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Add "enabled" setting for SDL2 joystick; bail in update if not enabled
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parent
5abd254a58
commit
361bc1ce03
4 changed files with 55 additions and 5 deletions
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@ -17,7 +17,7 @@ PreferencesDialog {
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id: root
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objectName: "GeneralPreferencesDialog"
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title: "General Settings"
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showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers", "Perception Neuron", "Kinect"]
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showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "SDL2 Joystick", "Sixense Controllers", "Perception Neuron", "Kinect"]
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property var settings: Settings {
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category: root.objectName
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property alias x: root.x
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@ -32,6 +32,6 @@ StackView {
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TabletPreferencesDialog {
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id: root
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objectName: "TabletGeneralPreferences"
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showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "Sixense Controllers", "Perception Neuron", "Kinect", "Vive Pucks Configuration"]
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showCategories: ["UI", "Snapshots", "Scripts", "Privacy", "Octree", "HMD", "SDL2 Joystick", "Sixense Controllers", "Perception Neuron", "Kinect", "Vive Pucks Configuration"]
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}
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}
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@ -11,8 +11,10 @@
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#include <qapplication.h>
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#include <PerfStat.h>
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#include <controllers/UserInputMapper.h>
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#include <PerfStat.h>
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#include <Preferences.h>
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#include <SettingHandle.h>
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#include "SDL2Manager.h"
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@ -38,10 +40,13 @@ static_assert(
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(int)controller::RY == (int)SDL_CONTROLLER_AXIS_RIGHTY &&
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(int)controller::LT == (int)SDL_CONTROLLER_AXIS_TRIGGERLEFT &&
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(int)controller::RT == (int)SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
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"SDL2 equvalence: Enums and values from StandardControls.h are assumed to match enums from SDL_gamecontroller.h");
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"SDL2 equivalence: Enums and values from StandardControls.h are assumed to match enums from SDL_gamecontroller.h");
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const char* SDL2Manager::NAME = "SDL2";
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const char* SDL2Manager::SDL2_ID_STRING = "SDL2";
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const bool DEFAULT_ENABLED = false;
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SDL_JoystickID SDL2Manager::getInstanceId(SDL_GameController* controller) {
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SDL_Joystick* joystick = SDL_GameControllerGetJoystick(controller);
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@ -49,6 +54,20 @@ SDL_JoystickID SDL2Manager::getInstanceId(SDL_GameController* controller) {
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}
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void SDL2Manager::init() {
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loadSettings();
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auto preferences = DependencyManager::get<Preferences>();
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static const QString SDL2_PLUGIN { "SDL2 Joystick" };
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{
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auto getter = [this]()->bool { return _isEnabled; };
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auto setter = [this](bool value) {
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_isEnabled = value;
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saveSettings();
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};
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auto preference = new CheckPreference(SDL2_PLUGIN, "Enabled", getter, setter);
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preferences->addPreference(preference);
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}
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bool initSuccess = (SDL_Init(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC) == 0);
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if (initSuccess) {
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@ -110,6 +129,27 @@ void SDL2Manager::deactivate() {
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InputPlugin::deactivate();
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}
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const char* SETTINGS_ENABLED_KEY = "enabled";
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void SDL2Manager::saveSettings() const {
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Settings settings;
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QString idString = getID();
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settings.beginGroup(idString);
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{
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settings.setValue(QString(SETTINGS_ENABLED_KEY), _isEnabled);
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}
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settings.endGroup();
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}
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void SDL2Manager::loadSettings() {
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Settings settings;
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QString idString = getID();
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settings.beginGroup(idString);
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{
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_isEnabled = settings.value(SETTINGS_ENABLED_KEY, QVariant(DEFAULT_ENABLED)).toBool();
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}
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settings.endGroup();
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}
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bool SDL2Manager::isSupported() const {
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return true;
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@ -122,6 +162,10 @@ void SDL2Manager::pluginFocusOutEvent() {
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}
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void SDL2Manager::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
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if (!_isEnabled) {
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return;
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}
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if (_isInitialized) {
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auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
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for (auto joystick : _openJoysticks) {
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@ -25,6 +25,7 @@ public:
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// Plugin functions
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bool isSupported() const override;
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const QString getName() const override { return NAME; }
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const QString getID() const override { return SDL2_ID_STRING; }
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QStringList getSubdeviceNames() override;
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@ -39,6 +40,9 @@ public:
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void pluginFocusOutEvent() override;
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void pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override;
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virtual void saveSettings() const override;
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virtual void loadSettings() override;
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signals:
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void joystickAdded(Joystick* joystick);
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void joystickRemoved(Joystick* joystick);
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@ -77,8 +81,10 @@ private:
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int buttonRelease() const { return SDL_RELEASED; }
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QMap<SDL_JoystickID, Joystick::Pointer> _openJoysticks;
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bool _isInitialized { false } ;
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bool _isEnabled { false };
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bool _isInitialized { false };
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static const char* NAME;
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static const char* SDL2_ID_STRING;
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QStringList _subdeviceNames;
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};
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