Fixed laser pointers

This commit is contained in:
ksuprynowicz 2023-04-23 11:37:45 +02:00
parent 85262dfe28
commit 2faacfaec6

View file

@ -175,6 +175,7 @@ void LaserPointer::RenderState::update(const glm::vec3& origin, const glm::vec3&
points.append(glm::vec3(0.0f));
points.append(end - origin);
properties.setPosition(origin);
properties.setRotation(glm::quat(1.0f, 0.0f ,0.0f ,0.0f));
properties.setLinePoints(points);
properties.setVisible(true);
properties.setIgnorePickIntersection(doesPathIgnorePicks());