Merge pull request #4878 from PhilipRosedale/hockeygame

new paddle models, low friction on field
This commit is contained in:
Seth Alves 2015-05-14 18:23:27 -07:00
commit 3471c0a44f

View file

@ -19,20 +19,20 @@ var EDGE_THICKESS = 0.10;
var EDGE_HEIGHT = 0.10;
var DROP_HEIGHT = 0.3;
var PUCK_SIZE = 0.15;
var PUCK_THICKNESS = 0.03;
var PADDLE_SIZE = 0.12;
var PADDLE_THICKNESS = 0.03;
var PUCK_THICKNESS = 0.05;
var PADDLE_SIZE = 0.15;
var PADDLE_THICKNESS = 0.05;
var GOAL_WIDTH = 0.35;
var GRAVITY = -9.8;
var LIFETIME = 6000;
var PUCK_DAMPING = 0.03;
var PUCK_DAMPING = 0.02;
var PADDLE_DAMPING = 0.35;
var ANGULAR_DAMPING = 0.10;
var PADDLE_ANGULAR_DAMPING = 0.35;
var ANGULAR_DAMPING = 0.4;
var PADDLE_ANGULAR_DAMPING = 0.75;
var MODEL_SCALE = 1.52;
var MODEL_OFFSET = { x: 0, y: -0.18, z: 0 };
var MODEL_OFFSET = { x: 0, y: -0.19, z: 0 };
var scoreSound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_score.wav");
@ -41,9 +41,16 @@ var normalTable = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTabl
var hitSound1 = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit1.wav"
var hitSound2 = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit2.wav"
var hitSideSound = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit3.wav"
var puckModel = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyPuck.fbx"
var puckCollisionModel = "http://headache.hungry.com/~seth/hifi/airHockeyPuck-hull.obj"
var paddleModel = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyPaddle.obj"
var paddleCollisionModel = "http://headache.hungry.com/~seth/hifi/paddle-hull.obj"
var center = Vec3.sum(MyAvatar.position, Vec3.multiply((FIELD_WIDTH + FIELD_LENGTH) * 0.60, Quat.getFront(Camera.getOrientation())));
var edgeRestitution = 0.9;
var floorFriction = 0.01;
var floor = Entities.addEntity(
{ type: "Box",
position: Vec3.subtract(center, { x: 0, y: 0, z: 0 }),
@ -52,6 +59,7 @@ var floor = Entities.addEntity(
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
locked: true,
friction: floorFriction,
visible: debugVisible,
lifetime: LIFETIME });
@ -64,6 +72,7 @@ var edge1 = Entities.addEntity(
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
@ -76,6 +85,7 @@ var edge2 = Entities.addEntity(
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
@ -88,6 +98,7 @@ var edge3a = Entities.addEntity(
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
@ -100,6 +111,7 @@ var edge3b = Entities.addEntity(
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
@ -112,6 +124,7 @@ var edge4a = Entities.addEntity(
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
@ -124,6 +137,7 @@ var edge4b = Entities.addEntity(
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
visible: debugVisible,
restitution: edgeRestitution,
locked: true,
lifetime: LIFETIME });
@ -146,8 +160,8 @@ function makeNewProp(which) {
if (which == "puck") {
return Entities.addEntity(
{ type: "Model",
modelURL: "http://headache.hungry.com/~seth/hifi/puck.obj",
compoundShapeURL: "http://headache.hungry.com/~seth/hifi/puck.obj",
modelURL: puckModel,
compoundShapeURL: puckCollisionModel,
collisionSoundURL: hitSound1,
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT, z: 0 }),
dimensions: { x: PUCK_SIZE, y: PUCK_THICKNESS, z: PUCK_SIZE },
@ -162,13 +176,13 @@ function makeNewProp(which) {
else if (which == "paddle1") {
return Entities.addEntity(
{ type: "Model",
modelURL: "http://headache.hungry.com/~seth/hifi/puck.obj",
compoundShapeURL: "http://headache.hungry.com/~seth/hifi/puck.obj",
modelURL: paddleModel,
compoundShapeURL: paddleCollisionModel,
collisionSoundURL: hitSound2,
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT, z: FIELD_LENGTH * 0.35 }),
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT * 1.5, z: FIELD_LENGTH * 0.35 }),
dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE },
gravity: { x: 0, y: GRAVITY, z: 0 },
velocity: { x: 0, y: 0.05, z: 0 },
velocity: { x: 0, y: 0.07, z: 0 },
ignoreCollisions: false,
damping: PADDLE_DAMPING,
angularDamping: PADDLE_ANGULAR_DAMPING,
@ -178,13 +192,13 @@ function makeNewProp(which) {
else if (which == "paddle2") {
return Entities.addEntity(
{ type: "Model",
modelURL: "http://headache.hungry.com/~seth/hifi/puck.obj",
compoundShapeURL: "http://headache.hungry.com/~seth/hifi/puck.obj",
modelURL: paddleModel,
compoundShapeURL: paddleCollisionModel,
collisionSoundURL: hitSound2,
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT, z: -FIELD_LENGTH * 0.35 }),
position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT * 1.5, z: -FIELD_LENGTH * 0.35 }),
dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE },
gravity: { x: 0, y: GRAVITY, z: 0 },
velocity: { x: 0, y: 0.05, z: 0 },
velocity: { x: 0, y: 0.07, z: 0 },
ignoreCollisions: false,
damping: PADDLE_DAMPING,
angularDamping: PADDLE_ANGULAR_DAMPING,