Merge branch 'master' into 21089

This commit is contained in:
David Rowe 2016-11-03 09:18:25 +13:00
commit 427c8008c6
35 changed files with 123 additions and 90 deletions

View file

@ -14,7 +14,7 @@ endif ()
if (HIFI_MEMORY_DEBUGGING)
if (UNIX)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -U_FORTIFY_SOURCE -fno-stack-protector -fno-omit-frame-pointer")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libasan -static-libstdc++ -fsanitize=address")
endif (UNIX)
endif ()

View file

@ -571,7 +571,9 @@ Function HandlePostInstallOptions
; both launches use the explorer trick in case the user has elevated permissions for the installer
; it won't be possible to use this approach if either application should be launched with a command line param
${If} ${SectionIsSelected} ${@SERVER_COMPONENT_NAME@}
Exec '"$WINDIR\explorer.exe" "$INSTDIR\@CONSOLE_INSTALL_SUBDIR@\@CONSOLE_WIN_EXEC_NAME@"'
; create shortcut with ARGUMENTS
CreateShortCut "$TEMP\SandboxShortcut.lnk" "$INSTDIR\@CONSOLE_INSTALL_SUBDIR@\@CONSOLE_WIN_EXEC_NAME@" "-- --launchInterface"
Exec '"$WINDIR\explorer.exe" "$TEMP\SandboxShortcut.lnk"'
${Else}
Exec '"$WINDIR\explorer.exe" "$INSTDIR\@INTERFACE_WIN_EXEC_NAME@"'
${EndIf}

View file

@ -23,7 +23,7 @@
{ "from": "OculusTouch.LT", "to": "Standard.LT" },
{ "from": "OculusTouch.LS", "to": "Standard.LS" },
{ "from": "OculusTouch.LeftGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.LeftGrip" },
{ "from": "OculusTouch.LeftHand", "to": "Standard.LeftHand" },
{ "from": "OculusTouch.LeftHand", "to": "Standard.LeftHand", "when": [ "Application.InHMD" ] },
{ "from": "OculusTouch.RY", "to": "Standard.RY",
"filters": [
@ -39,7 +39,7 @@
{ "from": "OculusTouch.RT", "to": "Standard.RT" },
{ "from": "OculusTouch.RS", "to": "Standard.RS" },
{ "from": "OculusTouch.RightGrip", "filters": { "type": "deadZone", "min": 0.5 }, "to": "Standard.RightGrip" },
{ "from": "OculusTouch.RightHand", "to": "Standard.RightHand" },
{ "from": "OculusTouch.RightHand", "to": "Standard.RightHand", "when": [ "Application.InHMD" ] },
{ "from": "OculusTouch.LeftApplicationMenu", "to": "Standard.Back" },
{ "from": "OculusTouch.RightApplicationMenu", "to": "Standard.Start" },
@ -58,4 +58,3 @@
{ "from": "OculusTouch.RightIndexPoint", "to": "Standard.RightIndexPoint" }
]
}

View file

@ -95,46 +95,10 @@ Hifi.AvatarInputs {
anchors.fill: parent
color: root.mirrorVisible ? (root.audioClipping ? "red" : "#696969") : "#00000000"
Image {
id: faceMute
width: root.iconSize
height: root.iconSize
visible: root.cameraEnabled
anchors.left: parent.left
anchors.leftMargin: root.iconPadding
anchors.verticalCenter: parent.verticalCenter
source: root.cameraMuted ? "../images/face-mute.svg" : "../images/face.svg"
MouseArea {
anchors.fill: parent
onClicked: {
root.toggleCameraMute()
}
onDoubleClicked: {
root.resetSensors();
}
}
}
Image {
id: micMute
width: root.iconSize
height: root.iconSize
anchors.left: root.cameraEnabled ? faceMute.right : parent.left
anchors.leftMargin: root.iconPadding
anchors.verticalCenter: parent.verticalCenter
source: root.audioMuted ? "../images/mic-mute.svg" : "../images/mic.svg"
MouseArea {
anchors.fill: parent
onClicked: {
root.toggleAudioMute()
}
}
}
Item {
id: audioMeter
anchors.verticalCenter: parent.verticalCenter
anchors.left: micMute.right
anchors.left: parent.left
anchors.leftMargin: root.iconPadding
anchors.right: parent.right
anchors.rightMargin: root.iconPadding

View file

@ -20,10 +20,10 @@ ScrollingWindow {
anchors.centerIn: parent
UpdateDialog {
id: updateDialog
implicitWidth: backgroundRectangle.width
implicitHeight: backgroundRectangle.height
readonly property int contentWidth: 500
readonly property int logoSize: 60
readonly property int borderWidth: 30
@ -36,7 +36,7 @@ ScrollingWindow {
signal triggerBuildDownload
signal closeUpdateDialog
Rectangle {
id: backgroundRectangle
color: "#ffffff"
@ -47,7 +47,7 @@ ScrollingWindow {
Image {
id: logo
source: "../images/interface-logo.svg"
source: "../images/hifi-logo.svg"
width: updateDialog.logoSize
height: updateDialog.logoSize
anchors {
@ -65,7 +65,7 @@ ScrollingWindow {
topMargin: updateDialog.borderWidth
top: parent.top
}
Rectangle {
id: header
width: parent.width - updateDialog.logoSize - updateDialog.inputSpacing

View file

@ -113,9 +113,8 @@ Rectangle {
}
FiraSansRegular {
id: users;
visible: action === 'concurrency';
text: onlineUsers;
size: textSize;
text: (action === 'concurrency') ? onlineUsers : 'snapshot';
size: (action === 'concurrency') ? textSize : textSizeSmall;
color: hifi.colors.white;
anchors {
verticalCenter: usersImage.verticalCenter;

View file

@ -1147,7 +1147,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
});
// If the user clicks somewhere where there is NO entity at all, we will release focus
connect(getEntities(), &EntityTreeRenderer::mousePressOffEntity, [=]() {
connect(getEntities().data(), &EntityTreeRenderer::mousePressOffEntity, [=]() {
setKeyboardFocusEntity(UNKNOWN_ENTITY_ID);
});
@ -3474,7 +3474,7 @@ void Application::init() {
// connect the _entityCollisionSystem to our EntityTreeRenderer since that's what handles running entity scripts
connect(_entitySimulation.get(), &EntitySimulation::entityCollisionWithEntity,
getEntities(), &EntityTreeRenderer::entityCollisionWithEntity);
getEntities().data(), &EntityTreeRenderer::entityCollisionWithEntity);
// connect the _entities (EntityTreeRenderer) to our script engine's EntityScriptingInterface for firing
// of events related clicking, hovering over, and entering entities

View file

@ -180,7 +180,7 @@ public:
void copyDisplayViewFrustum(ViewFrustum& viewOut) const;
void copyShadowViewFrustum(ViewFrustum& viewOut) const override;
const OctreePacketProcessor& getOctreePacketProcessor() const { return _octreeProcessor; }
EntityTreeRenderer* getEntities() const { return DependencyManager::get<EntityTreeRenderer>().data(); }
QSharedPointer<EntityTreeRenderer> getEntities() const { return DependencyManager::get<EntityTreeRenderer>(); }
QUndoStack* getUndoStack() { return &_undoStack; }
MainWindow* getWindow() const { return _window; }
EntityTreePointer getEntityClipboard() const { return _entityClipboard; }

View file

@ -29,7 +29,7 @@ SpatiallyNestableWeakPointer InterfaceParentFinder::find(QUuid parentID, bool& s
if (entityTree) {
parent = entityTree->findByID(parentID);
} else {
EntityTreeRenderer* treeRenderer = qApp->getEntities();
auto treeRenderer = qApp->getEntities();
EntityTreePointer tree = treeRenderer ? treeRenderer->getTree() : nullptr;
parent = tree ? tree->findEntityByEntityItemID(parentID) : nullptr;
}

View file

@ -109,7 +109,7 @@ Avatar::Avatar(RigPointer rig) :
Avatar::~Avatar() {
assert(isDead()); // mark dead before calling the dtor
EntityTreeRenderer* treeRenderer = qApp->getEntities();
auto treeRenderer = qApp->getEntities();
EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
if (entityTree) {
entityTree->withWriteLock([&] {
@ -199,7 +199,7 @@ void Avatar::updateAvatarEntities() {
return; // wait until MyAvatar gets an ID before doing this.
}
EntityTreeRenderer* treeRenderer = qApp->getEntities();
auto treeRenderer = qApp->getEntities();
EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
if (!entityTree) {
return;

View file

@ -472,7 +472,7 @@ void MyAvatar::simulate(float deltaTime) {
locationChanged();
// if a entity-child of this avatar has moved outside of its queryAACube, update the cube and tell the entity server.
EntityTreeRenderer* entityTreeRenderer = qApp->getEntities();
auto entityTreeRenderer = qApp->getEntities();
EntityTreePointer entityTree = entityTreeRenderer ? entityTreeRenderer->getTree() : nullptr;
if (entityTree) {
bool flyingAllowed = true;
@ -1938,7 +1938,7 @@ void MyAvatar::setCharacterControllerEnabled(bool enabled) {
}
bool ghostingAllowed = true;
EntityTreeRenderer* entityTreeRenderer = qApp->getEntities();
auto entityTreeRenderer = qApp->getEntities();
if (entityTreeRenderer) {
std::shared_ptr<ZoneEntityItem> zone = entityTreeRenderer->myAvatarZone();
if (zone) {
@ -2289,7 +2289,7 @@ void MyAvatar::removeHoldAction(AvatarActionHold* holdAction) {
}
void MyAvatar::updateHoldActions(const AnimPose& prePhysicsPose, const AnimPose& postUpdatePose) {
EntityTreeRenderer* entityTreeRenderer = qApp->getEntities();
auto entityTreeRenderer = qApp->getEntities();
EntityTreePointer entityTree = entityTreeRenderer ? entityTreeRenderer->getTree() : nullptr;
if (entityTree) {
// lateAvatarUpdate will modify entity position & orientation, so we need an entity write lock

View file

@ -92,13 +92,19 @@ void OctreePacketProcessor::processPacket(QSharedPointer<ReceivedMessage> messag
switch(packetType) {
case PacketType::EntityErase: {
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderEntities()) {
qApp->getEntities()->processEraseMessage(*message, sendingNode);
auto renderer = qApp->getEntities();
if (renderer) {
renderer->processEraseMessage(*message, sendingNode);
}
}
} break;
case PacketType::EntityData: {
if (DependencyManager::get<SceneScriptingInterface>()->shouldRenderEntities()) {
qApp->getEntities()->processDatagram(*message, sendingNode);
auto renderer = qApp->getEntities();
if (renderer) {
renderer->processDatagram(*message, sendingNode);
}
}
} break;

View file

@ -118,11 +118,26 @@ void AnimSkeleton::convertAbsoluteRotationsToRelative(std::vector<glm::quat>& ro
}
}
void AnimSkeleton::saveNonMirroredPoses(const AnimPoseVec& poses) const {
_nonMirroredPoses.clear();
for (int i = 0; i < (int)_nonMirroredIndices.size(); ++i) {
_nonMirroredPoses.push_back(poses[_nonMirroredIndices[i]]);
}
}
void AnimSkeleton::restoreNonMirroredPoses(AnimPoseVec& poses) const {
for (int i = 0; i < (int)_nonMirroredIndices.size(); ++i) {
int index = _nonMirroredIndices[i];
poses[index] = _nonMirroredPoses[i];
}
}
void AnimSkeleton::mirrorRelativePoses(AnimPoseVec& poses) const {
saveNonMirroredPoses(poses);
convertRelativePosesToAbsolute(poses);
mirrorAbsolutePoses(poses);
convertAbsolutePosesToRelative(poses);
restoreNonMirroredPoses(poses);
}
void AnimSkeleton::mirrorAbsolutePoses(AnimPoseVec& poses) const {
@ -189,8 +204,14 @@ void AnimSkeleton::buildSkeletonFromJoints(const std::vector<FBXJoint>& joints)
}
// build mirror map.
_nonMirroredIndices.clear();
_mirrorMap.reserve(_joints.size());
for (int i = 0; i < (int)joints.size(); i++) {
if (_joints[i].name.endsWith("tEye")) {
// HACK: we don't want to mirror some joints so we remember their indices
// so we can restore them after a future mirror operation
_nonMirroredIndices.push_back(i);
}
int mirrorJointIndex = -1;
if (_joints[i].name.startsWith("Left")) {
QString mirrorJointName = QString(_joints[i].name).replace(0, 4, "Right");

View file

@ -57,6 +57,9 @@ public:
void convertAbsoluteRotationsToRelative(std::vector<glm::quat>& rotations) const;
void saveNonMirroredPoses(const AnimPoseVec& poses) const;
void restoreNonMirroredPoses(AnimPoseVec& poses) const;
void mirrorRelativePoses(AnimPoseVec& poses) const;
void mirrorAbsolutePoses(AnimPoseVec& poses) const;
@ -75,6 +78,8 @@ protected:
AnimPoseVec _absoluteDefaultPoses;
AnimPoseVec _relativePreRotationPoses;
AnimPoseVec _relativePostRotationPoses;
mutable AnimPoseVec _nonMirroredPoses;
std::vector<int> _nonMirroredIndices;
std::vector<int> _mirrorMap;
// no copies

View file

@ -85,18 +85,26 @@ public:
}
void beforeAboutToQuit() {
Lock lock(_checkDevicesMutex);
_quit = true;
}
void run() override {
while (!_quit) {
while (true) {
{
Lock lock(_checkDevicesMutex);
if (_quit) {
break;
}
_audioClient->checkDevices();
}
QThread::msleep(DEVICE_CHECK_INTERVAL_MSECS);
_audioClient->checkDevices();
}
}
private:
AudioClient* _audioClient { nullptr };
Mutex _checkDevicesMutex;
bool _quit { false };
};

View file

@ -520,7 +520,7 @@ const FBXGeometry* EntityTreeRenderer::getGeometryForEntity(EntityItemPointer en
std::shared_ptr<RenderableModelEntityItem> modelEntityItem =
std::dynamic_pointer_cast<RenderableModelEntityItem>(entityItem);
assert(modelEntityItem); // we need this!!!
ModelPointer model = modelEntityItem->getModel(this);
ModelPointer model = modelEntityItem->getModel(getSharedFromThis());
if (model && model->isLoaded()) {
result = &model->getFBXGeometry();
}
@ -533,7 +533,7 @@ ModelPointer EntityTreeRenderer::getModelForEntityItem(EntityItemPointer entityI
if (entityItem->getType() == EntityTypes::Model) {
std::shared_ptr<RenderableModelEntityItem> modelEntityItem =
std::dynamic_pointer_cast<RenderableModelEntityItem>(entityItem);
result = modelEntityItem->getModel(this);
result = modelEntityItem->getModel(getSharedFromThis());
}
return result;
}

View file

@ -45,6 +45,10 @@ public:
AbstractScriptingServicesInterface* scriptingServices);
virtual ~EntityTreeRenderer();
QSharedPointer<EntityTreeRenderer> getSharedFromThis() {
return qSharedPointerCast<EntityTreeRenderer>(sharedFromThis());
}
virtual char getMyNodeType() const override { return NodeType::EntityServer; }
virtual PacketType getMyQueryMessageType() const override { return PacketType::EntityQuery; }
virtual PacketType getExpectedPacketType() const override { return PacketType::EntityData; }

View file

@ -65,7 +65,7 @@ void RenderableModelEntityItem::setModelURL(const QString& url) {
void RenderableModelEntityItem::loader() {
_needsModelReload = true;
EntityTreeRenderer* renderer = DependencyManager::get<EntityTreeRenderer>().data();
auto renderer = DependencyManager::get<EntityTreeRenderer>();
assert(renderer);
{
PerformanceTimer perfTimer("getModel");
@ -368,7 +368,7 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
if (!_model || _needsModelReload) {
// TODO: this getModel() appears to be about 3% of model render time. We should optimize
PerformanceTimer perfTimer("getModel");
EntityTreeRenderer* renderer = static_cast<EntityTreeRenderer*>(args->_renderer);
auto renderer = qSharedPointerCast<EntityTreeRenderer>(args->_renderer);
getModel(renderer);
// Remap textures immediately after loading to avoid flicker
@ -470,7 +470,7 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
}
}
ModelPointer RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {
ModelPointer RenderableModelEntityItem::getModel(QSharedPointer<EntityTreeRenderer> renderer) {
if (!renderer) {
return nullptr;
}
@ -495,7 +495,7 @@ ModelPointer RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {
_needsInitialSimulation = true;
// If we need to change URLs, update it *after rendering* (to avoid access violations)
} else if (QUrl(getModelURL()) != _model->getURL()) {
QMetaObject::invokeMethod(_myRenderer, "updateModel", Qt::QueuedConnection,
QMetaObject::invokeMethod(_myRenderer.data(), "updateModel", Qt::QueuedConnection,
Q_ARG(ModelPointer, _model),
Q_ARG(const QString&, getModelURL()));
_needsInitialSimulation = true;

View file

@ -51,7 +51,7 @@ public:
bool& keepSearching, OctreeElementPointer& element, float& distance,
BoxFace& face, glm::vec3& surfaceNormal,
void** intersectedObject, bool precisionPicking) const override;
ModelPointer getModel(EntityTreeRenderer* renderer);
ModelPointer getModel(QSharedPointer<EntityTreeRenderer> renderer);
virtual bool needsToCallUpdate() const override;
virtual void update(const quint64& now) override;
@ -105,7 +105,7 @@ private:
ModelPointer _model = nullptr;
bool _needsInitialSimulation = true;
bool _needsModelReload = true;
EntityTreeRenderer* _myRenderer = nullptr;
QSharedPointer<EntityTreeRenderer> _myRenderer;
QString _lastTextures;
QVariantMap _currentTextures;
QVariantMap _originalTextures;

View file

@ -64,7 +64,7 @@ RenderableWebEntityItem::~RenderableWebEntityItem() {
}
}
bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) {
bool RenderableWebEntityItem::buildWebSurface(QSharedPointer<EntityTreeRenderer> renderer) {
if (_currentWebCount >= MAX_CONCURRENT_WEB_VIEWS) {
qWarning() << "Too many concurrent web views to create new view";
return false;
@ -139,10 +139,11 @@ bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) {
handlePointerEvent(event);
}
};
_mousePressConnection = QObject::connect(renderer, &EntityTreeRenderer::mousePressOnEntity, forwardPointerEvent);
_mouseReleaseConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseReleaseOnEntity, forwardPointerEvent);
_mouseMoveConnection = QObject::connect(renderer, &EntityTreeRenderer::mouseMoveOnEntity, forwardPointerEvent);
_hoverLeaveConnection = QObject::connect(renderer, &EntityTreeRenderer::hoverLeaveEntity, [=](const EntityItemID& entityItemID, const PointerEvent& event) {
_mousePressConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::mousePressOnEntity, forwardPointerEvent);
_mouseReleaseConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::mouseReleaseOnEntity, forwardPointerEvent);
_mouseMoveConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::mouseMoveOnEntity, forwardPointerEvent);
_hoverLeaveConnection = QObject::connect(renderer.data(), &EntityTreeRenderer::hoverLeaveEntity,
[=](const EntityItemID& entityItemID, const PointerEvent& event) {
if (this->_pressed && this->getID() == entityItemID) {
// If the user mouses off the entity while the button is down, simulate a touch end.
QTouchEvent::TouchPoint point;
@ -190,7 +191,8 @@ void RenderableWebEntityItem::render(RenderArgs* args) {
#endif
if (!_webSurface) {
if (!buildWebSurface(static_cast<EntityTreeRenderer*>(args->_renderer))) {
auto renderer = qSharedPointerCast<EntityTreeRenderer>(args->_renderer);
if (!buildWebSurface(renderer)) {
return;
}
_fadeStartTime = usecTimestampNow();

View file

@ -52,7 +52,7 @@ public:
virtual bool isTransparent() override;
private:
bool buildWebSurface(EntityTreeRenderer* renderer);
bool buildWebSurface(QSharedPointer<EntityTreeRenderer> renderer);
void destroyWebSurface();
glm::vec2 getWindowSize() const;

View file

@ -123,7 +123,9 @@ glm::vec3 OBJTokenizer::getVec3() {
return v;
}
glm::vec2 OBJTokenizer::getVec2() {
auto v = glm::vec2(getFloat(), 1.0f - getFloat()); // OBJ has an odd sense of u, v. Also N.B.: getFloat() has side-effect
float uCoord = getFloat();
float vCoord = 1.0f - getFloat();
auto v = glm::vec2(uCoord, vCoord);
while (isNextTokenFloat()) {
// there can be a w, but we don't handle that
nextToken();

View file

@ -322,7 +322,9 @@ void GL45Texture::withPreservedTexture(std::function<void()> f) const {
}
void GL45Texture::generateMips() const {
qCDebug(gpugl45logging) << "Generating mipmaps for " << _source.c_str();
if (_transferrable) {
qCDebug(gpugl45logging) << "Generating mipmaps for " << _source.c_str();
}
glGenerateTextureMipmap(_id);
(void)CHECK_GL_ERROR();
}

View file

@ -508,12 +508,16 @@ std::vector<HifiSockAddr> Socket::getConnectionSockAddrs() {
}
void Socket::handleSocketError(QAbstractSocket::SocketError socketError) {
qCWarning(networking) << "udt::Socket error -" << socketError;
static const QString SOCKET_REGEX = "udt::Socket error - ";
static QString repeatedMessage
= LogHandler::getInstance().addRepeatedMessageRegex(SOCKET_REGEX);
qCDebug(networking) << "udt::Socket error - " << socketError;
}
void Socket::handleStateChanged(QAbstractSocket::SocketState socketState) {
if (socketState != QAbstractSocket::BoundState) {
qCWarning(networking) << "udt::Socket state changed - state is now" << socketState;
qCDebug(networking) << "udt::Socket state changed - state is now" << socketState;
}
}

View file

@ -216,7 +216,7 @@ bool OctreeRenderer::renderOperation(OctreeElementPointer element, void* extraDa
void OctreeRenderer::render(RenderArgs* renderArgs) {
if (_tree) {
renderArgs->_renderer = this;
renderArgs->_renderer = sharedFromThis();
_tree->withReadLock([&] {
_tree->recurseTreeWithOperation(renderOperation, renderArgs);
});

View file

@ -29,7 +29,7 @@ class OctreeRenderer;
// Generic client side Octree renderer class.
class OctreeRenderer : public QObject {
class OctreeRenderer : public QObject, public QEnableSharedFromThis<OctreeRenderer> {
Q_OBJECT
public:
OctreeRenderer();

View file

@ -86,6 +86,7 @@ const LoaderList& getLoadedPlugins() {
QString pluginPath = QCoreApplication::applicationDirPath() + "/plugins/";
#endif
QDir pluginDir(pluginPath);
pluginDir.setSorting(QDir::Name);
pluginDir.setFilter(QDir::Files);
if (pluginDir.exists()) {
qInfo() << "Loading runtime plugins from " << pluginPath;

View file

@ -79,7 +79,7 @@ public:
};
RenderArgs(std::shared_ptr<gpu::Context> context = nullptr,
OctreeRenderer* renderer = nullptr,
QSharedPointer<OctreeRenderer> renderer = QSharedPointer<OctreeRenderer>(nullptr),
float sizeScale = 1.0f,
int boundaryLevelAdjust = 0,
RenderMode renderMode = DEFAULT_RENDER_MODE,
@ -110,7 +110,7 @@ public:
std::shared_ptr<gpu::Context> _context = nullptr;
std::shared_ptr<gpu::Framebuffer> _blitFramebuffer = nullptr;
std::shared_ptr<render::ShapePipeline> _pipeline = nullptr;
OctreeRenderer* _renderer = nullptr;
QSharedPointer<OctreeRenderer> _renderer;
std::stack<ViewFrustum> _viewFrustums;
glm::ivec4 _viewport{ 0.0f, 0.0f, 1.0f, 1.0f };
glm::vec3 _boomOffset{ 0.0f, 0.0f, 1.0f };

View file

@ -868,6 +868,12 @@ function onContentLoaded() {
homeServer.start();
}
// If we were launched with the launchInterface option, then we need to launch interface now
if (argv.launchInterface) {
log.debug("Interface launch requested... argv.launchInterface:", argv.launchInterface);
startInterface();
}
// If we were launched with the shutdownWatcher option, then we need to watch for the interface app
// shutting down. The interface app will regularly update a running state file which we will check.
// If the file doesn't exist or stops updating for a significant amount of time, we will shut down.

View file

@ -3,7 +3,7 @@ AUTOSCRIBE_SHADER_LIB(gpu model render-utils)
# This is not a testcase -- just set it up as a regular hifi project
setup_hifi_project(Quick Gui OpenGL Script Widgets)
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
link_hifi_libraries(networking gl gpu gpu-gl procedural shared fbx model model-networking animation script-engine render render-utils )
link_hifi_libraries(networking gl gpu gpu-gl procedural shared fbx model model-networking animation script-engine render render-utils octree )
package_libraries_for_deployment()
target_nsight()

View file

@ -13,6 +13,7 @@
#include <QtCore/QFile>
#include <FBXReader.h>
#include <OctreeRenderer.h>
struct MyVertex {
vec3 position;

View file

@ -22,6 +22,7 @@
#include <DeferredLightingEffect.h>
#include <FramebufferCache.h>
#include <TextureCache.h>
#include <OctreeRenderer.h>
#ifdef DEFERRED_LIGHTING
extern void initDeferredPipelines(render::ShapePlumber& plumber);

View file

@ -45,6 +45,7 @@
#include <TextureCache.h>
#include <PerfStat.h>
#include <PathUtils.h>
#include <OctreeRenderer.h>
#include <RenderArgs.h>
#include <ViewFrustum.h>

View file

@ -642,7 +642,7 @@ private:
_renderCount = _renderThread._presentCount.load();
update();
RenderArgs renderArgs(_renderThread._gpuContext, _octree.data(), DEFAULT_OCTREE_SIZE_SCALE,
RenderArgs renderArgs(_renderThread._gpuContext, _octree, DEFAULT_OCTREE_SIZE_SCALE,
0, RenderArgs::DEFAULT_RENDER_MODE,
RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE);

View file

@ -971,6 +971,7 @@ TutorialManager = function() {
var currentStep = null;
var startedTutorialAt = 0;
var startedLastStepAt = 0;
var didFinishTutorial = false;
var wentToEntryStepNum;
var VERSION = 1;
@ -1032,6 +1033,7 @@ TutorialManager = function() {
info("DONE WITH TUTORIAL");
currentStepNum = -1;
currentStep = null;
didFinishTutorial = true;
return false;
} else {
info("Starting step", currentStepNum);
@ -1069,8 +1071,11 @@ TutorialManager = function() {
// This is a message sent from the "entry" portal in the courtyard,
// after the tutorial has finished.
this.enteredEntryPortal = function() {
info("Got enteredEntryPortal, tracking");
this.trackStep("wentToEntry", wentToEntryStepNum);
info("Got enteredEntryPortal");
if (didFinishTutorial) {
info("Tracking wentToEntry");
this.trackStep("wentToEntry", wentToEntryStepNum);
}
}
}