}
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*/
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void selectedItemsListChanged(const QString& listName);
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private:
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