diff --git a/interface/src/LODManager.h b/interface/src/LODManager.h
index e8737d92ae..96d92e91e9 100644
--- a/interface/src/LODManager.h
+++ b/interface/src/LODManager.h
@@ -9,11 +9,6 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
-/**jsdoc
- * The LOD class manages your Level of Detail functions within interface
- * @namespace LODManager
- */
-
#ifndef hifi_LODManager_h
#define hifi_LODManager_h
@@ -39,10 +34,32 @@ const float ADJUST_LOD_MIN_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE * 0.04f;
class AABox;
+/**jsdoc
+ * The LOD class manages your Level of Detail functions within Interface.
+ * @namespace LODManager
+ * @property {number} presentTime Read-only.
+ * @property {number} engineRunTime Read-only.
+ * @property {number} gpuTime Read-only.
+ * @property {number} avgRenderTime Read-only.
+ * @property {number} fps Read-only.
+ * @property {number} lodLevel Read-only.
+ * @property {number} lodDecreaseFPS Read-only.
+ * @property {number} lodIncreaseFPS Read-only.
+ */
+
class LODManager : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
+ Q_PROPERTY(float presentTime READ getPresentTime)
+ Q_PROPERTY(float engineRunTime READ getEngineRunTime)
+ Q_PROPERTY(float gpuTime READ getGPUTime)
+ Q_PROPERTY(float avgRenderTime READ getAverageRenderTime)
+ Q_PROPERTY(float fps READ getMaxTheoreticalFPS)
+ Q_PROPERTY(float lodLevel READ getLODLevel)
+ Q_PROPERTY(float lodDecreaseFPS READ getLODDecreaseFPS)
+ Q_PROPERTY(float lodIncreaseFPS READ getLODIncreaseFPS)
+
public:
/**jsdoc
@@ -138,28 +155,6 @@ public:
*/
Q_INVOKABLE float getLODIncreaseFPS() const;
- /**jsdoc
- * @namespace LODManager
- * @property {number} presentTime Read-only.
- * @property {number} engineRunTime Read-only.
- * @property {number} gpuTime Read-only.
- * @property {number} avgRenderTime Read-only.
- * @property {number} fps Read-only.
- * @property {number} lodLevel Read-only.
- * @property {number} lodDecreaseFPS Read-only.
- * @property {number} lodIncreaseFPS Read-only.
- */
-
- Q_PROPERTY(float presentTime READ getPresentTime)
- Q_PROPERTY(float engineRunTime READ getEngineRunTime)
- Q_PROPERTY(float gpuTime READ getGPUTime)
- Q_PROPERTY(float avgRenderTime READ getAverageRenderTime)
- Q_PROPERTY(float fps READ getMaxTheoreticalFPS)
- Q_PROPERTY(float lodLevel READ getLODLevel)
-
- Q_PROPERTY(float lodDecreaseFPS READ getLODDecreaseFPS)
- Q_PROPERTY(float lodIncreaseFPS READ getLODIncreaseFPS)
-
float getPresentTime() const { return _presentTime; }
float getEngineRunTime() const { return _engineRunTime; }
float getGPUTime() const { return _gpuTime; }