adjusted openvr to use 0.0 for the floor instead of -1.6

This commit is contained in:
amantley 2018-09-29 15:49:11 -07:00
parent bdd6befef9
commit 3a2a8fe4f8

View file

@ -463,7 +463,7 @@ bool OpenVrDisplayPlugin::internalActivate() {
auto chaperone = vr::VRChaperone();
if (chaperone) {
float const UI_RADIUS = 1.0f;
float const UI_HEIGHT = 1.6f;
float const UI_HEIGHT = 0.0f;
float const UI_Z_OFFSET = 0.5;
float xSize, zSize;