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https://thingvellir.net/git/overte
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Emit qDebug() error when trying to change position or orientation while attachedEntityId is defined
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9bd80ec2bf
commit
36dfff78e2
3 changed files with 33 additions and 5 deletions
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@ -80,7 +80,7 @@ public:
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});
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auto srcViewFrustum = args->getViewFrustum();
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if (_attachedEntityId != QUuid()) {
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if (!_attachedEntityId.isNull()) {
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EntityItemProperties entityProperties = _entityScriptingInterface->getEntityProperties(_attachedEntityId, _attachedEntityPropertyFlags);
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srcViewFrustum.setPosition(entityProperties.getPosition());
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srcViewFrustum.setOrientation(entityProperties.getRotation());
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@ -102,6 +102,24 @@ protected:
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RenderArgsPointer _cachedArgsPointer;
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};
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void SecondaryCameraJobConfig::setPosition(glm::vec3 pos) {
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if (attachedEntityId.isNull()) {
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position = pos;
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emit dirty();
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} else {
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qDebug() << "ERROR: Cannot set position of SecondaryCamera while attachedEntityId is set.";
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}
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}
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void SecondaryCameraJobConfig::setOrientation(glm::quat orient) {
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if (attachedEntityId.isNull()) {
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orientation = orient;
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emit dirty();
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} else {
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qDebug() << "ERROR: Cannot set orientation of SecondaryCamera while attachedEntityId is set.";
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}
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}
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void SecondaryCameraJobConfig::enableSecondaryCameraRenderConfigs(bool enabled) {
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qApp->getRenderEngine()->getConfiguration()->getConfig<SecondaryCameraRenderTask>()->setEnabled(enabled);
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setEnabled(enabled);
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@ -31,8 +31,8 @@ public:
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class SecondaryCameraJobConfig : public render::Task::Config { // Exposes secondary camera parameters to JavaScript.
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Q_OBJECT
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Q_PROPERTY(QUuid attachedEntityId MEMBER attachedEntityId NOTIFY dirty) // entity whose properties define camera position and orientation
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Q_PROPERTY(glm::vec3 position MEMBER position NOTIFY dirty) // of viewpoint to render from
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Q_PROPERTY(glm::quat orientation MEMBER orientation NOTIFY dirty) // of viewpoint to render from
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Q_PROPERTY(glm::vec3 position READ getPosition WRITE setPosition) // of viewpoint to render from
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Q_PROPERTY(glm::quat orientation READ getOrientation WRITE setOrientation) // of viewpoint to render from
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Q_PROPERTY(float vFoV MEMBER vFoV NOTIFY dirty) // Secondary camera's vertical field of view. In degrees.
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Q_PROPERTY(float nearClipPlaneDistance MEMBER nearClipPlaneDistance NOTIFY dirty) // Secondary camera's near clip plane distance. In meters.
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Q_PROPERTY(float farClipPlaneDistance MEMBER farClipPlaneDistance NOTIFY dirty) // Secondary camera's far clip plane distance. In meters.
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@ -47,6 +47,10 @@ public:
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signals:
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void dirty();
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public slots:
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glm::vec3 getPosition() { return position; }
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void setPosition(glm::vec3 pos);
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glm::quat getOrientation() { return orientation; }
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void setOrientation(glm::quat orient);
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void enableSecondaryCameraRenderConfigs(bool enabled);
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void resetSizeSpectatorCamera(int width, int height);
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};
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@ -36,8 +36,14 @@
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//
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// Relevant Variables:
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// -spectatorCameraConfig: The render configuration of the spectator camera
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// render job. It controls the orientation and position of the secondary camera whose viewport is rendered to
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// the texture, as well as the rendered texture size.
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// render job. It controls various attributes of the Secondary Camera, such as:
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// -The entity ID to follow
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// -Position
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// -Orientation
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// -Rendered texture size
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// -Vertical field of view
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// -Near clip plane distance
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// -Far clip plane distance
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// -viewFinderOverlay: The in-world overlay that displays the spectator camera's view.
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// -camera: The in-world entity that corresponds to the spectator camera.
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// -cameraIsDynamic: "false" for now while we figure out why dynamic, parented overlays
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