Merge branch 'master' of https://github.com/highfidelity/hifi into bugz1046

This commit is contained in:
Roxanne Skelly 2019-08-07 10:40:23 -07:00
commit 2e5127fa98
158 changed files with 8788 additions and 4060 deletions

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@ -97,8 +97,10 @@ public:
/**jsdoc
* Starts playing an animation on the avatar.
* @function Avatar.startAnimation
* @param {string} url - The animation file's URL. Animation files need to be in the FBX format but only need to contain
* the avatar skeleton and animation data.
* @param {string} url - The animation file's URL. Animation files need to be in glTF or FBX format but only need to
* contain the avatar skeleton and animation data. glTF models may be in JSON or binary format (".gltf" or ".glb" URLs
* respectively).
* <p><strong>Warning:</strong> glTF animations currently do not always animate correctly.</p>
* @param {number} [fps=30] - The frames per second (FPS) rate for the animation playback. 30 FPS is normal speed.
* @param {number} [priority=1] - <em>Not used.</em>
* @param {boolean} [loop=false] - <code>true</code> if the animation should loop, <code>false</code> if it shouldn't.

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@ -0,0 +1,24 @@
#
# Copyright 2019 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
#
macro(TARGET_WEBRTC)
if (ANDROID)
# I don't yet have working libwebrtc for android
# include(SelectLibraryConfigurations)
# set(INSTALL_DIR ${HIFI_ANDROID_PRECOMPILED}/webrtc/webrtc)
# set(WEBRTC_INCLUDE_DIRS "${INSTALL_DIR}/include/webrtc")
# set(WEBRTC_LIBRARY_DEBUG ${INSTALL_DIR}/debug/lib/libwebrtc.a)
# set(WEBRTC_LIBRARY_RELEASE ${INSTALL_DIR}/lib/libwebrtc.a)
# select_library_configurations(WEBRTC)
else()
set(WEBRTC_INCLUDE_DIRS "${VCPKG_INSTALL_ROOT}/include/webrtc")
find_library(WEBRTC_LIBRARY NAMES webrtc PATHS ${VCPKG_INSTALL_ROOT}/lib/ NO_DEFAULT_PATH)
target_include_directories(${TARGET_NAME} SYSTEM PUBLIC ${WEBRTC_INCLUDE_DIRS})
target_link_libraries(${TARGET_NAME} ${WEBRTC_LIBRARY})
endif()
endmacro()

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@ -1,4 +1,4 @@
Source: hifi-deps
Version: 0.1
Description: Collected dependencies for High Fidelity applications
Build-Depends: bullet3, draco, etc2comp, glm, nvtt, openexr (!android), openssl (windows), tbb (!android&!osx), zlib
Build-Depends: bullet3, draco, etc2comp, glm, nvtt, openexr (!android), openssl (windows), tbb (!android&!osx), zlib, webrtc (!android)

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@ -0,0 +1,3 @@
Source: webrtc
Version: 20190626
Description: WebRTC

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@ -0,0 +1,36 @@
include(vcpkg_common_functions)
set(WEBRTC_VERSION 20190626)
set(MASTER_COPY_SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src)
if (ANDROID)
# this is handled by hifi_android.py
elseif (WIN32)
vcpkg_download_distfile(
WEBRTC_SOURCE_ARCHIVE
URLS https://hifi-public.s3.amazonaws.com/seth/webrtc-20190626-windows.zip
SHA512 c0848eddb1579b3bb0496b8785e24f30470f3c477145035fd729264a326a467b9467ae9f426aa5d72d168ad9e9bf2c279150744832736bdf39064d24b04de1a3
FILENAME webrtc-20190626-windows.zip
)
elseif (APPLE)
vcpkg_download_distfile(
WEBRTC_SOURCE_ARCHIVE
URLS https://hifi-public.s3.amazonaws.com/seth/webrtc-20190626-osx.tar.gz
SHA512 fc70cec1b5ee87395137b7090f424e2fc2300fc17d744d5ffa1cf7aa0e0f1a069a9d72ba1ad2fb4a640ebeb6c218bda24351ba0083e1ff96c4a4b5032648a9d2
FILENAME webrtc-20190626-osx.tar.gz
)
else ()
# else Linux desktop
vcpkg_download_distfile(
WEBRTC_SOURCE_ARCHIVE
URLS https://hifi-public.s3.amazonaws.com/seth/webrtc-20190626-linux.tar.gz
SHA512 07d7776551aa78cb09a3ef088a8dee7762735c168c243053b262083d90a1d258cec66dc386f6903da5c4461921a3c2db157a1ee106a2b47e7756cb424b66cc43
FILENAME webrtc-20190626-linux.tar.gz
)
endif ()
vcpkg_extract_source_archive(${WEBRTC_SOURCE_ARCHIVE})
file(COPY ${MASTER_COPY_SOURCE_PATH}/webrtc/include DESTINATION ${CURRENT_PACKAGES_DIR})
file(COPY ${MASTER_COPY_SOURCE_PATH}/webrtc/lib DESTINATION ${CURRENT_PACKAGES_DIR})
file(COPY ${MASTER_COPY_SOURCE_PATH}/webrtc/share DESTINATION ${CURRENT_PACKAGES_DIR})
file(COPY ${MASTER_COPY_SOURCE_PATH}/webrtc/debug DESTINATION ${CURRENT_PACKAGES_DIR})

View file

@ -130,12 +130,12 @@ $(document).ready(function(){
html += "<td class='data'><strong>File Name</strong></td>";
html += "<td class='data'><strong>Created</strong></td>";
html += "<td class='data'><strong>Installed</strong></td>";
//html += "<td class='data'><strong>Installed By</strong></td></tr>";
html += "<td class='data'><strong>Installed By</strong></td></tr>";
html += "<tr><td class='data' id='" + INSTALLED_CONTENT_NAME_ID + "'/>";
html += "<td class='data' id='" + INSTALLED_CONTENT_FILENAME_ID + "'/>";
html += "<td class='data' id='" + INSTALLED_CONTENT_CREATED_ID + "'/>";
html += "<td class='data' id='" + INSTALLED_CONTENT_INSTALLED_ID + "'/>";
//html += "<td class='data' id='" + INSTALLED_CONTENT_INSTALLED_BY_ID + "'/></tr>";
html += "<td class='data' id='" + INSTALLED_CONTENT_INSTALLED_BY_ID + "'/></tr>";
html += "</tbody></table>";
$('#' + Settings.INSTALLED_CONTENT + ' .panel-body').html(html);
}
@ -379,7 +379,7 @@ $(document).ready(function(){
$('#' + INSTALLED_CONTENT_FILENAME_ID).text(data.installed_content.filename);
$('#' + INSTALLED_CONTENT_CREATED_ID).text(data.installed_content.creation_time ? moment(data.installed_content.creation_time).format('lll') : "");
$('#' + INSTALLED_CONTENT_INSTALLED_ID).text(data.installed_content.install_time ? moment(data.installed_content.install_time).format('lll') : "");
//$('#' + INSTALLED_CONTENT_INSTALLED_BY_ID).text(data.installed_content.installed_by);
$('#' + INSTALLED_CONTENT_INSTALLED_BY_ID).text(data.installed_content.installed_by);
// update the progress bars for current restore status
if (data.status.isRecovering) {

View file

@ -278,7 +278,7 @@ void AssetsBackupHandler::createBackup(const QString& backupName, QuaZip& zip) {
_backups.emplace_back(backupName, mappings, false);
}
std::pair<bool, QString> AssetsBackupHandler::recoverBackup(const QString& backupName, QuaZip& zip, const QString& sourceFilename) {
std::pair<bool, QString> AssetsBackupHandler::recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) {
Q_ASSERT(QThread::currentThread() == thread());
if (operationInProgress()) {

View file

@ -38,7 +38,7 @@ public:
void loadBackup(const QString& backupName, QuaZip& zip) override;
void loadingComplete() override;
void createBackup(const QString& backupName, QuaZip& zip) override;
std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& sourceFilename) override;
std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) override;
void deleteBackup(const QString& backupName) override;
void consolidateBackup(const QString& backupName, QuaZip& zip) override;
bool isCorruptedBackup(const QString& backupName) override;

View file

@ -30,7 +30,7 @@ public:
virtual void loadBackup(const QString& backupName, QuaZip& zip) = 0;
virtual void loadingComplete() = 0;
virtual void createBackup(const QString& backupName, QuaZip& zip) = 0;
virtual std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& sourceFilename) = 0;
virtual std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) = 0;
virtual void deleteBackup(const QString& backupName) = 0;
virtual void consolidateBackup(const QString& backupName, QuaZip& zip) = 0;
virtual bool isCorruptedBackup(const QString& backupName) = 0;

View file

@ -84,7 +84,7 @@ void ContentSettingsBackupHandler::createBackup(const QString& backupName, QuaZi
}
}
std::pair<bool, QString> ContentSettingsBackupHandler::recoverBackup(const QString& backupName, QuaZip& zip, const QString& sourceFilename) {
std::pair<bool, QString> ContentSettingsBackupHandler::recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) {
if (!zip.setCurrentFile(CONTENT_SETTINGS_BACKUP_FILENAME)) {
QString errorStr("Failed to find " + CONTENT_SETTINGS_BACKUP_FILENAME + " while recovering backup");
qWarning() << errorStr;
@ -117,7 +117,7 @@ std::pair<bool, QString> ContentSettingsBackupHandler::recoverBackup(const QStri
{ INSTALLED_CONTENT_NAME, archiveJson[INSTALLED_CONTENT_NAME].toString()},
{ INSTALLED_CONTENT_CREATION_TIME, archiveJson[INSTALLED_CONTENT_CREATION_TIME].toVariant().toLongLong() },
{ INSTALLED_CONTENT_INSTALL_TIME, QDateTime::currentDateTime().currentMSecsSinceEpoch() },
{ INSTALLED_CONTENT_INSTALLED_BY, "" }
{ INSTALLED_CONTENT_INSTALLED_BY, username }
};
jsonObject.insert(INSTALLED_CONTENT, installed_content);

View file

@ -28,7 +28,7 @@ public:
void createBackup(const QString& backupName, QuaZip& zip) override;
std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& sourceFilename) override;
std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) override;
void deleteBackup(const QString& backupName) override {}

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@ -279,7 +279,7 @@ void DomainContentBackupManager::deleteBackup(MiniPromise::Promise promise, cons
});
}
bool DomainContentBackupManager::recoverFromBackupZip(const QString& backupName, QuaZip& zip, const QString& sourceFilename, bool rollingBack) {
bool DomainContentBackupManager::recoverFromBackupZip(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename, bool rollingBack) {
if (!zip.open(QuaZip::Mode::mdUnzip)) {
qWarning() << "Failed to unzip file: " << backupName;
return false;
@ -290,7 +290,7 @@ bool DomainContentBackupManager::recoverFromBackupZip(const QString& backupName,
for (auto& handler : _backupHandlers) {
bool success;
QString errorStr;
std::tie(success, errorStr) = handler->recoverBackup(backupName, zip, sourceFilename);
std::tie(success, errorStr) = handler->recoverBackup(backupName, zip, username, sourceFilename);
if (!success) {
if (!rollingBack) {
_recoveryError = errorStr;
@ -304,7 +304,7 @@ bool DomainContentBackupManager::recoverFromBackupZip(const QString& backupName,
}
}
void DomainContentBackupManager::recoverFromBackup(MiniPromise::Promise promise, const QString& backupName) {
void DomainContentBackupManager::recoverFromBackup(MiniPromise::Promise promise, const QString& backupName, const QString& username) {
if (_isRecovering) {
promise->resolve({
{ "success", false }
@ -314,7 +314,7 @@ void DomainContentBackupManager::recoverFromBackup(MiniPromise::Promise promise,
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "recoverFromBackup", Q_ARG(MiniPromise::Promise, promise),
Q_ARG(const QString&, backupName));
Q_ARG(const QString&, backupName), Q_ARG(const QString&, username));
return;
}
@ -327,7 +327,7 @@ void DomainContentBackupManager::recoverFromBackup(MiniPromise::Promise promise,
if (backupFile.open(QIODevice::ReadOnly)) {
QuaZip zip { &backupFile };
success = recoverFromBackupZip(backupName, zip, backupName);
success = recoverFromBackupZip(backupName, zip, username, backupName);
backupFile.close();
} else {
@ -340,11 +340,11 @@ void DomainContentBackupManager::recoverFromBackup(MiniPromise::Promise promise,
});
}
void DomainContentBackupManager::recoverFromUploadedBackup(MiniPromise::Promise promise, QByteArray uploadedBackup) {
void DomainContentBackupManager::recoverFromUploadedBackup(MiniPromise::Promise promise, QByteArray uploadedBackup, QString username) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "recoverFromUploadedBackup", Q_ARG(MiniPromise::Promise, promise),
Q_ARG(QByteArray, uploadedBackup));
Q_ARG(QByteArray, uploadedBackup), Q_ARG(QString, username));
return;
}
@ -355,17 +355,17 @@ void DomainContentBackupManager::recoverFromUploadedBackup(MiniPromise::Promise
QuaZip uploadedZip { &uploadedBackupBuffer };
QString backupName = MANUAL_BACKUP_PREFIX + "uploaded.zip";
bool success = recoverFromBackupZip(backupName, uploadedZip, QString());
bool success = recoverFromBackupZip(backupName, uploadedZip, username, QString());
promise->resolve({
{ "success", success }
});
}
void DomainContentBackupManager::recoverFromUploadedFile(MiniPromise::Promise promise, QString uploadedFilename, QString sourceFilename) {
void DomainContentBackupManager::recoverFromUploadedFile(MiniPromise::Promise promise, QString uploadedFilename, const QString username, QString sourceFilename) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "recoverFromUploadedFile", Q_ARG(MiniPromise::Promise, promise),
Q_ARG(QString, uploadedFilename), Q_ARG(QString, sourceFilename));
Q_ARG(QString, uploadedFilename), Q_ARG(QString, username), Q_ARG(QString, sourceFilename));
return;
}
@ -382,7 +382,7 @@ void DomainContentBackupManager::recoverFromUploadedFile(MiniPromise::Promise pr
QString backupName = MANUAL_BACKUP_PREFIX + "uploaded.zip";
bool success = recoverFromBackupZip(backupName, uploadedZip, sourceFilename);
bool success = recoverFromBackupZip(backupName, uploadedZip, username, sourceFilename);
if (!success) {
@ -394,7 +394,7 @@ void DomainContentBackupManager::recoverFromUploadedFile(MiniPromise::Promise pr
QuaZip uploadedZip { &uploadedFile };
QString backupName = MANUAL_BACKUP_PREFIX + "uploaded.zip";
recoverFromBackupZip(backupName, uploadedZip, sourceFilename, true);
recoverFromBackupZip(backupName, uploadedZip, username, sourceFilename, true);
}
}

View file

@ -95,9 +95,9 @@ public:
public slots:
void getAllBackupsAndStatus(MiniPromise::Promise promise);
void createManualBackup(MiniPromise::Promise promise, const QString& name);
void recoverFromBackup(MiniPromise::Promise promise, const QString& backupName);
void recoverFromUploadedBackup(MiniPromise::Promise promise, QByteArray uploadedBackup);
void recoverFromUploadedFile(MiniPromise::Promise promise, QString uploadedFilename, QString sourceFilename);
void recoverFromBackup(MiniPromise::Promise promise, const QString& backupName, const QString& username);
void recoverFromUploadedBackup(MiniPromise::Promise promise, QByteArray uploadedBackup, QString username);
void recoverFromUploadedFile(MiniPromise::Promise promise, QString uploadedFilename, QString username, QString sourceFilename);
void deleteBackup(MiniPromise::Promise promise, const QString& backupName);
signals:
@ -119,7 +119,7 @@ protected:
std::pair<bool, QString> createBackup(const QString& prefix, const QString& name);
bool recoverFromBackupZip(const QString& backupName, QuaZip& backupZip, const QString& sourceFilename, bool rollingBack = false);
bool recoverFromBackupZip(const QString& backupName, QuaZip& backupZip, const QString& username, const QString& sourceFilename, bool rollingBack = false);
private slots:
void removeOldConsolidatedBackups();

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@ -1957,6 +1957,7 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
QPointer<HTTPConnection> connectionPtr { connection };
auto nodeList = DependencyManager::get<LimitedNodeList>();
QString username;
auto getSetting = [this](QString keyPath, QVariant& value) -> bool {
@ -2024,7 +2025,9 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
}
// all requests below require a cookie to prove authentication so check that first
if (!isAuthenticatedRequest(connection, url)) {
bool isAuthenticated { false };
std::tie(isAuthenticated, username) = isAuthenticatedRequest(connection);
if (!isAuthenticated) {
// this is not an authenticated request
// return true from the handler since it was handled with a 401 or re-direct to auth
return true;
@ -2361,7 +2364,7 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
connectionPtr->respond(success ? HTTPConnection::StatusCode200 : HTTPConnection::StatusCode400, docJSON.toJson(),
JSON_MIME_TYPE.toUtf8());
});
_contentManager->recoverFromBackup(deferred, id);
_contentManager->recoverFromBackup(deferred, id, username);
return true;
}
} else if (connection->requestOperation() == QNetworkAccessManager::PutOperation) {
@ -2557,6 +2560,9 @@ bool DomainServer::processPendingContent(HTTPConnection* connection, QString ite
int sessionId = sessionIdBytes.toInt();
bool newUpload = itemName == "restore-file" || itemName == "restore-file-chunk-initial" || itemName == "restore-file-chunk-only";
bool isAuthenticated;
QString username;
std::tie(isAuthenticated, username) = isAuthenticatedRequest(connection);
if (filename.endsWith(".zip", Qt::CaseInsensitive)) {
static const QString TEMPORARY_CONTENT_FILEPATH { QDir::tempPath() + "/hifiUploadContent_XXXXXX.zip" };
@ -2591,7 +2597,7 @@ bool DomainServer::processPendingContent(HTTPConnection* connection, QString ite
_pendingContentFiles.erase(sessionId);
});
_contentManager->recoverFromUploadedFile(deferred, _pendingFileContent.fileName(), filename);
_contentManager->recoverFromUploadedFile(deferred, _pendingFileContent.fileName(), username, filename);
}
} else if (filename.endsWith(".json", Qt::CaseInsensitive)
|| filename.endsWith(".json.gz", Qt::CaseInsensitive)) {
@ -2604,7 +2610,7 @@ bool DomainServer::processPendingContent(HTTPConnection* connection, QString ite
if (itemName == "restore-file" || itemName == "restore-file-chunk-final" || itemName == "restore-file-chunk-only") {
// invoke our method to hand the new octree file off to the octree server
if (!handleOctreeFileReplacement(_pendingUploadedContent, filename, QString())) {
if (!handleOctreeFileReplacement(_pendingUploadedContent, filename, QString(), username)) {
connection->respond(HTTPConnection::StatusCode400);
return false;
}
@ -2680,7 +2686,7 @@ void DomainServer::profileRequestFinished() {
}
}
bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl& url) {
std::pair<bool, QString> DomainServer::isAuthenticatedRequest(HTTPConnection* connection) {
static const QByteArray HTTP_COOKIE_HEADER_KEY = "Cookie";
static const QString ADMIN_USERS_CONFIG_KEY = "admin-users";
@ -2717,7 +2723,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
if (_settingsManager.valueForKeyPath(ADMIN_USERS_CONFIG_KEY).toStringList().contains(profileUsername)) {
// this is an authenticated user
return true;
return { true, profileUsername };
}
// loop the roles of this user and see if they are in the admin-roles array
@ -2727,7 +2733,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
foreach(const QString& userRole, sessionData.getRoles()) {
if (adminRolesArray.contains(userRole)) {
// this user has a role that allows them to administer the domain-server
return true;
return { true, profileUsername };
}
}
}
@ -2735,7 +2741,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
connection->respond(HTTPConnection::StatusCode401, UNAUTHENTICATED_BODY);
// the user does not have allowed username or role, return 401
return false;
return { false, QString() };
} else {
static const QByteArray REQUESTED_WITH_HEADER = "X-Requested-With";
static const QString XML_REQUESTED_WITH = "XMLHttpRequest";
@ -2764,7 +2770,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
}
// we don't know about this user yet, so they are not yet authenticated
return false;
return { false, QString() };
}
} else if (_settingsManager.valueForKeyPath(BASIC_AUTH_USERNAME_KEY_PATH).isValid()) {
// config file contains username and password combinations for basic auth
@ -2793,7 +2799,7 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
"" : QCryptographicHash::hash(headerPassword.toUtf8(), QCryptographicHash::Sha256).toHex();
if (settingsUsername == headerUsername && hexHeaderPassword == settingsPassword) {
return true;
return { true, headerUsername };
}
}
}
@ -2815,11 +2821,11 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
HTTPConnection::DefaultContentType, basicAuthHeader);
// not authenticated, bubble up false
return false;
return { false, QString() };
} else {
// we don't have an OAuth URL + admin roles/usernames, so all users are authenticated
return true;
return { true, QString() };
}
}
@ -3493,7 +3499,7 @@ void DomainServer::maybeHandleReplacementEntityFile() {
}
}
bool DomainServer::handleOctreeFileReplacement(QByteArray octreeFile, QString sourceFilename, QString name) {
bool DomainServer::handleOctreeFileReplacement(QByteArray octreeFile, QString sourceFilename, QString name, QString username) {
OctreeUtils::RawEntityData data;
if (data.readOctreeDataInfoFromData(octreeFile)) {
data.resetIdAndVersion();
@ -3514,7 +3520,7 @@ bool DomainServer::handleOctreeFileReplacement(QByteArray octreeFile, QString so
{ INSTALLED_CONTENT_NAME, name },
{ INSTALLED_CONTENT_CREATION_TIME, 0 },
{ INSTALLED_CONTENT_INSTALL_TIME, QDateTime::currentDateTime().currentMSecsSinceEpoch() },
{ INSTALLED_CONTENT_INSTALLED_BY, "" }
{ INSTALLED_CONTENT_INSTALLED_BY, username }
};
QJsonObject jsonObject { { INSTALLED_CONTENT, installed_content } };
@ -3539,6 +3545,11 @@ void DomainServer::handleDomainContentReplacementFromURLRequest(QSharedPointer<R
qInfo() << "Received request to replace content from a url";
auto node = DependencyManager::get<LimitedNodeList>()->findNodeWithAddr(message->getSenderSockAddr());
if (node && node->getCanReplaceContent()) {
DomainServerNodeData* nodeData = static_cast<DomainServerNodeData*>(node->getLinkedData());
QString username;
if (nodeData) {
username = nodeData->getUsername();
}
// Convert message data into our URL
QString url(message->getMessage());
QUrl modelsURL = QUrl(url, QUrl::StrictMode);
@ -3548,17 +3559,17 @@ void DomainServer::handleDomainContentReplacementFromURLRequest(QSharedPointer<R
qDebug() << "Downloading JSON from: " << modelsURL.toString(QUrl::FullyEncoded);
connect(reply, &QNetworkReply::finished, [this, reply, modelsURL]() {
connect(reply, &QNetworkReply::finished, [this, reply, modelsURL, username]() {
QNetworkReply::NetworkError networkError = reply->error();
if (networkError == QNetworkReply::NoError) {
if (modelsURL.fileName().endsWith(".json.gz")) {
QUrlQuery urlQuery(modelsURL.query(QUrl::FullyEncoded));
QString itemName = urlQuery.queryItemValue(CONTENT_SET_NAME_QUERY_PARAM);
handleOctreeFileReplacement(reply->readAll(), modelsURL.fileName(), itemName);
handleOctreeFileReplacement(reply->readAll(), modelsURL.fileName(), itemName, username);
} else if (modelsURL.fileName().endsWith(".zip")) {
auto deferred = makePromise("recoverFromUploadedBackup");
_contentManager->recoverFromUploadedBackup(deferred, reply->readAll());
_contentManager->recoverFromUploadedBackup(deferred, reply->readAll(), username);
}
} else {
qDebug() << "Error downloading JSON from specified file: " << modelsURL;
@ -3569,7 +3580,12 @@ void DomainServer::handleDomainContentReplacementFromURLRequest(QSharedPointer<R
void DomainServer::handleOctreeFileReplacementRequest(QSharedPointer<ReceivedMessage> message) {
auto node = DependencyManager::get<NodeList>()->nodeWithLocalID(message->getSourceID());
if (node->getCanReplaceContent()) {
handleOctreeFileReplacement(message->readAll(), QString(), QString());
if (node && node->getCanReplaceContent()) {
QString username;
DomainServerNodeData* nodeData = static_cast<DomainServerNodeData*>(node->getLinkedData());
if (nodeData) {
username = nodeData->getUsername();
}
handleOctreeFileReplacement(message->readAll(), QString(), QString(), username);
}
}

View file

@ -99,7 +99,7 @@ private slots:
void handleDomainContentReplacementFromURLRequest(QSharedPointer<ReceivedMessage> message);
void handleOctreeFileReplacementRequest(QSharedPointer<ReceivedMessage> message);
bool handleOctreeFileReplacement(QByteArray octreeFile, QString sourceFilename, QString name);
bool handleOctreeFileReplacement(QByteArray octreeFile, QString sourceFilename, QString name, QString username);
void processOctreeDataRequestMessage(QSharedPointer<ReceivedMessage> message);
void processOctreeDataPersistMessage(QSharedPointer<ReceivedMessage> message);
@ -194,7 +194,7 @@ private:
QUrl oauthRedirectURL();
QUrl oauthAuthorizationURL(const QUuid& stateUUID = QUuid::createUuid());
bool isAuthenticatedRequest(HTTPConnection* connection, const QUrl& url);
std::pair<bool, QString> isAuthenticatedRequest(HTTPConnection* connection);
QNetworkReply* profileRequestGivenTokenReply(QNetworkReply* tokenReply);
Headers setupCookieHeadersFromProfileReply(QNetworkReply* profileReply);

View file

@ -57,7 +57,7 @@ void EntitiesBackupHandler::createBackup(const QString& backupName, QuaZip& zip)
}
}
std::pair<bool, QString> EntitiesBackupHandler::recoverBackup(const QString& backupName, QuaZip& zip, const QString& sourceFilename) {
std::pair<bool, QString> EntitiesBackupHandler::recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) {
if (!zip.setCurrentFile(ENTITIES_BACKUP_FILENAME)) {
QString errorStr("Failed to find " + ENTITIES_BACKUP_FILENAME + " while recovering backup");
qWarning() << errorStr;

View file

@ -29,7 +29,7 @@ public:
void createBackup(const QString& backupName, QuaZip& zip) override;
// Recover from a full backup
std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& sourceFilename) override;
std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) override;
// Delete a skeleton backup
void deleteBackup(const QString& backupName) override {}

View file

@ -94,6 +94,10 @@ ANDROID_PACKAGES = {
'checksum': 'ddcb23df336b08017042ba4786db1d9e',
'sharedLibFolder': 'lib',
'includeLibs': {'libbreakpad_client.a'}
},
'webrtc': {
'file': 'webrtc-20190626-android.tar.gz',
'checksum': 'e2dccd3d8efdcba6d428c87ba7fb2a53'
}
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -166,16 +166,16 @@ Rectangle {
x: 2 * margins.paddings;
width: parent.width;
// switch heights + 2 * top margins
height: (root.switchHeight) * 3 + 48;
height: (root.switchHeight) * 6 + 48;
anchors.top: firstSeparator.bottom;
anchors.topMargin: 10;
// mute is in its own row
Item {
id: switchContainer;
x: margins.paddings;
width: parent.width / 2;
height: parent.height;
anchors.top: parent.top
anchors.left: parent.left;
HifiControlsUit.Switch {
id: muteMic;
@ -222,12 +222,29 @@ Rectangle {
}
HifiControlsUit.Switch {
id: pttSwitch
id: acousticEchoCancellationSwitch;
height: root.switchHeight;
switchWidth: root.switchWidth;
anchors.top: noiseReductionSwitch.bottom
anchors.topMargin: 24
anchors.left: parent.left
labelTextOn: "Echo Cancellation";
labelTextSize: 16;
backgroundOnColor: "#E3E3E3";
checked: AudioScriptingInterface.acousticEchoCancellation;
onCheckedChanged: {
AudioScriptingInterface.acousticEchoCancellation = checked;
checked = Qt.binding(function() { return AudioScriptingInterface.acousticEchoCancellation; });
}
}
HifiControlsUit.Switch {
id: pttSwitch
height: root.switchHeight;
switchWidth: root.switchWidth;
anchors.top: acousticEchoCancellationSwitch.bottom;
anchors.topMargin: 24
anchors.left: parent.left
labelTextOn: (bar.currentIndex === 0) ? qsTr("Push To Talk (T)") : qsTr("Push To Talk");
labelTextSize: 16;
backgroundOnColor: "#E3E3E3";
@ -298,7 +315,6 @@ Rectangle {
checked = Qt.binding(function() { return AudioScriptingInterface.isStereoInput; }); // restore binding
}
}
}
}

View file

@ -184,7 +184,7 @@ Flickable {
wrapMode: Text.Wrap
Component.onCompleted: {
var gpu = JSON.parse(PlatformInfo.getGPU(0));
var gpu = JSON.parse(PlatformInfo.getGPU(PlatformInfo.getMasterGPU()));
var gpuModel = gpu.model;
if (gpuModel.length === 0) {
gpuModel = "Unknown";
@ -313,7 +313,7 @@ Flickable {
textToCopy += "# CPU Cores: " + PlatformInfo.getNumLogicalCores() + "\n";
textToCopy += "RAM: " + PlatformInfo.getTotalSystemMemoryMB() + " MB\n";
var gpu = JSON.parse(PlatformInfo.getGPU(0));
var gpu = JSON.parse(PlatformInfo.getGPU(PlatformInfo.getMasterGPU()));
var gpuModel = gpu.model;
if (gpuModel.length === 0) {
gpuModel = "Unknown";

View file

@ -222,6 +222,17 @@ Flickable {
}
}
}
SimplifiedControls.Switch {
id: acousticEchoCancellationSwitch
Layout.preferredHeight: 18
Layout.preferredWidth: parent.width
labelTextOn: "Acoustic Echo Cancellation"
checked: AudioScriptingInterface.acousticEchoCancellation
onClicked: {
AudioScriptingInterface.acousticEchoCancellation = !AudioScriptingInterface.acousticEchoCancellation;
}
}
}
}

View file

@ -1659,7 +1659,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// The value will be 0 if the user blew away settings this session, which is both a feature and a bug.
static const QString TESTER = "HIFI_TESTER";
auto gpuIdent = GPUIdent::getInstance();
auto glContextData = getGLContextData();
auto glContextData = gl::ContextInfo::get();
QJsonObject properties = {
{ "version", applicationVersion() },
{ "tester", QProcessEnvironment::systemEnvironment().contains(TESTER) || isTester },
@ -1676,11 +1676,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
{ "gpu_name", gpuIdent->getName() },
{ "gpu_driver", gpuIdent->getDriver() },
{ "gpu_memory", static_cast<qint64>(gpuIdent->getMemory()) },
{ "gl_version_int", glVersionToInteger(glContextData.value("version").toString()) },
{ "gl_version", glContextData["version"] },
{ "gl_vender", glContextData["vendor"] },
{ "gl_sl_version", glContextData["sl_version"] },
{ "gl_renderer", glContextData["renderer"] },
{ "gl_version_int", glVersionToInteger(glContextData.version.c_str()) },
{ "gl_version", glContextData.version.c_str() },
{ "gl_vender", glContextData.vendor.c_str() },
{ "gl_sl_version", glContextData.shadingLanguageVersion.c_str() },
{ "gl_renderer", glContextData.renderer.c_str() },
{ "ideal_thread_count", QThread::idealThreadCount() }
};
auto macVersion = QSysInfo::macVersion();
@ -2282,8 +2282,13 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
properties["active_display_plugin"] = getActiveDisplayPlugin()->getName();
properties["using_hmd"] = isHMDMode();
auto glInfo = getGLContextData();
properties["gl_info"] = glInfo;
auto contextInfo = gl::ContextInfo::get();
properties["gl_info"] = QJsonObject{
{ "version", contextInfo.version.c_str() },
{ "sl_version", contextInfo.shadingLanguageVersion.c_str() },
{ "vendor", contextInfo.vendor.c_str() },
{ "renderer", contextInfo.renderer.c_str() },
};
properties["gpu_used_memory"] = (int)BYTES_TO_MB(gpu::Context::getUsedGPUMemSize());
properties["gpu_free_memory"] = (int)BYTES_TO_MB(gpu::Context::getFreeGPUMemSize());
properties["gpu_frame_time"] = (float)(qApp->getGPUContext()->getFrameTimerGPUAverage());
@ -2996,6 +3001,9 @@ void Application::initializeGL() {
qCWarning(interfaceapp, "Unable to make window context current");
}
// Populate the global OpenGL context based on the information for the primary window GL context
gl::ContextInfo::get(true);
#if !defined(DISABLE_QML)
QStringList chromiumFlags;
// HACK: re-expose mic and camera to prevent crash on domain-change in chromium's media::FakeAudioInputStream::ReadAudioFromSource()

View file

@ -125,16 +125,25 @@ QString userRecenterModelToString(MyAvatar::SitStandModelType model) {
}
}
static const QStringList REACTION_NAMES = {
static const QStringList TRIGGER_REACTION_NAMES = {
QString("positive"),
QString("negative"),
QString("negative")
};
static const QStringList BEGIN_END_REACTION_NAMES = {
QString("raiseHand"),
QString("applaud"),
QString("point")
};
static int reactionNameToIndex(const QString& reactionName) {
return REACTION_NAMES.indexOf(reactionName);
static int triggerReactionNameToIndex(const QString& reactionName) {
assert(NUM_AVATAR_TRIGGER_REACTIONS == TRIGGER_REACTION_NAMES.size());
return TRIGGER_REACTION_NAMES.indexOf(reactionName);
}
static int beginEndReactionNameToIndex(const QString& reactionName) {
assert(NUM_AVATAR_BEGIN_END_REACTIONS == TRIGGER_REACTION_NAMES.size());
return BEGIN_END_REACTION_NAMES.indexOf(reactionName);
}
MyAvatar::MyAvatar(QThread* thread) :
@ -5824,13 +5833,17 @@ void MyAvatar::setModelScale(float scale) {
}
}
QStringList MyAvatar::getReactions() const {
return REACTION_NAMES;
QStringList MyAvatar::getBeginEndReactions() const {
return BEGIN_END_REACTION_NAMES;
}
QStringList MyAvatar::getTriggerReactions() const {
return TRIGGER_REACTION_NAMES;
}
bool MyAvatar::triggerReaction(QString reactionName) {
int reactionIndex = reactionNameToIndex(reactionName);
if (reactionIndex >= 0 && reactionIndex < (int)NUM_AVATAR_REACTIONS) {
int reactionIndex = triggerReactionNameToIndex(reactionName);
if (reactionIndex >= 0 && reactionIndex < (int)NUM_AVATAR_TRIGGER_REACTIONS) {
std::lock_guard<std::mutex> guard(_reactionLock);
_reactionTriggers[reactionIndex] = true;
return true;
@ -5839,8 +5852,8 @@ bool MyAvatar::triggerReaction(QString reactionName) {
}
bool MyAvatar::beginReaction(QString reactionName) {
int reactionIndex = reactionNameToIndex(reactionName);
if (reactionIndex >= 0 && reactionIndex < (int)NUM_AVATAR_REACTIONS) {
int reactionIndex = beginEndReactionNameToIndex(reactionName);
if (reactionIndex >= 0 && reactionIndex < (int)NUM_AVATAR_BEGIN_END_REACTIONS) {
std::lock_guard<std::mutex> guard(_reactionLock);
_reactionEnabledRefCounts[reactionIndex]++;
return true;
@ -5849,8 +5862,8 @@ bool MyAvatar::beginReaction(QString reactionName) {
}
bool MyAvatar::endReaction(QString reactionName) {
int reactionIndex = reactionNameToIndex(reactionName);
if (reactionIndex >= 0 && reactionIndex < (int)NUM_AVATAR_REACTIONS) {
int reactionIndex = beginEndReactionNameToIndex(reactionName);
if (reactionIndex >= 0 && reactionIndex < (int)NUM_AVATAR_BEGIN_END_REACTIONS) {
std::lock_guard<std::mutex> guard(_reactionLock);
_reactionEnabledRefCounts[reactionIndex]--;
return true;
@ -5860,12 +5873,17 @@ bool MyAvatar::endReaction(QString reactionName) {
void MyAvatar::updateRigControllerParameters(Rig::ControllerParameters& params) {
std::lock_guard<std::mutex> guard(_reactionLock);
for (int i = 0; i < NUM_AVATAR_REACTIONS; i++) {
for (int i = 0; i < TRIGGER_REACTION_NAMES.size(); i++) {
params.reactionTriggers[i] = _reactionTriggers[i];
}
for (int i = 0; i < BEGIN_END_REACTION_NAMES.size(); i++) {
// copy current state into params.
params.reactionEnabledFlags[i] = _reactionEnabledRefCounts[i] > 0;
params.reactionTriggers[i] = _reactionTriggers[i];
}
for (int i = 0; i < TRIGGER_REACTION_NAMES.size(); i++) {
// clear reaction triggers here as well
_reactionTriggers[i] = false;
}

View file

@ -609,8 +609,10 @@ public:
* the avatar will move in unpredictable ways. For more information about avatar joint orientation standards, see
* <a href="https://docs.highfidelity.com/create/avatars/avatar-standards">Avatar Standards</a>.</p>
* @function MyAvatar.overrideAnimation
* @param {string} url - The URL to the animation file. Animation files need to be FBX format, but only need to contain the
* avatar skeleton and animation data.
* @param {string} url - The URL to the animation file. Animation files may be in glTF or FBX format, but only need to
* contain the avatar skeleton and animation data. glTF models may be in JSON or binary format (".gltf" or ".glb" URLs
* respectively).
* <p><strong>Warning:</strong> glTF animations currently do not always animate correctly.</p>
* @param {number} fps - The frames per second (FPS) rate for the animation playback. 30 FPS is normal speed.
* @param {boolean} loop - <code>true</code> if the animation should loop, <code>false</code> if it shouldn't.
* @param {number} firstFrame - The frame to start the animation at.
@ -630,8 +632,10 @@ public:
* Use {@link MyAvatar.restoreHandAnimation} to restore the default poses.
* @function MyAvatar.overrideHandAnimation
* @param isLeft {boolean} <code>true</code> to override the left hand, <code>false</code> to override the right hand.
* @param {string} url - The URL of the animation file. Animation files need to be FBX format, but only need to contain the
* avatar skeleton and animation data.
* @param {string} url - The URL of the animation file. Animation files need to be in glTF or FBX format, but only need to
* contain the avatar skeleton and animation data. glTF models may be in JSON or binary format (".gltf" or ".glb" URLs
* respectively).
* <p><strong>Warning:</strong> glTF animations currently do not always animate correctly.</p>
* @param {number} fps - The frames per second (FPS) rate for the animation playback. 30 FPS is normal speed.
* @param {boolean} loop - <code>true</code> if the animation should loop, <code>false</code> if it shouldn't.
* @param {number} firstFrame - The frame to start the animation at.
@ -702,19 +706,22 @@ public:
* <p>Each avatar has an avatar-animation.json file that defines a set of animation roles. Animation roles map to easily
* understandable actions that the avatar can perform, such as <code>"idleStand"</code>, <code>"idleTalk"</code>, or
* <code>"walkFwd"</code>. To get the full list of roles, use {@ link MyAvatar.getAnimationRoles}.
* For each role, the avatar-animation.json defines when the animation is used, the animation clip (FBX) used, and how
* animations are blended together with procedural data (such as look at vectors, hand sensors etc.).
* <code>overrideRoleAnimation()</code> is used to change the animation clip (FBX) associated with a specified animation
* role. To end the role animation and restore the default, use {@link MyAvatar.restoreRoleAnimation}.</p>
* <p>Note: Hand roles only affect the hand. Other 'main' roles, like 'idleStand', 'idleTalk', 'takeoffStand' are full body.</p>
* For each role, the avatar-animation.json defines when the animation is used, the animation clip (glTF or FBX) used, and
* how animations are blended together with procedural data (such as look at vectors, hand sensors etc.).
* <code>overrideRoleAnimation()</code> is used to change the animation clip (glTF or FBX) associated with a specified
* animation role. To end the role animation and restore the default, use {@link MyAvatar.restoreRoleAnimation}.</p>
* <p>Note: Hand roles only affect the hand. Other "main" roles, like "idleStand", "idleTalk", and "takeoffStand", are full
* body.</p>
* <p>Note: When using pre-built animation data, it's critical that the joint orientation of the source animation and target
* rig are equivalent, since the animation data applies absolute values onto the joints. If the orientations are different,
* the avatar will move in unpredictable ways. For more information about avatar joint orientation standards, see
* <a href="https://docs.highfidelity.com/create/avatars/avatar-standards">Avatar Standards</a>.
* @function MyAvatar.overrideRoleAnimation
* @param {string} role - The animation role to override
* @param {string} url - The URL to the animation file. Animation files need to be in FBX format, but only need to contain
* the avatar skeleton and animation data.
* @param {string} url - The URL to the animation file. Animation files need to be in glTF or FBX format, but only need to
* contain the avatar skeleton and animation data. glTF models may be in JSON or binary format (".gltf" or ".glb" URLs
* respectively).
* <p><strong>Warning:</strong> glTF animations currently do not always animate correctly.</p>
* @param {number} fps - The frames per second (FPS) rate for the animation playback. 30 FPS is normal speed.
* @param {boolean} loop - <code>true</code> if the animation should loop, <code>false</code> if it shouldn't.
* @param {number} firstFrame - The frame the animation should start at.
@ -739,9 +746,9 @@ public:
* <p>Each avatar has an avatar-animation.json file that defines a set of animation roles. Animation roles map to easily
* understandable actions that the avatar can perform, such as <code>"idleStand"</code>, <code>"idleTalk"</code>, or
* <code>"walkFwd"</code>. To get the full list of roles, use {@link MyAvatar.getAnimationRoles}. For each role,
* the avatar-animation.json defines when the animation is used, the animation clip (FBX) used, and how animations are
* blended together with procedural data (such as look-at vectors, hand sensors etc.). You can change the animation clip
* (FBX) associated with a specified animation role using {@link MyAvatar.overrideRoleAnimation}.
* the avatar-animation.json defines when the animation is used, the animation clip (glTF or FBX) used, and how animations
* are blended together with procedural data (such as look-at vectors, hand sensors etc.). You can change the animation
* clip (glTF or FBX) associated with a specified animation role using {@link MyAvatar.overrideRoleAnimation}.
* <code>restoreRoleAnimation()</code> is used to restore a specified animation role's default animation clip. If you have
* not specified an override animation for the specified role, this function has no effect.
* @function MyAvatar.restoreRoleAnimation
@ -2042,17 +2049,19 @@ public slots:
void setEnableDebugDrawDefaultPose(bool isEnabled);
/**jsdoc
* Displays animation debug graphics. By default it shows the animation poses used for rendering.
* However, the property MyAvatar.setDebugDrawAnimPoseName can be used to draw a specific animation node.
* Displays animation debug graphics. By default, the animation poses used for rendering are displayed. However,
* {@link MyAvatar.setDebugDrawAnimPoseName} can be used to set a specific animation node to display.
* @function MyAvatar.setEnableDebugDrawAnimPose
* @param {boolean} enabled - <code>true</code> to show the debug graphics, <code>false</code> to hide.
*/
void setEnableDebugDrawAnimPose(bool isEnabled);
/**jsdoc
* If set it determines which animation debug graphics to draw, when MyAvatar.setEnableDebugDrawAnimPose is set to true.
* Sets the animation node to display when animation debug graphics are enabled with
* {@link MyAvatar.setEnableDebugDrawAnimPose}.
* @function MyAvatar.setDebugDrawAnimPoseName
* @param {boolean} enabled - <code>true</code> to show the debug graphics, <code>false</code> to hide.
* @param {string} poseName - The name of the animation node to display debug graphics for. Use <code>""</code> to reset to
* default.
*/
void setDebugDrawAnimPoseName(QString poseName);
@ -2213,13 +2222,23 @@ public slots:
virtual void setModelScale(float scale) override;
/**jsdoc
* MyAvatar.getReactions
* MyAvatar.getTriggerReactions
* Returns a list of reactions names that can be triggered using MyAvatar.triggerReaction().
* @returns {string[]} Array of reaction names.
*/
QStringList getReactions() const;
QStringList getTriggerReactions() const;
/**jsdoc
* MyAvatar.getBeginReactions
* Returns a list of reactions names that can be enabled using MyAvatar.beginReaction() and MyAvatar.endReaction().
* @returns {string[]} Array of reaction names.
*/
QStringList getBeginEndReactions() const;
/**jsdoc
* MyAvatar.triggerReaction
* Plays the given reaction on the avatar, once the reaction is complete it will automatically complete. Only reaction names returned from MyAvatar.getTriggerReactions() are available.
* @param {string} reactionName - reaction name
* @returns {bool} false if the given reaction is not supported.
*/
@ -2227,6 +2246,9 @@ public slots:
/**jsdoc
* MyAvatar.beginReaction
* Plays the given reaction on the avatar. The avatar will continue to play the reaction until stopped via the MyAvatar.endReaction() call or superseeded by another reaction.
* Only reaction names returned from MyAvatar.getBeginEndReactions() are available.
* NOTE: the caller is responsible for calling the corresponding MyAvatar.endReaction(), otherwise the avatar might become stuck in the reaction forever.
* @param {string} reactionName - reaction name
* @returns {bool} false if the given reaction is not supported.
*/
@ -2234,6 +2256,7 @@ public slots:
/**jsdoc
* MyAvatar.endReaction
* Used to stop a given reaction that was started via MyAvatar.beginReaction().
* @param {string} reactionName - reaction name
* @returns {bool} false if the given reaction is not supported.
*/
@ -2872,8 +2895,9 @@ private:
QScriptEngine* _scriptEngine { nullptr };
bool _needToSaveAvatarEntitySettings { false };
int _reactionEnabledRefCounts[NUM_AVATAR_REACTIONS] { 0, 0, 0, 0, 0 };
bool _reactionTriggers[NUM_AVATAR_REACTIONS] { false, false, false, false, false };
bool _reactionTriggers[NUM_AVATAR_TRIGGER_REACTIONS] { false, false };
int _reactionEnabledRefCounts[NUM_AVATAR_BEGIN_END_REACTIONS] { 0, 0, 0 };
mutable std::mutex _reactionLock;
};

View file

@ -26,6 +26,7 @@ QString Audio::HMD { "VR" };
Setting::Handle<bool> enableNoiseReductionSetting { QStringList { Audio::AUDIO, "NoiseReduction" }, true };
Setting::Handle<bool> enableWarnWhenMutedSetting { QStringList { Audio::AUDIO, "WarnWhenMuted" }, true };
Setting::Handle<bool> enableAcousticEchoCancellationSetting { QStringList { Audio::AUDIO, "AcousticEchoCancellation" }, true };
float Audio::loudnessToLevel(float loudness) {
@ -40,12 +41,14 @@ Audio::Audio() : _devices(_contextIsHMD) {
connect(client, &AudioClient::muteToggled, this, &Audio::setMuted);
connect(client, &AudioClient::noiseReductionChanged, this, &Audio::enableNoiseReduction);
connect(client, &AudioClient::warnWhenMutedChanged, this, &Audio::enableWarnWhenMuted);
connect(client, &AudioClient::acousticEchoCancellationChanged, this, &Audio::enableAcousticEchoCancellation);
connect(client, &AudioClient::inputLoudnessChanged, this, &Audio::onInputLoudnessChanged);
connect(client, &AudioClient::inputVolumeChanged, this, &Audio::setInputVolume);
connect(this, &Audio::contextChanged, &_devices, &AudioDevices::onContextChanged);
connect(this, &Audio::pushingToTalkChanged, this, &Audio::handlePushedToTalk);
enableNoiseReduction(enableNoiseReductionSetting.get());
enableWarnWhenMuted(enableWarnWhenMutedSetting.get());
enableAcousticEchoCancellation(enableAcousticEchoCancellationSetting.get());
onContextChanged();
}
@ -210,6 +213,11 @@ void Audio::setPTTHMD(bool enabled) {
}
void Audio::saveData() {
_avatarGainSetting.set(getAvatarGain());
_injectorGainSetting.set(getInjectorGain());
_localInjectorGainSetting.set(getLocalInjectorGain());
_systemInjectorGainSetting.set(getSystemInjectorGain());
_mutedDesktopSetting.set(getMutedDesktop());
_mutedHMDSetting.set(getMutedHMD());
_pttDesktopSetting.set(getPTTDesktop());
@ -217,6 +225,11 @@ void Audio::saveData() {
}
void Audio::loadData() {
setAvatarGain(_avatarGainSetting.get());
setInjectorGain(_injectorGainSetting.get());
setLocalInjectorGain(_localInjectorGainSetting.get());
setSystemInjectorGain(_systemInjectorGainSetting.get());
setMutedDesktop(_mutedDesktopSetting.get());
setMutedHMD(_mutedHMDSetting.get());
setPTTDesktop(_pttDesktopSetting.get());
@ -277,6 +290,28 @@ void Audio::enableWarnWhenMuted(bool enable) {
}
}
bool Audio::acousticEchoCancellationEnabled() const {
return resultWithReadLock<bool>([&] {
return _enableAcousticEchoCancellation;
});
}
void Audio::enableAcousticEchoCancellation(bool enable) {
bool changed = false;
withWriteLock([&] {
if (_enableAcousticEchoCancellation != enable) {
_enableAcousticEchoCancellation = enable;
auto client = DependencyManager::get<AudioClient>().data();
QMetaObject::invokeMethod(client, "setAcousticEchoCancellation", Q_ARG(bool, enable), Q_ARG(bool, false));
enableAcousticEchoCancellationSetting.set(enable);
changed = true;
}
});
if (changed) {
emit acousticEchoCancellationChanged(enable);
}
}
float Audio::getInputVolume() const {
return resultWithReadLock<bool>([&] {
return _inputVolume;

View file

@ -66,12 +66,19 @@ class Audio : public AudioScriptingInterface, protected ReadWriteLockable {
* @property {boolean} pushToTalkHMD - <code>true</code> if HMD push-to-talk is enabled, otherwise <code>false</code>.
* @property {boolean} pushingToTalk - <code>true</code> if the user is currently pushing-to-talk, otherwise
* <code>false</code>.
* @property {number} avatarGain - The gain (relative volume) that avatars' voices are played at. This gain is used at the server.
* @property {number} localInjectorGain - The gain (relative volume) that local injectors (local environment sounds) are played at.
* @property {number} serverInjectorGain - The gain (relative volume) that server injectors (server environment sounds) are played at. This gain is used at the server.
* @property {number} systemInjectorGain - The gain (relative volume) that system sounds are played at.
* @property {number} pushingToTalkOutputGainDesktop - The gain (relative volume) that all sounds are played at when the user is holding
* the push-to-talk key in Desktop mode.
* @property {number} avatarGain - The gain (relative volume in dB) that avatars' voices are played at. This gain is used
* at the server.
* @property {number} localInjectorGain - The gain (relative volume in dB) that local injectors (local environment sounds)
* are played at.
* @property {number} serverInjectorGain - The gain (relative volume in dB) that server injectors (server environment
* sounds) are played at. This gain is used at the server.
* @property {number} systemInjectorGain - The gain (relative volume in dB) that system sounds are played at.
* @property {number} pushingToTalkOutputGainDesktop - The gain (relative volume in dB) that all sounds are played at when
* the user is holding the push-to-talk key in desktop mode.
* @property {boolean} acousticEchoCancellation - <code>true</code> if acoustic echo cancellation is enabled, otherwise
* <code>false</code>. When enabled, sound from the audio output is suppressed when it echos back to the input audio
* signal.
*
* @comment The following properties are from AudioScriptingInterface.h.
* @property {boolean} isStereoInput - <code>true</code> if the input audio is being used in stereo, otherwise
@ -85,6 +92,8 @@ class Audio : public AudioScriptingInterface, protected ReadWriteLockable {
Q_PROPERTY(bool muted READ isMuted WRITE setMuted NOTIFY mutedChanged)
Q_PROPERTY(bool noiseReduction READ noiseReductionEnabled WRITE enableNoiseReduction NOTIFY noiseReductionChanged)
Q_PROPERTY(bool warnWhenMuted READ warnWhenMutedEnabled WRITE enableWarnWhenMuted NOTIFY warnWhenMutedChanged)
Q_PROPERTY(bool acousticEchoCancellation
READ acousticEchoCancellationEnabled WRITE enableAcousticEchoCancellation NOTIFY acousticEchoCancellationChanged)
Q_PROPERTY(float inputVolume READ getInputVolume WRITE setInputVolume NOTIFY inputVolumeChanged)
Q_PROPERTY(float inputLevel READ getInputLevel NOTIFY inputLevelChanged)
Q_PROPERTY(bool clipping READ isClipping NOTIFY clippingChanged)
@ -115,6 +124,7 @@ public:
bool isMuted() const;
bool noiseReductionEnabled() const;
bool warnWhenMutedEnabled() const;
bool acousticEchoCancellationEnabled() const;
float getInputVolume() const;
float getInputLevel() const;
bool isClipping() const;
@ -295,18 +305,18 @@ public:
Q_INVOKABLE bool getRecording();
/**jsdoc
* Sets the output volume gain that will be used when the user is holding the Push to Talk key.
* Sets the output volume gain that will be used when the user is holding the push-to-talk key.
* Should be negative.
* @function Audio.setPushingToTalkOutputGainDesktop
* @param {number} gain - The output volume gain (dB) while using PTT.
* @param {number} gain - The output volume gain (dB) while using push-to-talk.
*/
Q_INVOKABLE void setPushingToTalkOutputGainDesktop(float gain);
/**jsdoc
* Gets the output volume gain that is used when the user is holding the Push to Talk key.
* Gets the output volume gain that is used when the user is holding the push-to-talk key.
* Should be negative.
* @function Audio.getPushingToTalkOutputGainDesktop
* @returns {number} gain - The output volume gain (dB) while using PTT.
* @returns {number} gain - The output volume gain (dB) while using push-to-talk.
*/
Q_INVOKABLE float getPushingToTalkOutputGainDesktop();
@ -396,6 +406,14 @@ signals:
*/
void warnWhenMutedChanged(bool isEnabled);
/**jsdoc
* Triggered when acoustic echo cancellation is enabled or disabled.
* @function Audio.acousticEchoCancellationChanged
* @param {boolean} isEnabled - <code>true</code> if acoustic echo cancellation is enabled, otherwise <code>false</code>.
* @returns {Signal}
*/
void acousticEchoCancellationChanged(bool isEnabled);
/**jsdoc
* Triggered when the input audio volume changes.
* @function Audio.inputVolumeChanged
@ -443,7 +461,7 @@ signals:
/**jsdoc
* Triggered when the avatar gain changes.
* @function Audio.avatarGainChanged
* @param {number} gain - The new avatar gain value.
* @param {number} gain - The new avatar gain value (dB).
* @returns {Signal}
*/
void avatarGainChanged(float gain);
@ -451,7 +469,7 @@ signals:
/**jsdoc
* Triggered when the local injector gain changes.
* @function Audio.localInjectorGainChanged
* @param {number} gain - The new local injector gain value.
* @param {number} gain - The new local injector gain value (dB).
* @returns {Signal}
*/
void localInjectorGainChanged(float gain);
@ -459,7 +477,7 @@ signals:
/**jsdoc
* Triggered when the server injector gain changes.
* @function Audio.serverInjectorGainChanged
* @param {number} gain - The new server injector gain value.
* @param {number} gain - The new server injector gain value (dB).
* @returns {Signal}
*/
void serverInjectorGainChanged(float gain);
@ -467,7 +485,7 @@ signals:
/**jsdoc
* Triggered when the system injector gain changes.
* @function Audio.systemInjectorGainChanged
* @param {number} gain - The new system injector gain value.
* @param {number} gain - The new system injector gain value (dB).
* @returns {Signal}
*/
void systemInjectorGainChanged(float gain);
@ -475,7 +493,7 @@ signals:
/**jsdoc
* Triggered when the push to talk gain changes.
* @function Audio.pushingToTalkOutputGainDesktopChanged
* @param {number} gain - The new output gain value.
* @param {number} gain - The new output gain value (dB).
* @returns {Signal}
*/
void pushingToTalkOutputGainDesktopChanged(float gain);
@ -494,6 +512,7 @@ private slots:
void setMuted(bool muted);
void enableNoiseReduction(bool enable);
void enableWarnWhenMuted(bool enable);
void enableAcousticEchoCancellation(bool enable);
void setInputVolume(float volume);
void onInputLoudnessChanged(float loudness, bool isClipping);
@ -506,12 +525,17 @@ private:
bool _settingsLoaded { false };
float _inputVolume { 1.0f };
float _inputLevel { 0.0f };
Setting::Handle<float> _avatarGainSetting { QStringList { Audio::AUDIO, "AvatarGain" }, 0.0f };
Setting::Handle<float> _injectorGainSetting { QStringList { Audio::AUDIO, "InjectorGain" }, 0.0f };
Setting::Handle<float> _localInjectorGainSetting { QStringList { Audio::AUDIO, "LocalInjectorGain" }, 0.0f };
Setting::Handle<float> _systemInjectorGainSetting { QStringList { Audio::AUDIO, "SystemInjectorGain" }, 0.0f };
float _localInjectorGain { 0.0f }; // in dB
float _systemInjectorGain { 0.0f }; // in dB
float _pttOutputGainDesktop { 0.0f }; // in dB
bool _isClipping { false };
bool _enableNoiseReduction { true }; // Match default value of AudioClient::_isNoiseGateEnabled.
bool _enableWarnWhenMuted { true };
bool _enableAcousticEchoCancellation { true }; // AudioClient::_isAECEnabled
bool _contextIsHMD { false };
AudioDevices* getDevices() { return &_devices; }
AudioDevices _devices;

View file

@ -15,7 +15,7 @@
class QScriptValue;
/**jsdoc
* The <code>PlatformInfo</code> API provides information about the computer and controllers being used.
* The <code>PlatformInfo</code> API provides information about the hardware platform being used.
*
* @namespace PlatformInfo
*
@ -31,6 +31,21 @@ public:
PlatformInfoScriptingInterface();
virtual ~PlatformInfoScriptingInterface();
/**jsdoc
* <p>The platform tier of a computer is an indication of its rendering capability.</p>
* <table>
* <thead>
* <tr><th>Value</th><th>Name</th><th>Description</th></tr>
* </thead>
* <tbody>
* <tr><td><code>0</code></td><td>UNKNOWN</td><td>Unknown rendering capability.</td></tr>
* <tr><td><code>1</code></td><td>LOW</td><td>Low-end PC, capable of rendering low-quality graphics.</td></tr>
* <tr><td><code>2</code></td><td>MID</td><td>Business-class PC, capable of rendering medium-quality graphics.</td></tr>
* <tr><td><code>3</code></td><td>HIGH</td><td>High-end PC, capable of rendering high-quality graphics.</td></tr>
* </tbody>
* </table>
* @typedef {number} PlatformInfo.PlatformTier
*/
// Platform tier enum type
enum PlatformTier {
UNKNOWN = platform::Profiler::Tier::UNKNOWN,
@ -50,23 +65,18 @@ public slots:
/**jsdoc
* Gets the operating system type.
* @function PlatformInfo.getOperatingSystemType
* @returns {string} <code>"WINDOWS"</code>, <code>"MACOS"</code>, or <code>"UNKNOWN"</code>.
* @returns {string} The operating system type: <code>"WINDOWS"</code>, <code>"MACOS"</code>, or <code>"UNKNOWN"</code>.
* @deprecated This function is deprecated and will be removed.
* use getComputer()["OS"] instead
* Use <code>JSON.parse({@link PlatformInfo.getComputer|PlatformInfo.getComputer()}).OS</code> instead.
*/
QString getOperatingSystemType();
/**jsdoc
* Gets information on the CPU.
* Gets information on the CPU model.
* @function PlatformInfo.getCPUBrand
* @returns {string} Information on the CPU.
* @example <caption>Report the CPU being used.</caption>
* print("CPU: " + PlatformInfo.getCPUBrand());
* // Example: Intel(R) Core(TM) i7-7820HK CPU @ 2.90GHz
* @deprecated This function is deprecated and will be removed.
* use getNumCPUs() to know the number of CPUs in the hardware, at least one is expected
* use getCPU(0)["vendor"] to get the brand of the vendor
* use getCPU(0)["model"] to get the model name of the cpu
* Use <code>JSON.parse({@link PlatformInfo.getCPU|PlatformInfo.getCPU(0)}).model</code> instead.
*/
QString getCPUBrand();
@ -75,27 +85,27 @@ public slots:
* @function PlatformInfo.getNumLogicalCores
* @returns {number} The number of logical CPU cores.
* @deprecated This function is deprecated and will be removed.
* use getCPU(0)["numCores"] instead
* Use <code>JSON.parse({@link PlatformInfo.getCPU|PlatformInfo.getCPU(0)}).numCores</code> instead.
*/
unsigned int getNumLogicalCores();
/**jsdoc
* Returns the total system memory in megabytes.
* Gets the total amount of usable physical memory, in MB.
* @function PlatformInfo.getTotalSystemMemoryMB
* @returns {number} The total system memory in megabytes.
* @deprecated This function is deprecated and will be removed.
* use getMemory()["memTotal"] instead
* Use <code>JSON.parse({@link PlatformInfo.getMemory|PlatformInfo.getMemory()}).memTotal</code> instead.
*/
int getTotalSystemMemoryMB();
/**jsdoc
* Gets the graphics card type.
* Gets the model of the graphics card currently being used.
* @function PlatformInfo.getGraphicsCardType
* @returns {string} The graphics card type.
* @returns {string} The model of the graphics card currently being used.
* @deprecated This function is deprecated and will be removed.
* use getNumGPUs() to know the number of GPUs in the hardware, at least one is expected
* use getGPU(getMasterGPU())["vendor"] to get the brand of the vendor
* use getGPU(getMasterGPU())["model"] to get the model name of the gpu
* Use <code>JSON.parse({@link PlatformInfo.getGPU|PlatformInfo.getGPU(}
* {@link PlatformInfo.getMasterGPU|PlatformInfo.getMasterGPU() )}).model</code>
* instead.
*/
QString getGraphicsCardType();
@ -117,139 +127,150 @@ public slots:
* Checks whether HTML on 3D surfaces (e.g., Web entities) is supported.
* @function PlatformInfo.has3DHTML
* @returns {boolean} <code>true</code> if the current display supports HTML on 3D surfaces, <code>false</code> if it
* doesn't.
* doesn't.
*/
bool has3DHTML();
/**jsdoc
* Checks whether Interface is running on a stand-alone HMD device (CPU incorporated into the HMD display).
* @function PlatformInfo.isStandalone
* @returns {boolean} <code>true</code> if Interface is running on a stand-alone device, <code>false</code> if it isn't.
* @returns {boolean} <code>true</code> if Interface is running on a stand-alone HMD device, <code>false</code> if it isn't.
*/
bool isStandalone();
/**jsdoc
* Get the number of CPUs.
* @function PlatformInfo.getNumCPUs
* @returns {number} The number of CPUs detected on the hardware platform.
*/
* Gets the number of CPUs.
* @function PlatformInfo.getNumCPUs
* @returns {number} The number of CPUs.
*/
int getNumCPUs();
/**jsdoc
* Get the index of the master CPU.
* @function PlatformInfo.getMasterCPU
* @returns {number} The index of the master CPU detected on the hardware platform.
*/
* Gets the index number of the master CPU.
* @function PlatformInfo.getMasterCPU
* @returns {number} The index of the master CPU.
*/
int getMasterCPU();
/**jsdoc
* Get the description of the CPU at the index parameter
* expected fields are:
* - cpuVendor...
* @param index The index of the CPU of the platform
* @function PlatformInfo.getCPU
* @returns {string} The CPU description json field
*/
* Gets the platform description of a CPU.
* @function PlatformInfo.getCPU
* @param {number} index - The index number of the CPU.
* @returns {string} The CPU's {@link PlatformInfo.CPUDescription|CPUDescription} information as a JSON string.
* @example <caption>Report details of the computer's CPUs.</caption>
* var numCPUs = PlatformInfo.getNumCPUs();
* print("Number of CPUs: " + numCPUs);
* for (var i = 0; i < numCPUs; i++) {
* var cpuDescription = PlatformInfo.getCPU(i);
* print("CPU " + i + ": " + cpuDescription);
* }
*/
QString getCPU(int index);
/**jsdoc
* Get the number of GPUs.
* Gets the number of GPUs.
* @function PlatformInfo.getNumGPUs
* @returns {number} The number of GPUs detected on the hardware platform.
* @returns {number} The number of GPUs.
*/
int getNumGPUs();
/**jsdoc
* Get the index of the master GPU.
* @function PlatformInfo.getMasterGPU
* @returns {number} The index of the master GPU detected on the hardware platform.
*/
* Gets the index number of the master GPU.
* @function PlatformInfo.getMasterGPU
* @returns {number} The index of the master GPU.
*/
int getMasterGPU();
/**jsdoc
* Get the description of the GPU at the index parameter
* expected fields are:
* - vendor, model...
* @param index The index of the GPU of the platform
* Gets the platform description of a GPU.
* @param {number} index - The index number of the GPU.
* @function PlatformInfo.getGPU
* @returns {string} The GPU description json field
* @returns {string} The GPU's {@link PlatformInfo.GPUDescription|GPUDescription} information as a JSON string.
* @example <caption>Report details of the computer's GPUs.</caption>
* var numGPUs = PlatformInfo.getNumGPUs();
* print("Number of GPUs: " + numGPUs);
* for (var i = 0; i < numGPUs; i++) {
* var gpuDescription = PlatformInfo.getGPU(i);
* print("GPU " + i + ": " + gpuDescription);
* }
*/
QString getGPU(int index);
/**jsdoc
* Get the number of Displays.
* @function PlatformInfo.getNumDisplays
* @returns {number} The number of Displays detected on the hardware platform.
*/
* Gets the number of displays.
* @function PlatformInfo.getNumDisplays
* @returns {number} The number of displays.
*/
int getNumDisplays();
/**jsdoc
* Get the index of the master Display.
* @function PlatformInfo.getMasterDisplay
* @returns {number} The index of the master Display detected on the hardware platform.
*/
* Gets the index number of the master display.
* @function PlatformInfo.getMasterDisplay
* @returns {number} The index of the master display.
*/
int getMasterDisplay();
/**jsdoc
* Get the description of the Display at the index parameter
* expected fields are:
* - DisplayVendor...
* @param index The index of the Display of the platform
* @function PlatformInfo.getDisplay
* @returns {string} The Display description json field
*/
* Gets the platform description of a display.
* @param {number} index - The index number of the display.
* @function PlatformInfo.getDisplay
* @returns {string} The display's {@link PlatformInfo.DisplayDescription|DisplayDescription} information as a JSON string.
* @example <caption>Report details of the systems's displays.</caption>
* var numDisplays = PlatformInfo.getNumDisplays();
* print("Number of displays: " + numDisplays);
* for (var i = 0; i < numDisplays; i++) {
* var displayDescription = PlatformInfo.getDisplay(i);
* print("Display " + i + ": " + displayDescription);
* }
*/
QString getDisplay(int index);
/**jsdoc
* Get the description of the Memory
* expected fields are:
* - MemoryVendor...
* @function PlatformInfo.getMemory
* @returns {string} The Memory description json field
*/
* Gets the platform description of computer memory.
* @function PlatformInfo.getMemory
* @returns {string} The computer's {@link PlatformInfo.MemoryDescription|MemoryDescription} information as a JSON string.
* @example <caption>Report details of the computer's memory.</caption>
* print("Memory: " + PlatformInfo.getMemory());
*/
QString getMemory();
/**jsdoc
* Get the description of the Computer
* expected fields are:
* - ComputerVendor...
* @function PlatformInfo.getComputer
* @returns {string} The Computer description json field
*/
* Gets the platform description of the computer.
* @function PlatformInfo.getComputer
* @returns {string} The {@link PlatformInfo.ComputerDescription|ComputerDescription} information as a JSON string.
*/
QString getComputer();
/**jsdoc
* Get the complete description of the Platform as an aggregated Json
* The expected object description is:
* { "computer": {...}, "memory": {...}, "cpus": [{...}, ...], "gpus": [{...}, ...], "displays": [{...}, ...] }
* @function PlatformInfo.getPlatform
* @returns {string} The Platform description json field
*/
* Gets the complete description of the computer as a whole.
* @function PlatformInfo.getPlatform
* @returns {string} The {@link PlatformInfo.PlatformDescription|PlatformDescription} information as a JSON string.
*/
QString getPlatform();
/**jsdoc
* Get the Platform TIer profiled on startup of the Computer
* Platform Tier is an integer/enum value:
* UNKNOWN = 0, LOW = 1, MID = 2, HIGH = 3
* @function PlatformInfo.getTierProfiled
* @returns {number} The Platform Tier profiled on startup.
*/
* Gets the platform tier of the computer, profiled at Interface start-up.
* @function PlatformInfo.getTierProfiled
* @returns {PlatformInfo.PlatformTier} The platform tier of the computer.
* @example <caption>Report the platform tier of the computer.</caption>
* var platformTier = PlatformInfo.getTierProfiled();
* var platformTierName = PlatformInfo.getPlatformTierNames()[platformTier];
* print("Platform tier: " + platformTier + ", " + platformTierName);
*/
PlatformTier getTierProfiled();
/**jsdoc
* Get the Platform Tier possible Names as an array of strings
* Platform Tier names are:
* [ "UNKNOWN", "LOW", "MID", "HIGH" ]
* @function PlatformInfo.getPlatformTierNames
* @returns {string} The array of names matching the number returned from PlatformInfo.getTierProfiled
*/
* Gets the names of the possible platform tiers, per {@link PlatformInfo.PlatformTier}.
* @function PlatformInfo.getPlatformTierNames
* @returns {string[]} The names of the possible platform tiers.
*/
QStringList getPlatformTierNames();
/**jsdoc
* Gets whether the current hardware can render using the Deferred method.
* @function PlatformInfo.isRenderMethodDeferredCapable
* @returns {bool} <code>true</code> if the current hardware can render using the Deferred method; <code>false</code> otherwise.
*/
* Gets whether the current hardware can use deferred rendering.
* @function PlatformInfo.isRenderMethodDeferredCapable
* @returns {boolean} <code>true</code> if the current hardware can use deferred rendering, <code>false</code> if it can't.
*/
bool isRenderMethodDeferredCapable();
};

View file

@ -15,13 +15,20 @@
#include "RenderForward.h"
/**jsdoc
* The <code>Render</code> API allows you to configure the graphics engine
* The <code>Render</code> API enables you to configure the graphics engine.
*
* @namespace Render
*
* @hifi-interface
* @hifi-client-entity
* @hifi-avatar
*
* @property {Render.RenderMethod} renderMethod - The render method being used.
* @property {boolean} shadowsEnabled - <code>true</code> if shadows are enabled, <code>false</code> if they're disabled.
* @property {boolean} ambientOcclusionEnabled - <code>true</code> if ambient occlusion is enabled, <code>false</code> if it's
* disabled.
* @property {boolean} antialiasingEnabled - <code>true</code> if anti-aliasing is enabled, <code>false</code> if it's disabled.
* @property {number} viewportResolutionScale - The view port resolution scale, <code>&gt; 0.0</code>.
*/
class RenderScriptingInterface : public QObject {
Q_OBJECT
@ -36,6 +43,21 @@ public:
static RenderScriptingInterface* getInstance();
/**jsdoc
* <p>The rendering method is specified by the following values:</p>
* <table>
* <thead>
* <tr><th>Value</th><th>Name</th><th>Description</th>
* </thead>
* <tbody>
* <tr><td><code>0</code></td><td>DEFERRED</td><td>More complex rendering pipeline where lighting is applied to the
* scene as a whole after all objects have been rendered.</td></tr>
* <tr><td><code>1</code></td><td>FORWARD</td><td>Simpler rendering pipeline where each object in the scene, in turn,
* is rendered and has lighting applied.</td></tr>
* </tbody>
* </table>
* @typedef {number} Render.RenderMethod
*/
// RenderMethod enum type
enum class RenderMethod {
DEFERRED = render::Args::RenderMethod::DEFERRED,
@ -52,95 +74,114 @@ public:
public slots:
/**jsdoc
* Get a config for a job by name
* Gets the configuration for a rendering job by name.
* <p><strong>Warning:</strong> For internal, debugging purposes. Subject to change.</p>
* @function Render.getConfig
* @param {string} name - Can be:
* - <job_name>: Search for the first job named job_name traversing the the sub graph of task and jobs (from this task as root)
* - <parent_name>.[<sub_parent_names>.]<job_name>: Allows you to first look for the parent_name job (from this task as root) and then search from there for the
* optional sub_parent_names and finally from there looking for the job_name (assuming every job in the path is found)
* @returns {object} The sub job config.
* @param {string} name - The name of the rendering job.
* @returns {object} The configuration for the rendering job.
*/
QObject* getConfig(const QString& name) { return qApp->getRenderEngine()->getConfiguration()->getConfig(name); }
/**jsdoc
* Gets the current render method
* Gets the render method being used.
* @function Render.getRenderMethod
* @returns {number} <code>"DEFERRED"</code> or <code>"FORWARD"</code>
* @returns {Render.RenderMethod} The render method being used.
* @example <caption>Report the current render method.</caption>
* var renderMethod = Render.getRenderMethod();
* print("Current render method: " + Render.getRenderMethodNames()[renderMethod]);
*/
RenderMethod getRenderMethod() const;
/**jsdoc
* Sets the current render method
* Sets the render method to use.
* @function Render.setRenderMethod
* @param {number} renderMethod - <code>"DEFERRED"</code> or <code>"FORWARD"</code>
* @param {Render.RenderMethod} renderMethod - The render method to use.
*/
void setRenderMethod(RenderMethod renderMethod);
/**jsdoc
* Gets the possible enum names of the RenderMethod type
* @function Render.getRenderMethodNames
* @returns [string] [ <code>"DEFERRED"</code>, <code>"FORWARD"</code> ]
*/
* Gets the names of the possible render methods, per {@link Render.RenderMethod}.
* @function Render.getRenderMethodNames
* @returns {string[]} The names of the possible render methods.
* @example <caption>Report the names of the possible render methods.</caption>
* var renderMethods = Render.getRenderMethodNames();
* print("Render methods:");
* for (var i = 0; i < renderMethods.length; i++) {
* print("- " + renderMethods[i]);
* }
*/
QStringList getRenderMethodNames() const;
/**jsdoc
* Whether or not shadows are enabled
* Gets whether or not shadows are enabled.
* @function Render.getShadowsEnabled
* @returns {bool} <code>true</code> if shadows are enabled, otherwise <code>false</code>
* @returns {boolean} <code>true</code> if shadows are enabled, <code>false</code> if they're disabled.
*/
bool getShadowsEnabled() const;
/**jsdoc
* Enables or disables shadows
* Sets whether or not shadows are enabled.
* @function Render.setShadowsEnabled
* @param {bool} enabled - <code>true</code> to enable shadows, <code>false</code> to disable them
* @param {boolean} enabled - <code>true</code> to enable shadows, <code>false</code> to disable.
*/
void setShadowsEnabled(bool enabled);
/**jsdoc
* Whether or not ambient occlusion is enabled
* Gets whether or not ambient occlusion is enabled.
* @function Render.getAmbientOcclusionEnabled
* @returns {bool} <code>true</code> if ambient occlusion is enabled, otherwise <code>false</code>
* @returns {boolean} <code>true</code> if ambient occlusion is enabled, <code>false</code> if it's disabled.
*/
bool getAmbientOcclusionEnabled() const;
/**jsdoc
* Enables or disables ambient occlusion
* Sets whether or not ambient occlusion is enabled.
* @function Render.setAmbientOcclusionEnabled
* @param {bool} enabled - <code>true</code> to enable ambient occlusion, <code>false</code> to disable it
* @param {boolean} enabled - <code>true</code> to enable ambient occlusion, <code>false</code> to disable.
*/
void setAmbientOcclusionEnabled(bool enabled);
/**jsdoc
* Whether or not anti-aliasing is enabled
* Gets whether or not anti-aliasing is enabled.
* @function Render.getAntialiasingEnabled
* @returns {bool} <code>true</code> if anti-aliasing is enabled, otherwise <code>false</code>
* @returns {boolean} <code>true</code> if anti-aliasing is enabled, <code>false</code> if it's disabled.
*/
bool getAntialiasingEnabled() const;
/**jsdoc
* Enables or disables anti-aliasing
* Sets whether or not anti-aliasing is enabled.
* @function Render.setAntialiasingEnabled
* @param {bool} enabled - <code>true</code> to enable anti-aliasing, <code>false</code> to disable it
* @param {boolean} enabled - <code>true</code> to enable anti-aliasing, <code>false</code> to disable.
*/
void setAntialiasingEnabled(bool enabled);
/**jsdoc
* Gets the current viewport resolution scale
* Gets the view port resolution scale.
* @function Render.getViewportResolutionScale
* @returns {number}
* @returns {number} The view port resolution scale, <code>&gt; 0.0</code>.
*/
float getViewportResolutionScale() const;
/**jsdoc
* Sets the current viewport resolution scale
* Sets the view port resolution scale.
* @function Render.setViewportResolutionScale
* @param {number} resolutionScale - between epsilon and 1.0
* @param {number} resolutionScale - The view port resolution scale to set, <code>&gt; 0.0</code>.
*/
void setViewportResolutionScale(float resolutionScale);
signals:
/**jsdoc
* Triggered when one of the <code>Render</code> API's properties changes.
* @function Render.settingsChanged
* @returns {Signal}
* @example <caption>Report when a render setting changes.</caption>
* Render.settingsChanged.connect(function () {
* print("Render setting changed");
* });
* // Toggle Developer > Render > Shadows or similar to trigger.
*/
void settingsChanged();
private:

View file

@ -32,6 +32,7 @@ AvatarInputs* AvatarInputs::getInstance() {
AvatarInputs::AvatarInputs(QObject* parent) : QObject(parent) {
_showAudioTools = showAudioToolsSetting.get();
_showBubbleTools = showBubbleToolsSetting.get();
auto nodeList = DependencyManager::get<NodeList>();
auto usersScriptingInterface = DependencyManager::get<UsersScriptingInterface>();
connect(nodeList.data(), &NodeList::ignoreRadiusEnabledChanged, this, &AvatarInputs::ignoreRadiusEnabledChanged);

View file

@ -194,8 +194,8 @@ private:
void onAvatarEnteredIgnoreRadius();
void onAvatarLeftIgnoreRadius();
float _trailingAudioLoudness{ 0 };
bool _showAudioTools { false };
bool _showBubbleTools{ false };
bool _showAudioTools { true };
bool _showBubbleTools{ true };
};
#endif // hifi_AvatarInputs_h

View file

@ -11,11 +11,52 @@
#include "ResourceImageItem.h"
#include <gl/Config.h>
#include <gl/GLHelpers.h>
#include <QOpenGLFramebufferObjectFormat>
#include <QOpenGLShaderProgram>
#include <plugins/DisplayPlugin.h>
static const char* VERTEX_SHADER = R"SHADER(
#version 450 core
out vec2 vTexCoord;
void main(void) {
const float depth = 0.0;
const vec4 UNIT_QUAD[4] = vec4[4](
vec4(-1.0, -1.0, depth, 1.0),
vec4(1.0, -1.0, depth, 1.0),
vec4(-1.0, 1.0, depth, 1.0),
vec4(1.0, 1.0, depth, 1.0)
);
vec4 pos = UNIT_QUAD[gl_VertexID];
gl_Position = pos;
vTexCoord = (pos.xy + 1.0) * 0.5;
}
)SHADER";
static const char* FRAGMENT_SHADER = R"SHADER(
#version 450 core
uniform sampler2D sampler;
in vec2 vTexCoord;
out vec4 FragColor;
vec3 color_LinearTosRGB(vec3 lrgb) {
return mix(vec3(1.055) * pow(vec3(lrgb), vec3(0.41666)) - vec3(0.055), vec3(lrgb) * vec3(12.92), vec3(lessThan(lrgb, vec3(0.0031308))));
}
void main() {
FragColor = vec4(color_LinearTosRGB(texture(sampler, vTexCoord).rgb), 1.0);
}
)SHADER";
ResourceImageItem::ResourceImageItem() : QQuickFramebufferObject() {
auto textureCache = DependencyManager::get<TextureCache>();
connect(textureCache.data(), SIGNAL(spectatorCameraFramebufferReset()), this, SLOT(update()));
@ -95,16 +136,29 @@ void ResourceImageItemRenderer::render() {
}
if (_ready) {
_fboMutex.lock();
_copyFbo->bind();
QOpenGLFramebufferObject::blitFramebuffer(framebufferObject(), _copyFbo, GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT, GL_NEAREST);
// this clears the copyFbo texture
// so next frame starts fresh - helps
// when aspect ratio changes
_copyFbo->takeTexture();
if (!_shader) {
_shader = new QOpenGLShaderProgram();
_shader->addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, VERTEX_SHADER);
_shader->addCacheableShaderFromSourceCode(QOpenGLShader::Fragment, FRAGMENT_SHADER);
_shader->link();
glGenVertexArrays(1, &_vao);
}
framebufferObject()->bind();
_shader->bind();
auto sourceTextureId = _copyFbo->takeTexture();
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, sourceTextureId);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glBindVertexArray(_vao);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glDeleteTextures(1, &sourceTextureId);
_copyFbo->bind();
_copyFbo->release();
_fboMutex.unlock();
}
glFlush();

View file

@ -22,6 +22,9 @@
#include <TextureCache.h>
class QOpenGLFramebufferObject;
class QOpenGLShaderProgram;
class ResourceImageItemRenderer : public QObject, public QQuickFramebufferObject::Renderer {
Q_OBJECT
public:
@ -30,14 +33,16 @@ public:
void synchronize(QQuickFramebufferObject* item) override;
void render() override;
private:
bool _ready;
bool _ready{ false };
QString _url;
bool _visible;
bool _visible{ false };
NetworkTexturePointer _networkTexture;
QQuickWindow* _window;
QQuickWindow* _window{ nullptr };
QMutex _fboMutex;
uint32_t _vao{ 0 };
QOpenGLFramebufferObject* _copyFbo { nullptr };
QOpenGLShaderProgram* _shader{ nullptr };
GLsync _fenceSync { 0 };
QTimer _updateTimer;
public slots:

View file

@ -41,7 +41,6 @@
#include "MainWindow.h"
#include "Snapshot.h"
#include "SnapshotUploader.h"
#include "ToneMappingEffect.h"
// filename format: hifi-snap-by-%username%-on-%date%_%time%_@-%location%.jpg
// %1 <= username, %2 <= date and time, %3 <= current location

View file

@ -1740,7 +1740,9 @@ QVector<QUuid> Overlays::findOverlays(const glm::vec3& center, float radius) {
* parented to if <code>parentID</code> is set. Use 65535 or -1 to parent to the parent's position and orientation rather
* than a joint.
*
* @property {string} url - The URL of the FBX or OBJ model used for the overlay.
* @property {string} url - The URL of the glTF, FBX, or OBJ model used for the overlay. glTF models may be in JSON or binary
* format (".gltf" or ".glb" URLs respectively). Baked models' URLs have ".baked" before the file type. Model files may
* also be compressed in GZ format, in which case the URL ends in ".gz".
* @property {number} loadPriority=0.0 - The priority for loading and displaying the overlay. Overlays with higher values load
* first. <em>Currently not used.</em>
* @property {Object.<string, string>|string} textures - Texture name, URL pairs used when rendering the model in place of the

View file

@ -9,18 +9,10 @@
#include "QmlOverlay.h"
#include <QQuickItem>
#include <QThread>
#include <DependencyManager.h>
#include <GeometryCache.h>
#include <GLMHelpers.h>
#include <OffscreenUi.h>
#include <RegisteredMetaTypes.h>
#include <SharedUtil.h>
#include <TextureCache.h>
#include <ViewFrustum.h>
#include "Application.h"
#include "text/FontFamilies.h"
QmlOverlay::QmlOverlay(const QUrl& url) {
buildQmlElement(url);

View file

@ -9,10 +9,6 @@
#ifndef hifi_QmlOverlay_h
#define hifi_QmlOverlay_h
#include <QString>
#include <memory>
#include <SharedUtil.h>
#include "Overlay2D.h"
class QQuickItem;
@ -33,7 +29,7 @@ private:
Q_INVOKABLE void buildQmlElement(const QUrl& url);
protected:
QQuickItem* _qmlElement{ nullptr };
QQuickItem* _qmlElement { nullptr };
};
#endif // hifi_QmlOverlay_h

View file

@ -11,18 +11,9 @@
#include "TextOverlay.h"
#include <QQuickItem>
#include <QFontMetrics>
#include <DependencyManager.h>
#include <GeometryCache.h>
#include <GLMHelpers.h>
#include <OffscreenUi.h>
#include <RegisteredMetaTypes.h>
#include <SharedUtil.h>
#include <TextureCache.h>
#include <ViewFrustum.h>
#include "Application.h"
#include "text/FontFamilies.h"
#include "FontFamilies.h"
QString const TextOverlay::TYPE = "text";
QUrl const TextOverlay::URL(QString("hifi/overlays/TextOverlay.qml"));
@ -44,7 +35,7 @@ QSizeF TextOverlay::textSize(const QString& text) const {
++lines;
}
}
QFont font(SANS_FONT_FAMILY);
QFont font(ROBOTO_FONT_FAMILY);
font.setPixelSize(18);
QFontMetrics fm(font);
QSizeF result = QSizeF(fm.width(text), 18 * lines);

View file

@ -20,6 +20,8 @@ set(src_files
src/DownloadInterface.m
src/DownloadDomainContent.h
src/DownloadDomainContent.m
src/DownloadLauncher.h
src/DownloadLauncher.m
src/DownloadScripts.h
src/DownloadScripts.m
src/CredentialsRequest.h
@ -34,6 +36,8 @@ set(src_files
src/Interface.m
src/ErrorViewController.h
src/ErrorViewController.m
src/LauncherCommandlineArgs.h
src/LauncherCommandlineArgs.m
src/Settings.h
src/Settings.m
src/LaunchInterface.h
@ -47,6 +51,9 @@ set(src_files
nib/ProcessScreen.xib
nib/DisplayNameScreen.xib)
set(updater_src_files
src/updater/main.m)
set(APP_NAME "HQ Launcher")
set(CMAKE_C_FLAGS "-x objective-c")
@ -72,6 +79,7 @@ endfunction()
set_packaging_parameters()
add_executable(${PROJECT_NAME} MACOSX_BUNDLE ${src_files})
add_executable("updater" ${updater_src_files})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME ${APP_NAME}
MACOSX_BUNDLE_BUNDLE_NAME ${APP_NAME})
set_from_env(LAUNCHER_HMAC_SECRET LAUNCHER_HMAC_SECRET "")
@ -102,6 +110,10 @@ add_custom_command(TARGET ${PROJECT_NAME} PRE_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/images "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${APP_NAME}.app/Contents/Resources/")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND updater
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/updater" "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${APP_NAME}.app/Contents/Resources/")
install(
TARGETS HQLauncher
BUNDLE DESTINATION "."

View file

@ -0,0 +1,8 @@
#import <Foundation/Foundation.h>
@interface DownloadLauncher : NSObject<NSURLSessionDataDelegate, NSURLSessionDelegate, NSURLSessionTaskDelegate, NSURLDownloadDelegate> {
}
- (void) downloadLauncher:(NSString*) launcherUrl;
@end

View file

@ -0,0 +1,68 @@
#import "DownloadLauncher.h"
#import "Launcher.h"
@implementation DownloadLauncher
- (void) downloadLauncher:(NSString*)launcherUrl {
NSURLRequest* request = [NSURLRequest requestWithURL:[NSURL URLWithString:launcherUrl]
cachePolicy:NSURLRequestUseProtocolCachePolicy
timeoutInterval:60.0];
NSURLSessionConfiguration *defaultConfigObject = [NSURLSessionConfiguration defaultSessionConfiguration];
NSURLSession *defaultSession = [NSURLSession sessionWithConfiguration: defaultConfigObject delegate: self delegateQueue: [NSOperationQueue mainQueue]];
NSURLSessionDownloadTask *downloadTask = [defaultSession downloadTaskWithRequest:request];
[downloadTask resume];
}
-(void)URLSession:(NSURLSession *)session downloadTask:(NSURLSessionDownloadTask *)downloadTask didWriteData:(int64_t)bytesWritten totalBytesWritten:(int64_t)totalBytesWritten totalBytesExpectedToWrite:(int64_t)totalBytesExpectedToWrite {
CGFloat prog = (float)totalBytesWritten/totalBytesExpectedToWrite;
NSLog(@"Launcher downloaded %f", (100.0*prog));
}
-(void)URLSession:(NSURLSession*)session downloadTask:(NSURLSessionDownloadTask*)downloadTask didFinishDownloadingToURL:(NSURL*)location {
NSLog(@"Did finish downloading to url");
NSError* error = nil;
NSFileManager* fileManager = [NSFileManager defaultManager];
NSString* destinationFileName = downloadTask.originalRequest.URL.lastPathComponent;
NSString* finalFilePath = [[[Launcher sharedLauncher] getDownloadPathForContentAndScripts] stringByAppendingPathComponent:destinationFileName];
NSURL *destinationURL = [NSURL URLWithString: [finalFilePath stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]] relativeToURL: [NSURL URLWithString:@"file://"]];
NSLog(@"desintation %@", destinationURL);
if([fileManager fileExistsAtPath:[destinationURL path]]) {
[fileManager removeItemAtURL:destinationURL error:nil];
}
NSLog(@"location: %@", location.path);
NSLog(@"destination: %@", destinationURL);
BOOL success = [fileManager moveItemAtURL:location toURL:destinationURL error:&error];
NSLog(success ? @"TRUE" : @"FALSE");
Launcher* sharedLauncher = [Launcher sharedLauncher];
if (error) {
NSLog(@"Download Launcher: failed to move file to destintation -> error: %@", error);
[sharedLauncher displayErrorPage];
return;
}
NSLog(@"extracting Launcher file");
BOOL extractionSuccessful = [sharedLauncher extractZipFileAtDestination:[sharedLauncher getDownloadPathForContentAndScripts] :[[sharedLauncher getDownloadPathForContentAndScripts] stringByAppendingString:destinationFileName]];
if (!extractionSuccessful) {
[sharedLauncher displayErrorPage];
return;
}
NSLog(@"finished extracting Launcher file");
[[Launcher sharedLauncher] runAutoupdater];
}
- (void)URLSession:(NSURLSession*)session task:(NSURLSessionTask*)task didCompleteWithError:(NSError*)error {
NSLog(@"completed; error: %@", error);
if (error) {
[[Launcher sharedLauncher] displayErrorPage];
}
}
@end

View file

@ -9,8 +9,8 @@
NSInteger currentVersion;
@try {
NSString* interfaceAppPath = [[Launcher.sharedLauncher getAppPath] stringByAppendingString:@"interface.app"];
NSError * error = nil;
Interface * interface = [[Interface alloc] initWith:interfaceAppPath];
NSError* error = nil;
Interface* interface = [[Interface alloc] initWith:interfaceAppPath];
currentVersion = [interface getVersion:&error];
if (currentVersion == 0 && error != nil) {
NSLog(@"can't get version from interface, falling back to settings: %@", error);
@ -24,17 +24,17 @@
}
- (void) requestLatestBuildInfo {
NSMutableURLRequest *request = [NSMutableURLRequest new];
NSMutableURLRequest* request = [NSMutableURLRequest new];
[request setURL:[NSURL URLWithString:@"https://thunder.highfidelity.com/builds/api/tags/latest?format=json"]];
[request setHTTPMethod:@"GET"];
[request setValue:@"application/json" forHTTPHeaderField:@"Content-Type"];
// We're using an ephermeral session here to ensure the tags api response is never cached.
NSURLSession * session = [NSURLSession sessionWithConfiguration:NSURLSessionConfiguration.ephemeralSessionConfiguration];
NSURLSession* session = [NSURLSession sessionWithConfiguration:NSURLSessionConfiguration.ephemeralSessionConfiguration];
NSURLSessionDataTask* dataTask = [session dataTaskWithRequest:request completionHandler:^(NSData *data, NSURLResponse *response, NSError *error) {
NSLog(@"Latest Build Request error: %@", error);
NSLog(@"Latest Build Request Data: %@", data);
NSHTTPURLResponse *ne = (NSHTTPURLResponse *)response;
NSHTTPURLResponse* ne = (NSHTTPURLResponse *)response;
NSLog(@"Latest Build Request Response: %ld", [ne statusCode]);
Launcher* sharedLauncher = [Launcher sharedLauncher];
@ -47,9 +47,9 @@
NSMutableData* webData = [NSMutableData data];
[webData appendData:data];
NSString* jsonString = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[data length] encoding:NSUTF8StringEncoding];
NSData *jsonData = [jsonString dataUsingEncoding:NSUTF8StringEncoding];
NSData* jsonData = [jsonString dataUsingEncoding:NSUTF8StringEncoding];
NSLog(@"Latest Build Request -> json string: %@", jsonString);
NSError *jsonError = nil;
NSError* jsonError = nil;
id json = [NSJSONSerialization JSONObjectWithData:jsonData options:0 error:&jsonError];
if (jsonError) {
@ -57,10 +57,12 @@
}
NSFileManager* fileManager = [NSFileManager defaultManager];
NSArray *values = [json valueForKey:@"results"];
NSDictionary *value = [values objectAtIndex:0];
NSArray* values = [json valueForKey:@"results"];
NSDictionary* launcherValues = [json valueForKey:@"launcher"];
NSDictionary* value = [values objectAtIndex:0];
NSString* launcherVersion = [launcherValues valueForKey:@"version"];
NSString* launcherUrl = [[launcherValues valueForKey:@"mac"] valueForKey:@"url"];
NSString* buildNumber = [value valueForKey:@"latest_version"];
NSDictionary* installers = [value objectForKey:@"installers"];
NSDictionary* macInstallerObject = [installers objectForKey:@"mac"];
@ -71,16 +73,22 @@
dispatch_async(dispatch_get_main_queue(), ^{
NSInteger currentVersion = [self getCurrentVersion];
NSInteger currentLauncherVersion = atoi(LAUNCHER_BUILD_VERSION);
NSLog(@"Latest Build Request -> current launcher version %ld", currentLauncherVersion);
NSLog(@"Latest Build Request -> latest launcher version %ld", launcherVersion.integerValue);
NSLog(@"Latest Build Request -> launcher url %@", launcherUrl);
NSLog(@"Latest Build Request -> does build directory exist: %@", appDirectoryExist ? @"TRUE" : @"FALSE");
NSLog(@"Latest Build Request -> current version: %ld", currentVersion);
NSLog(@"Latest Build Request -> latest version: %ld", buildNumber.integerValue);
NSLog(@"Latest Build Request -> mac url: %@", macInstallerUrl);
BOOL latestVersionAvailable = (currentVersion != buildNumber.integerValue);
BOOL latestLauncherVersionAvailable = (currentLauncherVersion != launcherVersion.integerValue);
[[Settings sharedSettings] buildVersion:buildNumber.integerValue];
BOOL shouldDownloadInterface = (latestVersionAvailable || !appDirectoryExist);
NSLog(@"Latest Build Request -> SHOULD DOWNLOAD: %@", shouldDownloadInterface ? @"TRUE" : @"FALSE");
[sharedLauncher shouldDownloadLatestBuild:shouldDownloadInterface :macInstallerUrl];
[sharedLauncher shouldDownloadLatestBuild:shouldDownloadInterface :macInstallerUrl
:latestLauncherVersionAvailable :launcherUrl];
});
}];

View file

@ -2,6 +2,7 @@
#import "DownloadInterface.h"
#import "CredentialsRequest.h"
#import "DownloadDomainContent.h"
#import "DownloadLauncher.h"
#import "LatestBuildRequest.h"
#import "OrganizationRequest.h"
#import "DownloadScripts.h"
@ -44,6 +45,7 @@ struct LatestBuildInfo {
@property (nonatomic, retain) DownloadInterface* downloadInterface;
@property (nonatomic, retain) CredentialsRequest* credentialsRequest;
@property (nonatomic, retain) DownloadDomainContent* downloadDomainContent;
@property (nonatomic, retain) DownloadLauncher* downloadLauncher;
@property (nonatomic, retain) DownloadScripts* downloadScripts;
@property (nonatomic, retain) LatestBuildRequest* latestBuildRequest;
@property (nonatomic, retain) OrganizationRequest* organizationRequest;
@ -74,11 +76,12 @@ struct LatestBuildInfo {
- (void) showLoginScreen;
- (void) restart;
- (NSString*) getLauncherPath;
- (void) runAutoupdater;
- (ProcessState) currentProccessState;
- (void) setCurrentProcessState:(ProcessState) aProcessState;
- (void) setLoginErrorState:(LoginError) aLoginError;
- (LoginError) getLoginErrorState;
- (void) shouldDownloadLatestBuild:(BOOL) shouldDownload :(NSString*) downloadUrl;
- (void) shouldDownloadLatestBuild:(BOOL) shouldDownload :(NSString*) downloadUrl :(BOOL) newLauncherAvailable :(NSString*) launcherUrl;
- (void) interfaceFinishedDownloading;
- (NSString*) getDownloadPathForContentAndScripts;
- (void) launchInterface;

View file

@ -3,6 +3,7 @@
#import "SplashScreen.h"
#import "LoginScreen.h"
#import "DisplayNameScreen.h"
#import "LauncherCommandlineArgs.h"
#import "ProcessScreen.h"
#import "ErrorViewController.h"
#import "Settings.h"
@ -32,6 +33,7 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
self.username = [[NSString alloc] initWithString:@"Default Property Value"];
self.downloadInterface = [DownloadInterface alloc];
self.downloadDomainContent = [DownloadDomainContent alloc];
self.downloadLauncher = [DownloadLauncher alloc];
self.credentialsRequest = [CredentialsRequest alloc];
self.latestBuildRequest = [LatestBuildRequest alloc];
self.organizationRequest = [OrganizationRequest alloc];
@ -362,28 +364,44 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
[[[[NSApplication sharedApplication] windows] objectAtIndex:0] setContentViewController: loginScreen];
}
- (void) shouldDownloadLatestBuild:(BOOL) shouldDownload :(NSString*) downloadUrl
- (void) shouldDownloadLatestBuild:(BOOL) shouldDownload :(NSString*) downloadUrl :(BOOL) newLauncherAvailable :(NSString*) launcherUrl
{
self.shouldDownloadInterface = shouldDownload;
self.interfaceDownloadUrl = downloadUrl;
self.latestBuildRequestFinished = TRUE;
if ([self isLoadedIn]) {
Launcher* sharedLauncher = [Launcher sharedLauncher];
[sharedLauncher setCurrentProcessState:CHECKING_UPDATE];
if (shouldDownload) {
ProcessScreen* processScreen = [[ProcessScreen alloc] initWithNibName:@"ProcessScreen" bundle:nil];
[[[[NSApplication sharedApplication] windows] objectAtIndex:0] setContentViewController: processScreen];
[self startUpdateProgressIndicatorTimer];
[self.downloadInterface downloadInterface: downloadUrl];
return;
}
[self interfaceFinishedDownloading];
NSDictionary* launcherArguments = [LauncherCommandlineArgs arguments];
if (newLauncherAvailable && ![launcherArguments valueForKey: @"--noUpdate"]) {
[self.downloadLauncher downloadLauncher: launcherUrl];
} else {
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
[self showLoginScreen];
self.shouldDownloadInterface = shouldDownload;
self.interfaceDownloadUrl = downloadUrl;
self.latestBuildRequestFinished = TRUE;
if ([self isLoadedIn]) {
Launcher* sharedLauncher = [Launcher sharedLauncher];
[sharedLauncher setCurrentProcessState:CHECKING_UPDATE];
if (shouldDownload) {
ProcessScreen* processScreen = [[ProcessScreen alloc] initWithNibName:@"ProcessScreen" bundle:nil];
[[[[NSApplication sharedApplication] windows] objectAtIndex:0] setContentViewController: processScreen];
[self startUpdateProgressIndicatorTimer];
[self.downloadInterface downloadInterface: downloadUrl];
return;
}
[self interfaceFinishedDownloading];
} else {
[[NSApplication sharedApplication] activateIgnoringOtherApps:TRUE];
[self showLoginScreen];
}
}
}
-(void)runAutoupdater
{
NSTask* task = [[NSTask alloc] init];
NSString* newLauncher = [[[Launcher sharedLauncher] getDownloadPathForContentAndScripts] stringByAppendingPathComponent: @"HQ Launcher.app"];
task.launchPath = [newLauncher stringByAppendingString:@"/Contents/Resources/updater"];
task.arguments = @[[[NSBundle mainBundle] bundlePath], newLauncher];
[task launch];
[NSApp terminate:self];
}
-(void)onSplashScreenTimerFinished:(NSTimer *)timer
{
[self.latestBuildRequest requestLatestBuildInfo];

View file

@ -0,0 +1,8 @@
#import <Foundation/Foundation.h>
#import <Cocoa/Cocoa.h>
@interface LauncherCommandlineArgs : NSObject {
}
+(NSDictionary*) arguments;
@end

View file

@ -0,0 +1,29 @@
#import "LauncherCommandlineArgs.h"
@implementation LauncherCommandlineArgs
+(NSDictionary*) arguments {
NSArray* arguments = [[NSProcessInfo processInfo] arguments];
if (arguments.count < 2)
{
return nil;
}
NSMutableDictionary* argsDict = [[NSMutableDictionary alloc] init];
NSMutableArray* args = [arguments mutableCopy];
for (NSString* arg in args)
{
if ([arg rangeOfString:@"="].location != NSNotFound && [arg rangeOfString:@"--"].location != NSNotFound) {
NSArray* components = [arg componentsSeparatedByString:@"="];
NSString* key = [components objectAtIndex:0];
NSString* value = [components objectAtIndex:1];
[argsDict setObject:value forKey:key];
} else if ([arg rangeOfString:@"--"].location != NSNotFound) {
[argsDict setObject:@TRUE forKey:arg];
}
}
NSLog(@"AGS: %@", argsDict);
return argsDict;
}
@end

View file

@ -1,5 +1,6 @@
#import "Launcher.h"
#import "Settings.h"
#import "LauncherCommandlineArgs.h"
void redirectLogToDocuments()
{

View file

@ -0,0 +1,35 @@
#import <Foundation/Foundation.h>
#import <Cocoa/Cocoa.h>
@interface UpdaterHelper : NSObject
+(NSURL*) NSStringToNSURL: (NSString*) path;
@end
@implementation UpdaterHelper
+(NSURL*) NSStringToNSURL: (NSString*) path
{
return [NSURL URLWithString: [path stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]] relativeToURL: [NSURL URLWithString:@"file://"]];
}
@end
int main(int argc, char const* argv[]) {
if (argc < 3) {
NSLog(@"Error: wrong number of arguments");
return 0;
}
for (int index = 0; index < argc; index++) {
NSLog(@"argv at index %d = %s", index, argv[index]);
}
NSString* oldLauncher = [NSString stringWithUTF8String:argv[1]];
NSString* newLauncher = [NSString stringWithUTF8String:argv[2]];
NSURL* destinationUrl = [UpdaterHelper NSStringToNSURL:newLauncher];
NSFileManager* fileManager = [NSFileManager defaultManager];
[fileManager replaceItemAtURL:[UpdaterHelper NSStringToNSURL:oldLauncher] withItemAtURL:[UpdaterHelper NSStringToNSURL:newLauncher] backupItemName:nil options:NSFileManagerItemReplacementUsingNewMetadataOnly resultingItemURL:&destinationUrl error:nil];
NSWorkspace* workspace = [NSWorkspace sharedWorkspace];
NSURL* applicationURL = [UpdaterHelper NSStringToNSURL: [oldLauncher stringByAppendingString: @"/Contents/MacOS/HQ Launcher"]];
NSArray* arguments =@[];
NSLog(@"Launcher agruments: %@", arguments);
[workspace launchApplicationAtURL:applicationURL options:NSWorkspaceLaunchNewInstance configuration:[NSDictionary dictionaryWithObject:arguments forKey:NSWorkspaceLaunchConfigurationArguments] error:nil];
return 0;
}

View file

@ -42,8 +42,7 @@ BOOL CLauncherApp::InitInstance() {
bool uninstalling = false;
bool restarting = false;
bool noUpdate = false;
bool continueUpdating = false;
bool skipSplash = false;
LauncherManager::ContinueActionOnStart continueAction = LauncherManager::ContinueActionOnStart::ContinueNone;
if (iNumOfArgs > 1) {
for (int i = 1; i < iNumOfArgs; i++) {
CString curArg = CString(pArgs[i]);
@ -53,10 +52,10 @@ BOOL CLauncherApp::InitInstance() {
restarting = true;
} else if (curArg.Compare(_T("--noUpdate")) == 0) {
noUpdate = true;
} else if (curArg.Compare(_T("--continueUpdating")) == 0) {
continueUpdating = true;
} else if (curArg.Compare(_T("--skipSplash")) == 0) {
skipSplash = true;
} else if (curArg.Compare(_T("--continueAction")) == 0) {
if (i + 1 < iNumOfArgs) {
continueAction = LauncherManager::getContinueActionFromParam(pArgs[i + 1]);
}
}
}
}
@ -71,11 +70,9 @@ BOOL CLauncherApp::InitInstance() {
if (uninstalling) {
_manager.uninstall();
} else {
_manager.init(!noUpdate, continueUpdating, skipSplash);
_manager.init(!noUpdate, continueAction);
}
if (!_manager.hasFailed() && !_manager.installLauncher()) {
return FALSE;
}
_manager.tryToInstallLauncher();
installFont(IDR_FONT_REGULAR);
installFont(IDR_FONT_BOLD);
CWinApp::InitInstance();

View file

@ -357,7 +357,7 @@ void CLauncherDlg::drawVoxel(CHwndRenderTarget* pRenderTarget) {
}
void CLauncherDlg::drawProgress(CHwndRenderTarget* pRenderTarget, float progress, const D2D1::ColorF& color) {
auto size = pRenderTarget->GetPixelSize();
auto size = pRenderTarget->GetSize();
if (progress == 0.0f) {
return;
} else {
@ -656,7 +656,6 @@ BOOL CLauncherDlg::OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message)
void CLauncherDlg::OnTimer(UINT_PTR nIDEvent) {
if (theApp._manager.hasFailed() && _drawStep != DrawStep::DrawError) {
theApp._manager.saveErrorLog();
prepareProcess(DrawStep::DrawError);
@ -693,22 +692,26 @@ void CLauncherDlg::OnTimer(UINT_PTR nIDEvent) {
}
}
}
LauncherManager::ContinueActionOnStart continueAction = theApp._manager.getContinueAction();
if (_showSplash) {
if (_splashStep == 0) {
if (theApp._manager.needsUninstall()) {
theApp._manager.addToLog(_T("Waiting to uninstall"));
setDrawDialog(DrawStep::DrawProcessUninstall);
} else if (theApp._manager.shouldContinueUpdating()) {
_splashStep = SPLASH_DURATION;
} else if (continueAction == LauncherManager::ContinueActionOnStart::ContinueUpdate) {
setDrawDialog(DrawStep::DrawProcessUpdate);
theApp._manager.updateProgress(LauncherManager::ProcessType::Uninstall, 0.0f);
} else if (continueAction == LauncherManager::ContinueActionOnStart::ContinueLogIn) {
_splashStep = SPLASH_DURATION;
} else if (continueAction == LauncherManager::ContinueActionOnStart::ContinueFinish) {
theApp._manager.updateProgress(LauncherManager::ProcessType::Uninstall, 1.0f);
setDrawDialog(DrawStep::DrawProcessFinishUpdate);
_splashStep = SPLASH_DURATION;
_showSplash = false;
} else {
if (theApp._manager.shouldSkipSplashScreen()) {
_splashStep = SPLASH_DURATION;
} else {
theApp._manager.addToLog(_T("Start splash screen"));
setDrawDialog(DrawStep::DrawLogo);
}
theApp._manager.addToLog(_T("Start splash screen"));
setDrawDialog(DrawStep::DrawLogo);
}
} else if (_splashStep > SPLASH_DURATION && !theApp._manager.needsToWait()) {
_showSplash = false;
@ -753,6 +756,9 @@ void CLauncherDlg::OnTimer(UINT_PTR nIDEvent) {
_applicationWND = theApp._manager.launchApplication();
}
}
if (theApp._manager.needsToSelfInstall()) {
theApp._manager.tryToInstallLauncher(TRUE);
}
}
void CLauncherDlg::setVerticalElement(CWnd* element, int verticalOffset, int heightOffset, bool fromMainWindowBottom) {

View file

@ -16,27 +16,55 @@
LauncherManager::LauncherManager() {
int tokenPos = 0;
_launcherVersion = CString(LAUNCHER_BUILD_VERSION).Tokenize(_T("-"), tokenPos);
}
LauncherManager::~LauncherManager() {
}
void LauncherManager::init(BOOL allowUpdate, BOOL continueUpdating, BOOL skipSplashScreen) {
void LauncherManager::init(BOOL allowUpdate, ContinueActionOnStart continueAction) {
initLog();
int tokenPos = 0;
_updateLauncherAllowed = allowUpdate;
_continueUpdating = continueUpdating;
_skipSplashScreen = skipSplashScreen;
_shouldWait = !skipSplashScreen;
if (_continueUpdating) {
_continueAction = continueAction;
CString msg;
msg.Format(_T("Start Screen: %s"), getContinueActionParam(continueAction));
addToLog(msg);
_shouldWait = _continueAction == ContinueActionOnStart::ContinueNone;
if (_continueAction == ContinueActionOnStart::ContinueUpdate) {
_progressOffset = CONTINUE_UPDATING_GLOBAL_OFFSET;
}
_launcherVersion = CString(LAUNCHER_BUILD_VERSION).Tokenize(_T("-"), tokenPos);
addToLog(_T("Launcher is running version: " + _launcherVersion));
addToLog(_T("Getting most recent builds"));
getMostRecentBuilds(_latestLauncherURL, _latestLauncherVersion, _latestApplicationURL, _latestVersion);
}
CString LauncherManager::getContinueActionParam(LauncherManager::ContinueActionOnStart continueAction) {
switch (continueAction) {
case LauncherManager::ContinueActionOnStart::ContinueNone:
return _T("");
case LauncherManager::ContinueActionOnStart::ContinueLogIn:
return _T("LogIn");
case LauncherManager::ContinueActionOnStart::ContinueUpdate:
return _T("Update");
case LauncherManager::ContinueActionOnStart::ContinueFinish:
return _T("Finish");
default:
return _T("");
}
}
LauncherManager::ContinueActionOnStart LauncherManager::getContinueActionFromParam(const CString& param) {
if (param.Compare(_T("LogIn")) == 0) {
return ContinueActionOnStart::ContinueLogIn;
} else if (param.Compare(_T("Update")) == 0) {
return ContinueActionOnStart::ContinueUpdate;
} else if (param.Compare(_T("Finish")) == 0) {
return ContinueActionOnStart::ContinueFinish;
} else {
return ContinueActionOnStart::ContinueNone;
}
}
BOOL LauncherManager::initLog() {
CString logPath;
auto result = getAndCreatePaths(PathType::Launcher_Directory, logPath);
@ -80,7 +108,7 @@ void LauncherManager::saveErrorLog() {
}
}
BOOL LauncherManager::installLauncher() {
void LauncherManager::tryToInstallLauncher(BOOL retry) {
CString appPath;
BOOL result = getAndCreatePaths(PathType::Running_Path, appPath);
if (!result) {
@ -98,26 +126,49 @@ BOOL LauncherManager::installLauncher() {
if (!_shouldUninstall) {
// The installer is not running on the desired location and has to be installed
// Kill of running before self-copy
addToLog(_T("Installing Launcher."));
addToLog(_T("Trying to install launcher."));
int launcherPID = -1;
if (LauncherUtils::isProcessRunning(LAUNCHER_EXE_FILENAME, launcherPID)) {
if (!LauncherUtils::shutdownProcess(launcherPID, 0)) {
addToLog(_T("Error shutting down the Launcher"));
}
}
CopyFile(appPath, instalationPath, FALSE);
const int LAUNCHER_INSTALL_RETRYS = 10;
const int WAIT_BETWEEN_RETRYS_MS = 10;
int installTrys = retry ? LAUNCHER_INSTALL_RETRYS : 0;
for (int i = 0; i <= installTrys; i++) {
_retryLauncherInstall = !CopyFile(appPath, instalationPath, FALSE);
if (!_retryLauncherInstall) {
addToLog(_T("Launcher installed successfully."));
break;
} else if (i < installTrys) {
CString msg;
msg.Format(_T("Installing launcher try: %d"), i);
addToLog(msg);
Sleep(WAIT_BETWEEN_RETRYS_MS);
} else if (installTrys > 0) {
addToLog(_T("Error installing launcher."));
_retryLauncherInstall = false;
_hasFailed = true;
} else {
addToLog(_T("Old launcher is still running. Install could not be completed."));
}
}
}
} else if (_shouldUninstall) {
addToLog(_T("Launching Uninstall mode."));
CString tempPath;
if (getAndCreatePaths(PathType::Temp_Directory, tempPath)) {
tempPath += _T("\\HQ_uninstaller_tmp.exe");
CopyFile(instalationPath, tempPath, false);
LauncherUtils::launchApplication(tempPath, _T(" --uninstall"));
exit(0);
if (!CopyFile(instalationPath, tempPath, false)) {
addToLog(_T("Error copying uninstaller to tmp directory."));
_hasFailed = true;
} else {
LauncherUtils::launchApplication(tempPath, _T(" --uninstall"));
exit(0);
}
}
}
return TRUE;
}
BOOL LauncherManager::restartLauncher() {
@ -432,7 +483,8 @@ void LauncherManager::onMostRecentBuildsReceived(const CString& response, Launch
addToLog(updatingMsg);
_shouldUpdateLauncher = TRUE;
_shouldDownloadLauncher = TRUE;
_willContinueUpdating = isInstalled && newInterfaceVersion;
_keepLoggingIn = !isInstalled;
_keepUpdating = isInstalled && newInterfaceVersion;
} else {
if (_updateLauncherAllowed) {
addToLog(_T("Already running most recent build. Launching interface.exe"));
@ -612,11 +664,15 @@ void LauncherManager::onFileDownloaded(ProcessType type) {
void LauncherManager::restartNewLauncher() {
closeLog();
if (_willContinueUpdating) {
LauncherUtils::launchApplication(_tempLauncherPath, _T(" --restart --noUpdate --continueUpdating"));
} else {
LauncherUtils::launchApplication(_tempLauncherPath, _T(" --restart --noUpdate --skipSplash"));
ContinueActionOnStart continueAction = ContinueActionOnStart::ContinueFinish;
if (_keepUpdating) {
continueAction = ContinueActionOnStart::ContinueUpdate;
} else if (_keepLoggingIn) {
continueAction = ContinueActionOnStart::ContinueLogIn;
}
CStringW params;
params.Format(_T(" --restart --noUpdate --continueAction %s"), getContinueActionParam(continueAction));
LauncherUtils::launchApplication(_tempLauncherPath, params.GetBuffer());
Sleep(500);
}

View file

@ -11,6 +11,7 @@
#pragma once
#include "LauncherUtils.h"
#include "LauncherDlg.h"
const CString DIRECTORY_NAME_APP = _T("HQ");
const CString DIRECTORY_NAME_DOWNLOADS = _T("downloads");
@ -27,8 +28,7 @@ const float DOWNLOAD_APPLICATION_UPDATE_WEIGHT = 0.75f;
const float EXTRACT_APPLICATION_UPDATE_WEIGHT = 0.25f;
const float CONTINUE_UPDATING_GLOBAL_OFFSET = 0.2f;
class LauncherManager
{
class LauncherManager {
public:
enum PathType {
Running_Path = 0,
@ -57,22 +57,33 @@ public:
UnzipApplication,
Uninstall
};
enum ContinueActionOnStart {
ContinueNone = 0,
ContinueLogIn,
ContinueUpdate,
ContinueFinish
};
LauncherManager();
~LauncherManager();
void init(BOOL allowUpdate, BOOL continueUpdating, BOOL skipSplashScreen);
void init(BOOL allowUpdate, ContinueActionOnStart continueAction);
static CString getContinueActionParam(ContinueActionOnStart continueAction);
static ContinueActionOnStart getContinueActionFromParam(const CString& param);
BOOL initLog();
BOOL addToLog(const CString& line);
void closeLog();
void saveErrorLog();
BOOL getAndCreatePaths(PathType type, CString& outPath);
BOOL getInstalledVersion(const CString& path, CString& version);
BOOL isApplicationInstalled(CString& version, CString& domain,
BOOL isApplicationInstalled(CString& version, CString& domain,
CString& content, bool& loggedIn);
LauncherUtils::ResponseError getAccessTokenForCredentials(const CString& username, const CString& password);
void getMostRecentBuilds(CString& launcherUrlOut, CString& launcherVersionOut,
CString& interfaceUrlOut, CString& interfaceVersionOut);
void getMostRecentBuilds(CString& launcherUrlOut,
CString& launcherVersionOut,
CString& interfaceUrlOut,
CString& interfaceVersionOut);
LauncherUtils::ResponseError readOrganizationJSON(const CString& hash);
LauncherUtils::ResponseError readConfigJSON(CString& version, CString& domain,
LauncherUtils::ResponseError readConfigJSON(CString& version, CString& domain,
CString& content, bool& loggedIn);
BOOL createConfigJSON();
BOOL createApplicationRegistryKeys(int size);
@ -81,7 +92,7 @@ public:
BOOL deleteShortcuts();
HWND launchApplication();
BOOL uninstallApplication();
BOOL installLauncher();
void tryToInstallLauncher(BOOL retry = FALSE);
BOOL restartLauncher();
// getters
@ -90,7 +101,6 @@ public:
const CString& getVersion() const { return _version; }
BOOL shouldShutDown() const { return _shouldShutdown; }
BOOL shouldLaunch() const { return _shouldLaunch; }
BOOL shouldSkipSplashScreen() const { return _skipSplashScreen; }
BOOL needsUpdate() const { return _shouldUpdate; }
BOOL needsSelfUpdate() const { return _shouldUpdateLauncher; }
BOOL needsSelfDownload() const { return _shouldDownloadLauncher; }
@ -98,14 +108,18 @@ public:
BOOL needsInstall() const { return _shouldInstall; }
BOOL needsToWait() const { return _shouldWait; }
BOOL needsRestartNewLauncher() const { return _shouldRestartNewLauncher; }
BOOL shouldContinueUpdating() const { return _continueUpdating; }
BOOL willContinueUpdating() const { return _willContinueUpdating; }
BOOL needsToSelfInstall() const { return _retryLauncherInstall; }
BOOL willContinueUpdating() const { return _keepUpdating; }
ContinueActionOnStart getContinueAction() { return _continueAction; }
void setDisplayName(const CString& displayName) { _displayName = displayName; }
bool isLoggedIn() const { return _loggedIn; }
bool hasFailed() const { return _hasFailed; }
void setFailed(bool hasFailed) { _hasFailed = hasFailed; }
const CString& getLatestInterfaceURL() const { return _latestApplicationURL; }
void uninstall() { _shouldUninstall = true; _shouldWait = false; };
void uninstall() {
_shouldUninstall = true;
_shouldWait = false;
};
BOOL downloadFile(ProcessType type, const CString& url, CString& localPath);
BOOL downloadContent();
@ -149,11 +163,11 @@ private:
BOOL _shouldDownloadLauncher { FALSE };
BOOL _updateLauncherAllowed { TRUE };
BOOL _shouldRestartNewLauncher { FALSE };
BOOL _continueUpdating { FALSE };
BOOL _willContinueUpdating { FALSE };
BOOL _skipSplashScreen { FALSE };
BOOL _keepLoggingIn { FALSE };
BOOL _keepUpdating { FALSE };
BOOL _retryLauncherInstall { FALSE };
ContinueActionOnStart _continueAction;
float _progressOffset { 0.0f };
float _progress { 0.0f };
CStdioFile _logFile;
};

View file

@ -29,6 +29,7 @@
#include "AnimTwoBoneIK.h"
#include "AnimSplineIK.h"
#include "AnimPoleVectorConstraint.h"
#include "AnimUtil.h"
using NodeLoaderFunc = AnimNode::Pointer (*)(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
using NodeProcessFunc = bool (*)(AnimNode::Pointer node, const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
@ -91,6 +92,8 @@ static AnimStateMachine::InterpType stringToInterpType(const QString& str) {
return AnimStateMachine::InterpType::SnapshotBoth;
} else if (str == "snapshotPrev") {
return AnimStateMachine::InterpType::SnapshotPrev;
} else if (str == "evaluateBoth") {
return AnimStateMachine::InterpType::EvaluateBoth;
} else {
return AnimStateMachine::InterpType::NumTypes;
}
@ -101,11 +104,63 @@ static AnimRandomSwitch::InterpType stringToRandomInterpType(const QString& str)
return AnimRandomSwitch::InterpType::SnapshotBoth;
} else if (str == "snapshotPrev") {
return AnimRandomSwitch::InterpType::SnapshotPrev;
} else if (str == "evaluateBoth") {
return AnimRandomSwitch::InterpType::EvaluateBoth;
} else {
return AnimRandomSwitch::InterpType::NumTypes;
}
}
static EasingType stringToEasingType(const QString& str) {
if (str == "linear") {
return EasingType_Linear;
} else if (str == "easeInSine") {
return EasingType_EaseInSine;
} else if (str == "easeOutSine") {
return EasingType_EaseOutSine;
} else if (str == "easeInOutSine") {
return EasingType_EaseInOutSine;
} else if (str == "easeInQuad") {
return EasingType_EaseInQuad;
} else if (str == "easeOutQuad") {
return EasingType_EaseOutQuad;
} else if (str == "easeInOutQuad") {
return EasingType_EaseInOutQuad;
} else if (str == "easeInCubic") {
return EasingType_EaseInCubic;
} else if (str == "easeOutCubic") {
return EasingType_EaseOutCubic;
} else if (str == "easeInOutCubic") {
return EasingType_EaseInOutCubic;
} else if (str == "easeInQuart") {
return EasingType_EaseInQuart;
} else if (str == "easeOutQuart") {
return EasingType_EaseOutQuart;
} else if (str == "easeInOutQuart") {
return EasingType_EaseInOutQuart;
} else if (str == "easeInQuint") {
return EasingType_EaseInQuint;
} else if (str == "easeOutQuint") {
return EasingType_EaseOutQuint;
} else if (str == "easeInOutQuint") {
return EasingType_EaseInOutQuint;
} else if (str == "easeInExpo") {
return EasingType_EaseInExpo;
} else if (str == "easeOutExpo") {
return EasingType_EaseOutExpo;
} else if (str == "easeInOutExpo") {
return EasingType_EaseInOutExpo;
} else if (str == "easeInCirc") {
return EasingType_EaseInCirc;
} else if (str == "easeOutCirc") {
return EasingType_EaseOutCirc;
} else if (str == "easeInOutCirc") {
return EasingType_EaseInOutCirc;
} else {
return EasingType_NumTypes;
}
}
static const char* animManipulatorJointVarTypeToString(AnimManipulator::JointVar::Type type) {
switch (type) {
case AnimManipulator::JointVar::Type::Absolute: return "absolute";
@ -723,6 +778,7 @@ bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj,
READ_FLOAT(interpTarget, stateObj, nodeId, jsonUrl, false);
READ_FLOAT(interpDuration, stateObj, nodeId, jsonUrl, false);
READ_OPTIONAL_STRING(interpType, stateObj);
READ_OPTIONAL_STRING(easingType, stateObj);
READ_OPTIONAL_STRING(interpTargetVar, stateObj);
READ_OPTIONAL_STRING(interpDurationVar, stateObj);
@ -743,7 +799,16 @@ bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj,
}
}
auto statePtr = std::make_shared<AnimStateMachine::State>(id, iter->second, interpTarget, interpDuration, interpTypeEnum);
EasingType easingTypeEnum = EasingType_Linear; // default value
if (!easingType.isEmpty()) {
easingTypeEnum = stringToEasingType(easingType);
if (easingTypeEnum == EasingType_NumTypes) {
qCCritical(animation) << "AnimNodeLoader, bad easingType on stateMachine state, nodeId = " << nodeId << "stateId =" << id;
return false;
}
}
auto statePtr = std::make_shared<AnimStateMachine::State>(id, iter->second, interpTarget, interpDuration, interpTypeEnum, easingTypeEnum);
assert(statePtr);
if (!interpTargetVar.isEmpty()) {
@ -845,6 +910,7 @@ bool processRandomSwitchStateMachineNode(AnimNode::Pointer node, const QJsonObje
READ_FLOAT(interpTarget, stateObj, nodeId, jsonUrl, false);
READ_FLOAT(interpDuration, stateObj, nodeId, jsonUrl, false);
READ_OPTIONAL_STRING(interpType, stateObj);
READ_OPTIONAL_STRING(easingType, stateObj);
READ_FLOAT(priority, stateObj, nodeId, jsonUrl, false);
READ_BOOL(resume, stateObj, nodeId, jsonUrl, false);
@ -867,7 +933,16 @@ bool processRandomSwitchStateMachineNode(AnimNode::Pointer node, const QJsonObje
}
}
auto randomStatePtr = std::make_shared<AnimRandomSwitch::RandomSwitchState>(id, iter->second, interpTarget, interpDuration, interpTypeEnum, priority, resume);
EasingType easingTypeEnum = EasingType_Linear; // default value
if (!easingType.isEmpty()) {
easingTypeEnum = stringToEasingType(easingType);
if (easingTypeEnum == EasingType_NumTypes) {
qCCritical(animation) << "AnimNodeLoader, bad easingType on randomSwitch state, nodeId = " << nodeId << "stateId =" << id;
return false;
}
}
auto randomStatePtr = std::make_shared<AnimRandomSwitch::RandomSwitchState>(id, iter->second, interpTarget, interpDuration, interpTypeEnum, easingTypeEnum, priority, resume);
if (priority > 0.0f) {
smNode->addToPrioritySum(priority);
}

View file

@ -54,15 +54,20 @@ const AnimPoseVec& AnimOverlay::evaluate(const AnimVariantMap& animVars, const A
if (_children.size() >= 2) {
auto& underPoses = _children[1]->evaluate(animVars, context, dt, triggersOut);
auto& overPoses = _children[0]->overlay(animVars, context, dt, triggersOut, underPoses);
if (underPoses.size() > 0 && underPoses.size() == overPoses.size()) {
_poses.resize(underPoses.size());
assert(_boneSetVec.size() == _poses.size());
if (_alpha == 0.0f) {
_poses = underPoses;
} else {
auto& overPoses = _children[0]->overlay(animVars, context, dt, triggersOut, underPoses);
for (size_t i = 0; i < _poses.size(); i++) {
float alpha = _boneSetVec[i] * _alpha;
::blend(1, &underPoses[i], &overPoses[i], alpha, &_poses[i]);
if (underPoses.size() > 0 && underPoses.size() == overPoses.size()) {
_poses.resize(underPoses.size());
assert(_boneSetVec.size() == _poses.size());
for (size_t i = 0; i < _poses.size(); i++) {
float alpha = _boneSetVec[i] * _alpha;
::blend(1, &underPoses[i], &overPoses[i], alpha, &_poses[i]);
}
}
}
}

View file

@ -89,6 +89,7 @@ const AnimPoseVec& AnimRandomSwitch::evaluate(const AnimVariantMap& animVars, co
assert(_currentState);
auto currentStateNode = _children[_currentState->getChildIndex()];
auto previousStateNode = _children[_previousState->getChildIndex()];
assert(currentStateNode);
if (_duringInterp) {
@ -97,6 +98,7 @@ const AnimPoseVec& AnimRandomSwitch::evaluate(const AnimVariantMap& animVars, co
AnimPoseVec* nextPoses = nullptr;
AnimPoseVec* prevPoses = nullptr;
AnimPoseVec localNextPoses;
AnimPoseVec localPrevPoses;
if (_interpType == InterpType::SnapshotBoth) {
// interp between both snapshots
prevPoses = &_prevPoses;
@ -107,13 +109,18 @@ const AnimPoseVec& AnimRandomSwitch::evaluate(const AnimVariantMap& animVars, co
localNextPoses = currentStateNode->evaluate(animVars, context, dt, triggersOut);
prevPoses = &_prevPoses;
nextPoses = &localNextPoses;
} else if (_interpType == InterpType::EvaluateBoth) {
localPrevPoses = previousStateNode->evaluate(animVars, context, dt, triggersOut);
localNextPoses = currentStateNode->evaluate(animVars, context, dt, triggersOut);
prevPoses = &localPrevPoses;
nextPoses = &localNextPoses;
} else {
assert(false);
}
if (_poses.size() > 0 && nextPoses && prevPoses && nextPoses->size() > 0 && prevPoses->size() > 0) {
::blend(_poses.size(), &(prevPoses->at(0)), &(nextPoses->at(0)), _alpha, &_poses[0]);
::blend(_poses.size(), &(prevPoses->at(0)), &(nextPoses->at(0)), easingFunc(_alpha, _easingType), &_poses[0]);
}
context.setDebugAlpha(_currentState->getID(), _alpha * parentDebugAlpha, _children[_currentState->getChildIndex()]->getType());
context.setDebugAlpha(_currentState->getID(), easingFunc(_alpha, _easingType) * parentDebugAlpha, _children[_currentState->getChildIndex()]->getType());
} else {
_duringInterp = false;
_prevPoses.clear();
@ -160,6 +167,7 @@ void AnimRandomSwitch::switchRandomState(const AnimVariantMap& animVars, const A
float duration = std::max(0.001f, animVars.lookup(desiredState->_interpDurationVar, desiredState->_interpDuration));
_alphaVel = FRAMES_PER_SECOND / duration;
_interpType = (InterpType)animVars.lookup(desiredState->_interpTypeVar, (int)desiredState->_interpType);
_easingType = desiredState->_easingType;
// because dt is 0, we should not encounter any triggers
const float dt = 0.0f;

View file

@ -14,6 +14,7 @@
#include <string>
#include <vector>
#include "AnimNode.h"
#include "AnimUtil.h"
// Random Switch State Machine for random transitioning between children AnimNodes
//
@ -51,6 +52,7 @@ public:
enum class InterpType {
SnapshotBoth = 0,
SnapshotPrev,
EvaluateBoth,
NumTypes
};
@ -73,12 +75,13 @@ protected:
RandomSwitchState::Pointer _randomSwitchState;
};
RandomSwitchState(const QString& id, int childIndex, float interpTarget, float interpDuration, InterpType interpType, float priority, bool resume) :
RandomSwitchState(const QString& id, int childIndex, float interpTarget, float interpDuration, InterpType interpType, EasingType easingType, float priority, bool resume) :
_id(id),
_childIndex(childIndex),
_interpTarget(interpTarget),
_interpDuration(interpDuration),
_interpType(interpType),
_easingType(easingType),
_priority(priority),
_resume(resume){
}
@ -106,6 +109,7 @@ protected:
float _interpTarget; // frames
float _interpDuration; // frames
InterpType _interpType;
EasingType _easingType;
float _priority {0.0f};
bool _resume {false};
@ -154,7 +158,8 @@ protected:
int _randomSwitchEvaluationCount { 0 };
// interpolation state
bool _duringInterp = false;
InterpType _interpType{ InterpType::SnapshotPrev };
InterpType _interpType { InterpType::SnapshotPrev };
EasingType _easingType { EasingType_Linear };
float _alphaVel = 0.0f;
float _alpha = 0.0f;
AnimPoseVec _prevPoses;

View file

@ -48,6 +48,7 @@ const AnimPoseVec& AnimStateMachine::evaluate(const AnimVariantMap& animVars, co
assert(_currentState);
auto currentStateNode = _children[_currentState->getChildIndex()];
auto previousStateNode = _children[_previousState->getChildIndex()];
assert(currentStateNode);
if (_duringInterp) {
@ -56,6 +57,8 @@ const AnimPoseVec& AnimStateMachine::evaluate(const AnimVariantMap& animVars, co
AnimPoseVec* nextPoses = nullptr;
AnimPoseVec* prevPoses = nullptr;
AnimPoseVec localNextPoses;
AnimPoseVec localPrevPoses;
if (_interpType == InterpType::SnapshotBoth) {
// interp between both snapshots
prevPoses = &_prevPoses;
@ -66,13 +69,18 @@ const AnimPoseVec& AnimStateMachine::evaluate(const AnimVariantMap& animVars, co
localNextPoses = currentStateNode->evaluate(animVars, context, dt, triggersOut);
prevPoses = &_prevPoses;
nextPoses = &localNextPoses;
} else if (_interpType == InterpType::EvaluateBoth) {
localPrevPoses = previousStateNode->evaluate(animVars, context, dt, triggersOut);
localNextPoses = currentStateNode->evaluate(animVars, context, dt, triggersOut);
prevPoses = &localPrevPoses;
nextPoses = &localNextPoses;
} else {
assert(false);
}
if (_poses.size() > 0 && nextPoses && prevPoses && nextPoses->size() > 0 && prevPoses->size() > 0) {
::blend(_poses.size(), &(prevPoses->at(0)), &(nextPoses->at(0)), _alpha, &_poses[0]);
::blend(_poses.size(), &(prevPoses->at(0)), &(nextPoses->at(0)), easingFunc(_alpha, _easingType), &_poses[0]);
}
context.setDebugAlpha(_currentState->getID(), _alpha * parentDebugAlpha, _children[_currentState->getChildIndex()]->getType());
context.setDebugAlpha(_currentState->getID(), easingFunc(_alpha, _easingType) * parentDebugAlpha, _children[_currentState->getChildIndex()]->getType());
} else {
_duringInterp = false;
_prevPoses.clear();
@ -95,6 +103,15 @@ const AnimPoseVec& AnimStateMachine::evaluate(const AnimVariantMap& animVars, co
return _poses;
}
const QString& AnimStateMachine::getCurrentStateID() const {
if (_currentState) {
return _currentState->getID();
} else {
static QString emptyString;
return emptyString;
}
}
void AnimStateMachine::setCurrentState(State::Pointer state) {
_previousState = _currentState ? _currentState : state;
_currentState = state;
@ -116,6 +133,7 @@ void AnimStateMachine::switchState(const AnimVariantMap& animVars, const AnimCon
float duration = std::max(0.001f, animVars.lookup(desiredState->_interpDurationVar, desiredState->_interpDuration));
_alphaVel = FRAMES_PER_SECOND / duration;
_interpType = (InterpType)animVars.lookup(desiredState->_interpTypeVar, (int)desiredState->_interpType);
_easingType = desiredState->_easingType;
// because dt is 0, we should not encounter any triggers
const float dt = 0.0f;

View file

@ -14,6 +14,7 @@
#include <string>
#include <vector>
#include "AnimNode.h"
#include "AnimUtil.h"
// State Machine for transitioning between children AnimNodes
//
@ -47,6 +48,7 @@ public:
enum class InterpType {
SnapshotBoth = 0,
SnapshotPrev,
EvaluateBoth,
NumTypes
};
@ -69,12 +71,13 @@ protected:
State::Pointer _state;
};
State(const QString& id, int childIndex, float interpTarget, float interpDuration, InterpType interpType) :
State(const QString& id, int childIndex, float interpTarget, float interpDuration, InterpType interpType, EasingType easingType) :
_id(id),
_childIndex(childIndex),
_interpTarget(interpTarget),
_interpDuration(interpDuration),
_interpType(interpType) {}
_interpType(interpType),
_easingType(easingType) {}
void setInterpTargetVar(const QString& interpTargetVar) { _interpTargetVar = interpTargetVar; }
void setInterpDurationVar(const QString& interpDurationVar) { _interpDurationVar = interpDurationVar; }
@ -95,6 +98,7 @@ protected:
float _interpTarget; // frames
float _interpDuration; // frames
InterpType _interpType;
EasingType _easingType;
QString _interpTargetVar;
QString _interpDurationVar;
@ -116,6 +120,7 @@ public:
virtual const AnimPoseVec& evaluate(const AnimVariantMap& animVars, const AnimContext& context, float dt, AnimVariantMap& triggersOut) override;
void setCurrentStateVar(QString& currentStateVar) { _currentStateVar = currentStateVar; }
const QString& getCurrentStateID() const;
protected:
@ -134,6 +139,7 @@ protected:
// interpolation state
bool _duringInterp = false;
InterpType _interpType { InterpType::SnapshotPrev };
EasingType _easingType { EasingType_Linear };
float _alphaVel = 0.0f;
float _alpha = 0.0f;
AnimPoseVec _prevPoses;

View file

@ -211,3 +211,86 @@ bool findPointKDopDisplacement(const glm::vec3& point, const AnimPose& shapePose
return true;
}
}
// See https://easings.net/en# for a graphical visualiztion of easing types.
float easingFunc(float alpha, EasingType type) {
switch (type) {
case EasingType_Linear:
return alpha;
case EasingType_EaseInSine:
return sinf((alpha - 1.0f) * PI_OVER_TWO) + 1.0f;
case EasingType_EaseOutSine:
return sinf(alpha * PI_OVER_TWO);
case EasingType_EaseInOutSine:
return 0.5f * (1.0f - cosf(alpha * PI));
case EasingType_EaseInQuad:
return alpha * alpha;
case EasingType_EaseOutQuad:
return -(alpha * (alpha - 2.0f));
case EasingType_EaseInOutQuad:
return (alpha < 0.5f) ? (2.0f * alpha * alpha) : ((-2.0f * alpha * alpha) + (4.0f * alpha) - 1.0f);
case EasingType_EaseInCubic:
return alpha * alpha * alpha;
case EasingType_EaseOutCubic: {
float temp = alpha - 1.0f;
return temp * temp * temp + 1.0f;
}
case EasingType_EaseInOutCubic:
if (alpha < 0.5f) {
return 4.0f * alpha * alpha * alpha;
} else {
float temp = ((2.0f * alpha) - 2.0f);
return 0.5f * temp * temp * temp + 1.0f;
}
case EasingType_EaseInQuart:
return alpha * alpha * alpha * alpha;
case EasingType_EaseOutQuart: {
float temp = alpha - 1.0f;
return temp * temp * temp * (1.0f - alpha) + 1.0f;
}
case EasingType_EaseInOutQuart:
if (alpha < 0.5f) {
return 8.0f * alpha * alpha * alpha * alpha;
} else {
float temp = alpha - 1.0f;
return -8.0f * temp * temp * temp * temp + 1.0f;
}
case EasingType_EaseInQuint:
return alpha * alpha * alpha * alpha * alpha;
case EasingType_EaseOutQuint: {
float temp = (alpha - 1.0f);
return temp * temp * temp * temp * temp + 1.0f;
}
case EasingType_EaseInOutQuint:
if (alpha < 0.5f) {
return 16.0f * alpha * alpha * alpha * alpha * alpha;
} else {
float temp = ((2.0f * alpha) - 2.0f);
return 0.5f * temp * temp * temp * temp * temp + 1.0f;
}
case EasingType_EaseInExpo:
return (alpha == 0.0f) ? alpha : powf(2.0f, 10.0f * (alpha - 1.0f));
case EasingType_EaseOutExpo:
return (alpha == 1.0f) ? alpha : 1.0f - powf(2.0f, -10.0f * alpha);
case EasingType_EaseInOutExpo:
if (alpha == 0.0f || alpha == 1.0f)
return alpha;
else if (alpha < 0.5f) {
return 0.5f * powf(2.0f, (20.0f * alpha) - 10.0f);
} else {
return -0.5f * powf(2.0f, (-20.0f * alpha) + 10.0f) + 1.0f;
}
case EasingType_EaseInCirc:
return 1.0f - sqrtf(1.0f - (alpha * alpha));
case EasingType_EaseOutCirc:
return sqrtf((2.0f - alpha) * alpha);
case EasingType_EaseInOutCirc:
if (alpha < 0.5f) {
return 0.5f * (1.0f - sqrtf(1.0f - 4.0f * (alpha * alpha)));
} else {
return 0.5f * (sqrtf(-((2.0f * alpha) - 3.0f) * ((2.0f * alpha) - 1.0f)) + 1.0f);
}
default:
return alpha;
}
}

View file

@ -128,10 +128,37 @@ protected:
bool _snapshotValid { false };
};
// returns true if the given point lies inside of the k-dop, specified by shapeInfo & shapePose.
// if the given point does lie within the k-dop, it also returns the amount of displacement necessary to push that point outward
// such that it lies on the surface of the kdop.
bool findPointKDopDisplacement(const glm::vec3& point, const AnimPose& shapePose, const HFMJointShapeInfo& shapeInfo, glm::vec3& displacementOut);
enum EasingType {
EasingType_Linear,
EasingType_EaseInSine,
EasingType_EaseOutSine,
EasingType_EaseInOutSine,
EasingType_EaseInQuad,
EasingType_EaseOutQuad,
EasingType_EaseInOutQuad,
EasingType_EaseInCubic,
EasingType_EaseOutCubic,
EasingType_EaseInOutCubic,
EasingType_EaseInQuart,
EasingType_EaseOutQuart,
EasingType_EaseInOutQuart,
EasingType_EaseInQuint,
EasingType_EaseOutQuint,
EasingType_EaseInOutQuint,
EasingType_EaseInExpo,
EasingType_EaseOutExpo,
EasingType_EaseInOutExpo,
EasingType_EaseInCirc,
EasingType_EaseOutCirc,
EasingType_EaseInOutCirc,
EasingType_NumTypes
};
float easingFunc(float alpha, EasingType type);
#endif

View file

@ -29,6 +29,7 @@
#include "AnimInverseKinematics.h"
#include "AnimOverlay.h"
#include "AnimSkeleton.h"
#include "AnimStateMachine.h"
#include "AnimUtil.h"
#include "AvatarConstants.h"
#include "IKTarget.h"
@ -1906,28 +1907,7 @@ void Rig::updateFeet(bool leftFootEnabled, bool rightFootEnabled, bool headEnabl
void Rig::updateReactions(const ControllerParameters& params) {
// enable/disable animVars
bool enabled = params.reactionEnabledFlags[AVATAR_REACTION_POSITIVE];
_animVars.set("reactionPositiveEnabled", enabled);
_animVars.set("reactionPositiveDisabled", !enabled);
enabled = params.reactionEnabledFlags[AVATAR_REACTION_NEGATIVE];
_animVars.set("reactionNegativeEnabled", enabled);
_animVars.set("reactionNegativeDisabled", !enabled);
enabled = params.reactionEnabledFlags[AVATAR_REACTION_RAISE_HAND];
_animVars.set("reactionRaiseHandEnabled", enabled);
_animVars.set("reactionRaiseHandDisabled", !enabled);
enabled = params.reactionEnabledFlags[AVATAR_REACTION_APPLAUD];
_animVars.set("reactionApplaudEnabled", enabled);
_animVars.set("reactionApplaudDisabled", !enabled);
enabled = params.reactionEnabledFlags[AVATAR_REACTION_POINT];
_animVars.set("reactionPointEnabled", enabled);
_animVars.set("reactionPointDisabled", !enabled);
// trigger animVars
// trigger reactions
if (params.reactionTriggers[AVATAR_REACTION_POSITIVE]) {
_animVars.set("reactionPositiveTrigger", true);
} else {
@ -1940,22 +1920,38 @@ void Rig::updateReactions(const ControllerParameters& params) {
_animVars.set("reactionNegativeTrigger", false);
}
if (params.reactionTriggers[AVATAR_REACTION_RAISE_HAND]) {
_animVars.set("reactionRaiseHandTrigger", true);
} else {
_animVars.set("reactionRaiseHandTrigger", false);
}
// begin end reactions
bool enabled = params.reactionEnabledFlags[AVATAR_REACTION_RAISE_HAND];
_animVars.set("reactionRaiseHandEnabled", enabled);
_animVars.set("reactionRaiseHandDisabled", !enabled);
if (params.reactionTriggers[AVATAR_REACTION_APPLAUD]) {
_animVars.set("reactionApplaudTrigger", true);
} else {
_animVars.set("reactionApplaudTrigger", false);
}
enabled = params.reactionEnabledFlags[AVATAR_REACTION_APPLAUD];
_animVars.set("reactionApplaudEnabled", enabled);
_animVars.set("reactionApplaudDisabled", !enabled);
if (params.reactionTriggers[AVATAR_REACTION_POINT]) {
_animVars.set("reactionPointTrigger", true);
} else {
_animVars.set("reactionPointTrigger", false);
enabled = params.reactionEnabledFlags[AVATAR_REACTION_POINT];
_animVars.set("reactionPointEnabled", enabled);
_animVars.set("reactionPointDisabled", !enabled);
// determine if we should ramp off IK
if (_enableInverseKinematics) {
bool reactionPlaying = false;
std::shared_ptr<AnimStateMachine> mainStateMachine = std::dynamic_pointer_cast<AnimStateMachine>(_animNode->findByName("mainStateMachine"));
std::shared_ptr<AnimStateMachine> idleStateMachine = std::dynamic_pointer_cast<AnimStateMachine>(_animNode->findByName("idle"));
if (mainStateMachine && mainStateMachine->getCurrentStateID() == "idle" && idleStateMachine) {
reactionPlaying = idleStateMachine->getCurrentStateID().startsWith("reaction");
}
bool isSeated = _state == RigRole::Seated;
bool hipsEnabled = params.primaryControllerFlags[PrimaryControllerType_Hips] & (uint8_t)ControllerFlags::Enabled;
bool hipsEstimated = params.primaryControllerFlags[PrimaryControllerType_Hips] & (uint8_t)ControllerFlags::Estimated;
bool hmdMode = hipsEnabled && !hipsEstimated;
if ((reactionPlaying || isSeated) && !hmdMode) {
// TODO: make this smooth.
// disable head IK while reaction is playing, but only in "desktop" mode.
_animVars.set("headType", (int)IKTarget::Type::Unknown);
}
}
}
@ -2115,9 +2111,9 @@ void Rig::updateFromControllerParameters(const ControllerParameters& params, flo
_talkIdleInterpTime = 1.0f;
}
float easeOutInValue = _talkIdleInterpTime < 0.5f ? 4.0f * powf(_talkIdleInterpTime, 3.0f) : 4.0f * powf((_talkIdleInterpTime - 1.0f), 3.0f) + 1.0f;
_animVars.set("idleOverlayAlpha", easeOutInValue);
_animVars.set("talkOverlayAlpha", easeOutInValue);
} else {
_animVars.set("idleOverlayAlpha", 1.0f);
_animVars.set("talkOverlayAlpha", 1.0f);
}
} else {
if (_talkIdleInterpTime < 1.0f) {
@ -2127,9 +2123,9 @@ void Rig::updateFromControllerParameters(const ControllerParameters& params, flo
}
float easeOutInValue = _talkIdleInterpTime < 0.5f ? 4.0f * powf(_talkIdleInterpTime, 3.0f) : 4.0f * powf((_talkIdleInterpTime - 1.0f), 3.0f) + 1.0f;
float talkAlpha = 1.0f - easeOutInValue;
_animVars.set("idleOverlayAlpha", talkAlpha);
_animVars.set("talkOverlayAlpha", talkAlpha);
} else {
_animVars.set("idleOverlayAlpha", 0.0f);
_animVars.set("talkOverlayAlpha", 0.0f);
}
}

View file

@ -88,8 +88,8 @@ public:
AnimPose secondaryControllerPoses[NumSecondaryControllerTypes]; // rig space
uint8_t secondaryControllerFlags[NumSecondaryControllerTypes];
bool isTalking;
bool reactionEnabledFlags[NUM_AVATAR_REACTIONS];
bool reactionTriggers[NUM_AVATAR_REACTIONS];
bool reactionEnabledFlags[NUM_AVATAR_BEGIN_END_REACTIONS];
bool reactionTriggers[NUM_AVATAR_TRIGGER_REACTIONS];
HFMJointShapeInfo hipsShapeInfo;
HFMJointShapeInfo spineShapeInfo;
HFMJointShapeInfo spine1ShapeInfo;

View file

@ -7,6 +7,11 @@ link_hifi_libraries(audio plugins)
include_hifi_library_headers(shared)
include_hifi_library_headers(networking)
if (ANDROID)
else ()
target_webrtc()
endif ()
# append audio includes to our list of includes to bubble
target_include_directories(${TARGET_NAME} PUBLIC "${HIFI_LIBRARY_DIR}/audio/src")

View file

@ -24,7 +24,7 @@
#endif
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#include <Mmsystem.h>
#include <mmdeviceapi.h>
@ -286,6 +286,7 @@ AudioClient::AudioClient() :
_shouldEchoLocally(false),
_shouldEchoToServer(false),
_isNoiseGateEnabled(true),
_isAECEnabled(true),
_reverb(false),
_reverbOptions(&_scriptReverbOptions),
_inputToNetworkResampler(NULL),
@ -302,6 +303,7 @@ AudioClient::AudioClient() :
_isHeadsetPluggedIn(false),
#endif
_orientationGetter(DEFAULT_ORIENTATION_GETTER) {
// avoid putting a lock in the device callback
assert(_localSamplesAvailable.is_lock_free());
@ -353,6 +355,10 @@ AudioClient::AudioClient() :
configureReverb();
#if defined(WEBRTC_ENABLED)
configureWebrtc();
#endif
auto nodeList = DependencyManager::get<NodeList>();
auto& packetReceiver = nodeList->getPacketReceiver();
packetReceiver.registerListener(PacketType::AudioStreamStats, &_stats, "processStreamStatsPacket");
@ -591,11 +597,17 @@ bool AudioClient::getNamedAudioDeviceForModeExists(QAudio::Mode mode, const QStr
// attempt to use the native sample rate and channel count
bool nativeFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
QAudioFormat& audioFormat) {
bool nativeFormatForAudioDevice(const QAudioDeviceInfo& audioDevice, QAudioFormat& audioFormat) {
audioFormat = audioDevice.preferredFormat();
// converting to/from this rate must produce an integral number of samples
if ((audioFormat.sampleRate() <= 0) ||
(audioFormat.sampleRate() * AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL % AudioConstants::SAMPLE_RATE != 0)) {
qCWarning(audioclient) << "The native sample rate [" << audioFormat.sampleRate() << "] is not supported.";
return false;
}
audioFormat.setCodec("audio/pcm");
audioFormat.setSampleSize(16);
audioFormat.setSampleType(QAudioFormat::SignedInt);
@ -603,12 +615,17 @@ bool nativeFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
if (!audioDevice.isFormatSupported(audioFormat)) {
qCWarning(audioclient) << "The native format is" << audioFormat << "but isFormatSupported() failed.";
return false;
}
// converting to/from this rate must produce an integral number of samples
if (audioFormat.sampleRate() * AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL % AudioConstants::SAMPLE_RATE != 0) {
qCWarning(audioclient) << "The native sample rate [" << audioFormat.sampleRate() << "] is not supported.";
return false;
// attempt the native sample rate, with channels forced to 2
audioFormat.setChannelCount(2);
if (!audioDevice.isFormatSupported(audioFormat)) {
// attempt the native sample rate, with channels forced to 1
audioFormat.setChannelCount(1);
if (!audioDevice.isFormatSupported(audioFormat)) {
return false;
}
}
}
return true;
}
@ -1084,6 +1101,131 @@ void AudioClient::setReverbOptions(const AudioEffectOptions* options) {
}
}
#if defined(WEBRTC_ENABLED)
static void deinterleaveToFloat(const int16_t* src, float* const* dst, int numFrames, int numChannels) {
for (int i = 0; i < numFrames; i++) {
for (int ch = 0; ch < numChannels; ch++) {
float f = *src++;
f *= (1/32768.0f); // scale
dst[ch][i] = f; // deinterleave
}
}
}
static void interleaveToInt16(const float* const* src, int16_t* dst, int numFrames, int numChannels) {
for (int i = 0; i < numFrames; i++) {
for (int ch = 0; ch < numChannels; ch++) {
float f = src[ch][i];
f *= 32768.0f; // scale
f += (f < 0.0f) ? -0.5f : 0.5f; // round
f = std::max(std::min(f, 32767.0f), -32768.0f); // saturate
*dst++ = (int16_t)f; // interleave
}
}
}
void AudioClient::configureWebrtc() {
_apm = webrtc::AudioProcessingBuilder().Create();
webrtc::AudioProcessing::Config config;
config.pre_amplifier.enabled = false;
config.high_pass_filter.enabled = false;
config.echo_canceller.enabled = true;
config.echo_canceller.mobile_mode = false;
config.echo_canceller.use_legacy_aec = false;
config.noise_suppression.enabled = false;
config.noise_suppression.level = webrtc::AudioProcessing::Config::NoiseSuppression::kModerate;
config.voice_detection.enabled = false;
config.gain_controller1.enabled = false;
config.gain_controller2.enabled = false;
config.gain_controller2.fixed_digital.gain_db = 0.0f;
config.gain_controller2.adaptive_digital.enabled = false;
config.residual_echo_detector.enabled = true;
config.level_estimation.enabled = false;
_apm->ApplyConfig(config);
}
// rebuffer into 10ms chunks
void AudioClient::processWebrtcFarEnd(const int16_t* samples, int numFrames, int numChannels, int sampleRate) {
const webrtc::StreamConfig streamConfig = webrtc::StreamConfig(sampleRate, numChannels);
const int numChunk = (int)streamConfig.num_frames();
if (sampleRate > WEBRTC_SAMPLE_RATE_MAX) {
qCWarning(audioclient) << "WebRTC does not support" << sampleRate << "output sample rate.";
return;
}
if (numChannels > WEBRTC_CHANNELS_MAX) {
qCWarning(audioclient) << "WebRTC does not support" << numChannels << "output channels.";
return;
}
while (numFrames > 0) {
// number of frames to fill
int numFill = std::min(numFrames, numChunk - _numFifoFarEnd);
// refill fifo
memcpy(&_fifoFarEnd[_numFifoFarEnd], samples, numFill * numChannels * sizeof(int16_t));
samples += numFill * numChannels;
numFrames -= numFill;
_numFifoFarEnd += numFill;
if (_numFifoFarEnd == numChunk) {
// convert audio format
float buffer[WEBRTC_CHANNELS_MAX][WEBRTC_FRAMES_MAX];
float* const buffers[WEBRTC_CHANNELS_MAX] = { buffer[0], buffer[1] };
deinterleaveToFloat(_fifoFarEnd, buffers, numChunk, numChannels);
// process one chunk
int error = _apm->ProcessReverseStream(buffers, streamConfig, streamConfig, buffers);
if (error != _apm->kNoError) {
qCWarning(audioclient) << "WebRTC ProcessReverseStream() returned ERROR:" << error;
}
_numFifoFarEnd = 0;
}
}
}
void AudioClient::processWebrtcNearEnd(int16_t* samples, int numFrames, int numChannels, int sampleRate) {
const webrtc::StreamConfig streamConfig = webrtc::StreamConfig(sampleRate, numChannels);
const int numChunk = (int)streamConfig.num_frames();
if (sampleRate > WEBRTC_SAMPLE_RATE_MAX) {
qCWarning(audioclient) << "WebRTC does not support" << sampleRate << "input sample rate.";
return;
}
if (numChannels > WEBRTC_CHANNELS_MAX) {
qCWarning(audioclient) << "WebRTC does not support" << numChannels << "input channels.";
return;
}
if (numFrames != numChunk) {
qCWarning(audioclient) << "WebRTC requires exactly 10ms of input.";
return;
}
// convert audio format
float buffer[WEBRTC_CHANNELS_MAX][WEBRTC_FRAMES_MAX];
float* const buffers[WEBRTC_CHANNELS_MAX] = { buffer[0], buffer[1] };
deinterleaveToFloat(samples, buffers, numFrames, numChannels);
// process one chunk
int error = _apm->ProcessStream(buffers, streamConfig, streamConfig, buffers);
if (error != _apm->kNoError) {
qCWarning(audioclient) << "WebRTC ProcessStream() returned ERROR:" << error;
} else {
// modify samples in-place
interleaveToInt16(buffers, samples, numFrames, numChannels);
}
}
#endif // WEBRTC_ENABLED
void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
// If there is server echo, reverb will be applied to the recieved audio stream so no need to have it here.
bool hasReverb = _reverb || _receivedAudioStream.hasReverb();
@ -1262,6 +1404,13 @@ void AudioClient::handleMicAudioInput() {
_inputRingBuffer.readSamples(inputAudioSamples.get(), inputSamplesRequired);
#if defined(WEBRTC_ENABLED)
if (_isAECEnabled) {
processWebrtcNearEnd(inputAudioSamples.get(), inputSamplesRequired / _inputFormat.channelCount(),
_inputFormat.channelCount(), _inputFormat.sampleRate());
}
#endif
// detect loudness and clipping on the raw input
bool isClipping = false;
float loudness = computeLoudness(inputAudioSamples.get(), inputSamplesRequired, _inputFormat.channelCount(), isClipping);
@ -1574,6 +1723,15 @@ void AudioClient::setWarnWhenMuted(bool enable, bool emitSignal) {
}
}
void AudioClient::setAcousticEchoCancellation(bool enable, bool emitSignal) {
if (_isAECEnabled != enable) {
_isAECEnabled = enable;
if (emitSignal) {
emit acousticEchoCancellationChanged(_isAECEnabled);
}
}
}
bool AudioClient::setIsStereoInput(bool isStereoInput) {
bool stereoInputChanged = false;
if (isStereoInput != _isStereoInput && _inputDeviceInfo.supportedChannelCounts().contains(2)) {
@ -2107,15 +2265,16 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
return maxSize;
}
// samples requested from OUTPUT_CHANNEL_COUNT
// max samples requested from OUTPUT_CHANNEL_COUNT
int deviceChannelCount = _audio->_outputFormat.channelCount();
int samplesRequested = (int)(maxSize / AudioConstants::SAMPLE_SIZE) * OUTPUT_CHANNEL_COUNT / deviceChannelCount;
int maxSamplesRequested = (int)(maxSize / AudioConstants::SAMPLE_SIZE) * OUTPUT_CHANNEL_COUNT / deviceChannelCount;
// restrict samplesRequested to the size of our mix/scratch buffers
samplesRequested = std::min(samplesRequested, _audio->_outputPeriod);
maxSamplesRequested = std::min(maxSamplesRequested, _audio->_outputPeriod);
int16_t* scratchBuffer = _audio->_outputScratchBuffer;
float* mixBuffer = _audio->_outputMixBuffer;
int samplesRequested = maxSamplesRequested;
int networkSamplesPopped;
if ((networkSamplesPopped = _receivedAudioStream.popSamples(samplesRequested, false)) > 0) {
qCDebug(audiostream, "Read %d samples from buffer (%d available, %d requested)", networkSamplesPopped, _receivedAudioStream.getSamplesAvailable(), samplesRequested);
@ -2160,45 +2319,45 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
});
int samplesPopped = std::max(networkSamplesPopped, injectorSamplesPopped);
int framesPopped = samplesPopped / AudioConstants::STEREO;
int bytesWritten;
if (samplesPopped > 0) {
// apply output gain
float newGain = _audio->_outputGain.load(std::memory_order_acquire);
float oldGain = _audio->_lastOutputGain;
_audio->_lastOutputGain = newGain;
applyGainSmoothing<OUTPUT_CHANNEL_COUNT>(mixBuffer, framesPopped, oldGain, newGain);
if (deviceChannelCount == OUTPUT_CHANNEL_COUNT) {
// limit the audio
_audio->_audioLimiter.render(mixBuffer, (int16_t*)data, framesPopped);
} else {
_audio->_audioLimiter.render(mixBuffer, scratchBuffer, framesPopped);
// upmix or downmix to deviceChannelCount
if (deviceChannelCount > OUTPUT_CHANNEL_COUNT) {
int extraChannels = deviceChannelCount - OUTPUT_CHANNEL_COUNT;
channelUpmix(scratchBuffer, (int16_t*)data, samplesPopped, extraChannels);
} else {
channelDownmix(scratchBuffer, (int16_t*)data, samplesPopped);
}
}
bytesWritten = framesPopped * AudioConstants::SAMPLE_SIZE * deviceChannelCount;
assert(bytesWritten <= maxSize);
} else {
// nothing on network, don't grab anything from injectors, and just return 0s
memset(data, 0, maxSize);
bytesWritten = maxSize;
if (samplesPopped == 0) {
// nothing on network, don't grab anything from injectors, and fill with silence
samplesPopped = maxSamplesRequested;
memset(mixBuffer, 0, samplesPopped * sizeof(float));
}
int framesPopped = samplesPopped / OUTPUT_CHANNEL_COUNT;
// apply output gain
float newGain = _audio->_outputGain.load(std::memory_order_acquire);
float oldGain = _audio->_lastOutputGain;
_audio->_lastOutputGain = newGain;
applyGainSmoothing<OUTPUT_CHANNEL_COUNT>(mixBuffer, framesPopped, oldGain, newGain);
// limit the audio
_audio->_audioLimiter.render(mixBuffer, scratchBuffer, framesPopped);
#if defined(WEBRTC_ENABLED)
if (_audio->_isAECEnabled) {
_audio->processWebrtcFarEnd(scratchBuffer, framesPopped, OUTPUT_CHANNEL_COUNT, _audio->_outputFormat.sampleRate());
}
#endif
// if required, upmix or downmix to deviceChannelCount
if (deviceChannelCount == OUTPUT_CHANNEL_COUNT) {
memcpy(data, scratchBuffer, samplesPopped * AudioConstants::SAMPLE_SIZE);
} else if (deviceChannelCount > OUTPUT_CHANNEL_COUNT) {
int extraChannels = deviceChannelCount - OUTPUT_CHANNEL_COUNT;
channelUpmix(scratchBuffer, (int16_t*)data, samplesPopped, extraChannels);
} else {
channelDownmix(scratchBuffer, (int16_t*)data, samplesPopped);
}
int bytesWritten = framesPopped * AudioConstants::SAMPLE_SIZE * deviceChannelCount;
assert(bytesWritten <= maxSize);
// send output buffer for recording
if (_audio->_isRecording) {
Lock lock(_recordMutex);
_audio->_audioFileWav.addRawAudioChunk(reinterpret_cast<char*>(scratchBuffer), bytesWritten);
_audio->_audioFileWav.addRawAudioChunk(data, bytesWritten);
}
int bytesAudioOutputUnplayed = _audio->_audioOutput->bufferSize() - _audio->_audioOutput->bytesFree();

View file

@ -29,6 +29,7 @@
#include <AbstractAudioInterface.h>
#include <AudioEffectOptions.h>
#include <AudioStreamStats.h>
#include <shared/WebRTC.h>
#include <DependencyManager.h>
#include <HifiSockAddr.h>
@ -215,6 +216,9 @@ public slots:
void setWarnWhenMuted(bool isNoiseGateEnabled, bool emitSignal = true);
bool isWarnWhenMutedEnabled() const { return _warnWhenMuted; }
void setAcousticEchoCancellation(bool isAECEnabled, bool emitSignal = true);
bool isAcousticEchoCancellationEnabled() const { return _isAECEnabled; }
virtual bool getLocalEcho() override { return _shouldEchoLocally; }
virtual void setLocalEcho(bool localEcho) override { _shouldEchoLocally = localEcho; }
virtual void toggleLocalEcho() override { _shouldEchoLocally = !_shouldEchoLocally; }
@ -256,6 +260,7 @@ signals:
void muteToggled(bool muted);
void noiseReductionChanged(bool noiseReductionEnabled);
void warnWhenMutedChanged(bool warnWhenMutedEnabled);
void acousticEchoCancellationChanged(bool acousticEchoCancellationEnabled);
void mutedByMixer();
void inputReceived(const QByteArray& inputSamples);
void inputLoudnessChanged(float loudness, bool isClipping);
@ -377,6 +382,7 @@ private:
bool _shouldEchoToServer;
bool _isNoiseGateEnabled;
bool _warnWhenMuted;
bool _isAECEnabled;
bool _reverb;
AudioEffectOptions _scriptReverbOptions;
@ -414,9 +420,23 @@ private:
// Adds Reverb
void configureReverb();
void updateReverbOptions();
void handleLocalEchoAndReverb(QByteArray& inputByteArray);
#if defined(WEBRTC_ENABLED)
static const int WEBRTC_SAMPLE_RATE_MAX = 96000;
static const int WEBRTC_CHANNELS_MAX = 2;
static const int WEBRTC_FRAMES_MAX = webrtc::AudioProcessing::kChunkSizeMs * WEBRTC_SAMPLE_RATE_MAX / 1000;
webrtc::AudioProcessing* _apm { nullptr };
int16_t _fifoFarEnd[WEBRTC_CHANNELS_MAX * WEBRTC_FRAMES_MAX] {};
int _numFifoFarEnd = 0; // numFrames saved in fifo
void configureWebrtc();
void processWebrtcFarEnd(const int16_t* samples, int numFrames, int numChannels, int sampleRate);
void processWebrtcNearEnd(int16_t* samples, int numFrames, int numChannels, int sampleRate);
#endif
bool switchInputToAudioDevice(const QAudioDeviceInfo inputDeviceInfo, bool isShutdownRequest = false);
bool switchOutputToAudioDevice(const QAudioDeviceInfo outputDeviceInfo, bool isShutdownRequest = false);

View file

@ -598,26 +598,6 @@ void Avatar::measureMotionDerivatives(float deltaTime) {
}
}
enum TextRendererType {
CHAT,
DISPLAYNAME
};
static TextRenderer3D* textRenderer(TextRendererType type) {
static TextRenderer3D* chatRenderer = TextRenderer3D::getInstance(SANS_FONT_FAMILY, -1,
false, SHADOW_EFFECT);
static TextRenderer3D* displayNameRenderer = TextRenderer3D::getInstance(SANS_FONT_FAMILY);
switch(type) {
case CHAT:
return chatRenderer;
case DISPLAYNAME:
return displayNameRenderer;
}
return displayNameRenderer;
}
void Avatar::metaBlendshapeOperator(render::ItemID renderItemID, int blendshapeNumber, const QVector<BlendshapeOffset>& blendshapeOffsets,
const QVector<int>& blendedMeshSizes, const render::ItemIDs& subItemIDs) {
render::Transaction transaction;
@ -1050,7 +1030,6 @@ void Avatar::renderDisplayName(gpu::Batch& batch, const ViewFrustum& view, const
|| (glm::dot(view.getDirection(), getDisplayNamePosition() - view.getPosition()) <= CLIP_DISTANCE)) {
return;
}
auto renderer = textRenderer(DISPLAYNAME);
// optionally render timing stats for this avatar with the display name
QString renderedDisplayName = _displayName;
@ -1065,7 +1044,8 @@ void Avatar::renderDisplayName(gpu::Batch& batch, const ViewFrustum& view, const
}
// Compute display name extent/position offset
const glm::vec2 extent = renderer->computeExtent(renderedDisplayName);
static TextRenderer3D* displayNameRenderer = TextRenderer3D::getInstance(ROBOTO_FONT_FAMILY);
const glm::vec2 extent = displayNameRenderer->computeExtent(renderedDisplayName);
if (!glm::any(glm::isCompNull(extent, EPSILON))) {
const QRect nameDynamicRect = QRect(0, 0, (int)extent.x, (int)extent.y);
const int text_x = -nameDynamicRect.width() / 2;
@ -1104,11 +1084,11 @@ void Avatar::renderDisplayName(gpu::Batch& batch, const ViewFrustum& view, const
QByteArray nameUTF8 = renderedDisplayName.toLocal8Bit();
// Render text slightly in front to avoid z-fighting
textTransform.postTranslate(glm::vec3(0.0f, 0.0f, SLIGHTLY_IN_FRONT * renderer->getFontSize()));
textTransform.postTranslate(glm::vec3(0.0f, 0.0f, SLIGHTLY_IN_FRONT * displayNameRenderer->getFontSize()));
batch.setModelTransform(textTransform);
{
PROFILE_RANGE_BATCH(batch, __FUNCTION__":renderText");
renderer->draw(batch, text_x, -text_y, nameUTF8.data(), textColor, glm::vec2(-1.0f), true, forward);
displayNameRenderer->draw(batch, text_x, -text_y, glm::vec2(-1.0f), nameUTF8.data(), textColor, true, forward);
}
}
}

View file

@ -2860,7 +2860,8 @@ glm::vec3 AvatarData::getAbsoluteJointTranslationInObjectFrame(int index) const
/**jsdoc
* Information on an attachment worn by the avatar.
* @typedef {object} AttachmentData
* @property {string} modelUrl - The URL of the model file. Models can be FBX or OBJ format.
* @property {string} modelUrl - The URL of the glTF, FBX, or OBJ model file. glTF models may be in JSON or binary format
* (".gltf" or ".glb" URLs respectively).
* @property {string} jointName - The name of the joint that the attachment is parented to.
* @property {Vec3} translation - The offset from the joint that the attachment is positioned at.
* @property {Vec3} rotation - The rotation applied to the model relative to the joint orientation.

View file

@ -117,8 +117,7 @@ const int COLLIDE_WITH_OTHER_AVATARS = 11; // 12th bit
const int HAS_HERO_PRIORITY = 12; // 13th bit (be scared)
/**jsdoc
* <p>The pointing state of the hands is specified by the following values:
</p>
* <p>The pointing state of the hands is specified by the following values:</p>
* <table>
* <thead>
* <tr><th>Value</th><th>Description</th>
@ -1268,12 +1267,11 @@ public:
/**jsdoc
* Attaches a model to your avatar. For example, you can give your avatar a hat to wear, a guitar to hold, or a surfboard to
* stand on.
* <p>Note: Attached models are models only; they are not entities and can not be manipulated using the {@link Entities} API.
* Nor can you use this function to attach an entity (such as a sphere or a box) to your avatar.</p>
* @function Avatar.attach
* @param {string} modelURL - The URL of the model to attach. Models can be .FBX or .OBJ format.
* @param {string} [jointName=""] - The name of the avatar joint (see {@link MyAvatar.getJointNames} or {@link Avatar.getJointNames}) to attach the model
* to.
* @param {string} modelURL - The URL of the glTF, FBX, or OBJ model to attach. glTF models may be in JSON or binary format
* (".gltf" or ".glb" URLs respectively).
* @param {string} [jointName=""] - The name of the avatar joint (see {@link MyAvatar.getJointNames} or
* {@link Avatar.getJointNames}) to attach the model to.
* @param {Vec3} [translation=Vec3.ZERO] - The offset to apply to the model relative to the joint position.
* @param {Quat} [rotation=Quat.IDENTITY] - The rotation to apply to the model relative to the joint orientation.
* @param {number} [scale=1.0] - The scale to apply to the model.

View file

@ -483,3 +483,26 @@ glm::vec4 EntityRenderer::calculatePulseColor(const glm::vec4& color, const Puls
return result;
}
glm::vec3 EntityRenderer::calculatePulseColor(const glm::vec3& color, const PulsePropertyGroup& pulseProperties, quint64 start) {
if (pulseProperties.getPeriod() == 0.0f || (pulseProperties.getColorMode() == PulseMode::NONE && pulseProperties.getAlphaMode() == PulseMode::NONE)) {
return color;
}
float t = ((float)(usecTimestampNow() - start)) / ((float)USECS_PER_SECOND);
float pulse = 0.5f * (cosf(t * (2.0f * (float)M_PI) / pulseProperties.getPeriod()) + 1.0f) * (pulseProperties.getMax() - pulseProperties.getMin()) + pulseProperties.getMin();
float outPulse = (1.0f - pulse);
glm::vec3 result = color;
if (pulseProperties.getColorMode() == PulseMode::IN_PHASE) {
result.r *= pulse;
result.g *= pulse;
result.b *= pulse;
} else if (pulseProperties.getColorMode() == PulseMode::OUT_PHASE) {
result.r *= outPulse;
result.g *= outPulse;
result.b *= outPulse;
}
return result;
}

View file

@ -61,6 +61,7 @@ public:
virtual scriptable::ScriptableModelBase getScriptableModel() override { return scriptable::ScriptableModelBase(); }
static glm::vec4 calculatePulseColor(const glm::vec4& color, const PulsePropertyGroup& pulseProperties, quint64 start);
static glm::vec3 calculatePulseColor(const glm::vec3& color, const PulsePropertyGroup& pulseProperties, quint64 start);
virtual uint32_t metaFetchMetaSubItems(ItemIDs& subItems) const override;
virtual Item::Bound getBound() override;

View file

@ -30,7 +30,7 @@ const float LINE_SCALE_RATIO = 1.2f;
TextEntityRenderer::TextEntityRenderer(const EntityItemPointer& entity) :
Parent(entity),
_textRenderer(TextRenderer3D::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE / 2.0f)) {
_textRenderer(TextRenderer3D::getInstance(ROBOTO_FONT_FAMILY)) {
auto geometryCache = DependencyManager::get<GeometryCache>();
if (geometryCache) {
_geometryID = geometryCache->allocateID();
@ -96,7 +96,6 @@ bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
if (_text != entity->getText()) {
return true;
}
if (_lineHeight != entity->getLineHeight()) {
return true;
}
@ -104,15 +103,12 @@ bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
if (_textColor != toGlm(entity->getTextColor())) {
return true;
}
if (_textAlpha != entity->getTextAlpha()) {
return true;
}
if (_backgroundColor != toGlm(entity->getBackgroundColor())) {
return true;
}
if (_backgroundAlpha != entity->getBackgroundAlpha()) {
return true;
}
@ -128,15 +124,12 @@ bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
if (_leftMargin != entity->getLeftMargin()) {
return true;
}
if (_rightMargin != entity->getRightMargin()) {
return true;
}
if (_topMargin != entity->getTopMargin()) {
return true;
}
if (_bottomMargin != entity->getBottomMargin()) {
return true;
}
@ -145,6 +138,20 @@ bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPoint
return true;
}
if (_font != entity->getFont()) {
return true;
}
if (_effect != entity->getTextEffect()) {
return true;
}
if (_effectColor != toGlm(entity->getTextEffectColor())) {
return true;
}
if (_effectThickness != entity->getTextEffectThickness()) {
return true;
}
if (_pulseProperties != entity->getPulseProperties()) {
return true;
}
@ -179,6 +186,10 @@ void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointe
_topMargin = entity->getTopMargin();
_bottomMargin = entity->getBottomMargin();
_unlit = entity->getUnlit();
_font = entity->getFont();
_effect = entity->getTextEffect();
_effectColor = toGlm(entity->getTextEffectColor());
_effectThickness = entity->getTextEffectThickness();
updateTextRenderItem();
});
}
@ -282,7 +293,22 @@ ItemKey entities::TextPayload::getKey() const {
auto renderable = entityTreeRenderer->renderableForEntityId(_entityID);
if (renderable) {
auto textRenderable = std::static_pointer_cast<TextEntityRenderer>(renderable);
return ItemKey::Builder(textRenderable->getKey()).withoutMetaCullGroup().withSubMetaCulled();
// Similar to RenderableEntityItem::getKey()
ItemKey::Builder builder = ItemKey::Builder().withTypeShape().withTypeMeta().withTagBits(textRenderable->getTagMask()).withLayer(textRenderable->getHifiRenderLayer());
builder.withSubMetaCulled();
if (textRenderable->isTextTransparent()) {
builder.withTransparent();
} else if (textRenderable->_canCastShadow) {
builder.withShadowCaster();
}
if (!textRenderable->_visible) {
builder.withInvisible();
}
return builder;
}
}
return ItemKey::Builder::opaqueShape();
@ -342,27 +368,40 @@ void entities::TextPayload::render(RenderArgs* args) {
}
auto textRenderable = std::static_pointer_cast<TextEntityRenderer>(renderable);
glm::vec4 textColor;
Transform modelTransform;
BillboardMode billboardMode;
float lineHeight, leftMargin, rightMargin, topMargin, bottomMargin;
QString text;
glm::vec3 dimensions;
BillboardMode billboardMode;
QString text;
glm::vec4 textColor;
QString font;
TextEffect effect;
glm::vec3 effectColor;
float effectThickness;
float lineHeight, leftMargin, rightMargin, topMargin, bottomMargin;
bool forward;
textRenderable->withReadLock([&] {
modelTransform = textRenderable->_renderTransform;
dimensions = textRenderable->_dimensions;
billboardMode = textRenderable->_billboardMode;
text = textRenderable->_text;
font = textRenderable->_font;
effect = textRenderable->_effect;
effectThickness = textRenderable->_effectThickness;
lineHeight = textRenderable->_lineHeight;
leftMargin = textRenderable->_leftMargin;
rightMargin = textRenderable->_rightMargin;
topMargin = textRenderable->_topMargin;
bottomMargin = textRenderable->_bottomMargin;
text = textRenderable->_text;
dimensions = textRenderable->_dimensions;
float fadeRatio = textRenderable->_isFading ? Interpolate::calculateFadeRatio(textRenderable->_fadeStartTime) : 1.0f;
textColor = glm::vec4(textRenderable->_textColor, fadeRatio * textRenderable->_textAlpha);
textColor = EntityRenderer::calculatePulseColor(textColor, textRenderable->_pulseProperties, textRenderable->_created);
effectColor = EntityRenderer::calculatePulseColor(textRenderable->_effectColor, textRenderable->_pulseProperties, textRenderable->_created);
forward = textRenderable->_renderLayer != RenderLayer::WORLD || args->_renderMethod == render::Args::FORWARD;
});
@ -378,7 +417,9 @@ void entities::TextPayload::render(RenderArgs* args) {
batch.setModelTransform(modelTransform);
glm::vec2 bounds = glm::vec2(dimensions.x - (leftMargin + rightMargin), dimensions.y - (topMargin + bottomMargin));
textRenderer->draw(batch, leftMargin / scale, -topMargin / scale, text, textColor, bounds / scale, textRenderable->_unlit, forward);
textRenderer->draw(batch, leftMargin / scale, -topMargin / scale, bounds / scale, scale,
text, font, textColor, effectColor, effectThickness, effect,
textRenderable->_unlit, forward);
}
namespace render {

View file

@ -67,6 +67,11 @@ private:
BillboardMode _billboardMode;
glm::vec3 _dimensions;
QString _font { "" };
TextEffect _effect { TextEffect::NO_EFFECT };
glm::vec3 _effectColor { 0 };
float _effectThickness { 0.0f };
int _geometryID { 0 };
std::shared_ptr<TextPayload> _textPayload;

View file

@ -50,8 +50,10 @@ bool operator!=(const AnimationPropertyGroup& a, const AnimationPropertyGroup& b
/**jsdoc
* An animation is configured by the following properties:
* @typedef {object} Entities.AnimationProperties
* @property {string} url="" - The URL of the FBX file that has the animation.
* @property {boolean} allowTranslation=true - <code>true</code> to enable translations contained in the animation to be
* @property {string} url="" - The URL of the glTF or FBX file that has the animation. glTF files may be in JSON or binary
* format (".gltf" or ".glb" URLs respectively).
* <p><strong>Warning:</strong> glTF animations currently do not always animate correctly.</p>
* @property {boolean} allowTranslation=true - <code>true</code> to enable translations contained in the animation to be
* played, <code>false</code> to disable translations.
* @property {number} fps=30 - The speed in frames/s that the animation is played at.
* @property {number} firstFrame=0 - The first frame to play in the animation.

View file

@ -299,6 +299,24 @@ void EntityItemProperties::setAvatarPriorityFromString(const QString& mode) {
}
}
inline void addTextEffect(QHash<QString, TextEffect>& lookup, TextEffect effect) { lookup[TextEffectHelpers::getNameForTextEffect(effect)] = effect; }
const QHash<QString, TextEffect> stringToTextEffectLookup = [] {
QHash<QString, TextEffect> toReturn;
addTextEffect(toReturn, TextEffect::NO_EFFECT);
addTextEffect(toReturn, TextEffect::OUTLINE_EFFECT);
addTextEffect(toReturn, TextEffect::OUTLINE_WITH_FILL_EFFECT);
addTextEffect(toReturn, TextEffect::SHADOW_EFFECT);
return toReturn;
}();
QString EntityItemProperties::getTextEffectAsString() const { return TextEffectHelpers::getNameForTextEffect(_textEffect); }
void EntityItemProperties::setTextEffectFromString(const QString& effect) {
auto textEffectItr = stringToTextEffectLookup.find(effect.toLower());
if (textEffectItr != stringToTextEffectLookup.end()) {
_textEffect = textEffectItr.value();
_textEffectChanged = true;
}
}
QString getCollisionGroupAsString(uint16_t group) {
switch (group) {
case USER_COLLISION_GROUP_DYNAMIC:
@ -528,6 +546,10 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_TOP_MARGIN, topMargin);
CHECK_PROPERTY_CHANGE(PROP_BOTTOM_MARGIN, bottomMargin);
CHECK_PROPERTY_CHANGE(PROP_UNLIT, unlit);
CHECK_PROPERTY_CHANGE(PROP_FONT, font);
CHECK_PROPERTY_CHANGE(PROP_TEXT_EFFECT, textEffect);
CHECK_PROPERTY_CHANGE(PROP_TEXT_EFFECT_COLOR, textEffectColor);
CHECK_PROPERTY_CHANGE(PROP_TEXT_EFFECT_THICKNESS, textEffectThickness);
// Zone
changedProperties += _keyLight.getChangedProperties();
@ -958,8 +980,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
* value is specified then the model is automatically sized to its
* <code>{@link Entities.EntityProperties|naturalDimensions}</code>.
* @property {string} modelURL="" - The URL of the glTF, FBX, or OBJ model. glTF models may be in JSON or binary format
* (".gltf" or ".glb" URLs respectively). Baked FBX models' URLs end in ".baked.fbx". Model files may also be compressed in GZ
* format, in which case the URL ends in ".gz".
* (".gltf" or ".glb" URLs respectively). Baked models' URLs have ".baked" before the file type. Model files may also be
* compressed in GZ format, in which case the URL ends in ".gz".
* @property {Vec3} modelScale - The scale factor applied to the model's dimensions.
* <p class="important">Deprecated: This property is deprecated and will be removed.</p>
* @property {string} textures="" - A JSON string of texture name, URL pairs used when rendering the model in place of the
@ -1285,8 +1307,13 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
* @property {number} rightMargin=0.0 - The right margin, in meters.
* @property {number} topMargin=0.0 - The top margin, in meters.
* @property {number} bottomMargin=0.0 - The bottom margin, in meters.
* @property {boolean} unlit=false - <code>true</code> if the entity should be unaffected by lighting. Otherwise, the text
* is lit by the keylight and local lights.
* @property {boolean} unlit=false - <code>true</code> if the entity is unaffected by lighting, <code>false</code> if it is lit
* by the key light and local lights.
* @property {string} font="" - The font to render the text with. It can be one of the following: <code>"Courier"</code,
* <code>"Inconsolata"</code>, <code>"Roboto"</code>, <code>"Timeless"</code>, or a path to a .sdff file.
* @property {Entities.TextEffect} textEffect="none" - The effect that is applied to the text.
* @property {Color} textEffectColor=255,255,255 - The color of the effect.
* @property {number} textEffectThickness=0.2 - The magnitude of the text effect, range <code>0.0</code> &ndash; <code>0.5</code>.
* @property {BillboardMode} billboardMode="none" - Whether the entity is billboarded to face the camera.
* @property {boolean} faceCamera - <code>true</code> if <code>billboardMode</code> is <code>"yaw"</code>, <code>false</code>
* if it isn't. Setting this property to <code>false</code> sets the <code>billboardMode</code> to <code>"none"</code>.
@ -1727,6 +1754,10 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_TOP_MARGIN, topMargin);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_BOTTOM_MARGIN, bottomMargin);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_UNLIT, unlit);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_FONT, font);
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_TEXT_EFFECT, textEffect, getTextEffectAsString());
COPY_PROPERTY_TO_QSCRIPTVALUE_TYPED(PROP_TEXT_EFFECT_COLOR, textEffectColor, u8vec3Color);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_TEXT_EFFECT_THICKNESS, textEffectThickness);
}
// Zones only
@ -2103,6 +2134,10 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
COPY_PROPERTY_FROM_QSCRIPTVALUE(topMargin, float, setTopMargin);
COPY_PROPERTY_FROM_QSCRIPTVALUE(bottomMargin, float, setBottomMargin);
COPY_PROPERTY_FROM_QSCRIPTVALUE(unlit, bool, setUnlit);
COPY_PROPERTY_FROM_QSCRIPTVALUE(font, QString, setFont);
COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(textEffect, TextEffect);
COPY_PROPERTY_FROM_QSCRIPTVALUE(textEffectColor, u8vec3Color, setTextEffectColor);
COPY_PROPERTY_FROM_QSCRIPTVALUE(textEffectThickness, float, setTextEffectThickness);
// Zone
_keyLight.copyFromScriptValue(object, _defaultSettings);
@ -2387,6 +2422,10 @@ void EntityItemProperties::merge(const EntityItemProperties& other) {
COPY_PROPERTY_IF_CHANGED(topMargin);
COPY_PROPERTY_IF_CHANGED(bottomMargin);
COPY_PROPERTY_IF_CHANGED(unlit);
COPY_PROPERTY_IF_CHANGED(font);
COPY_PROPERTY_IF_CHANGED(textEffect);
COPY_PROPERTY_IF_CHANGED(textEffectColor);
COPY_PROPERTY_IF_CHANGED(textEffectThickness);
// Zone
_keyLight.merge(other._keyLight);
@ -2746,6 +2785,10 @@ bool EntityItemProperties::getPropertyInfo(const QString& propertyName, EntityPr
ADD_PROPERTY_TO_MAP(PROP_TOP_MARGIN, TopMargin, topMargin, float);
ADD_PROPERTY_TO_MAP(PROP_BOTTOM_MARGIN, BottomMargin, bottomMargin, float);
ADD_PROPERTY_TO_MAP(PROP_UNLIT, Unlit, unlit, bool);
ADD_PROPERTY_TO_MAP(PROP_FONT, Font, font, QString);
ADD_PROPERTY_TO_MAP(PROP_TEXT_EFFECT, TextEffect, textEffect, TextEffect);
ADD_PROPERTY_TO_MAP(PROP_TEXT_EFFECT_COLOR, TextEffectColor, textEffectColor, u8vec3Color);
ADD_PROPERTY_TO_MAP_WITH_RANGE(PROP_TEXT_EFFECT_THICKNESS, TextEffectThickness, textEffectThickness, float, 0.0, 0.5);
// Zone
{ // Keylight
@ -3178,6 +3221,10 @@ OctreeElement::AppendState EntityItemProperties::encodeEntityEditPacket(PacketTy
APPEND_ENTITY_PROPERTY(PROP_TOP_MARGIN, properties.getTopMargin());
APPEND_ENTITY_PROPERTY(PROP_BOTTOM_MARGIN, properties.getBottomMargin());
APPEND_ENTITY_PROPERTY(PROP_UNLIT, properties.getUnlit());
APPEND_ENTITY_PROPERTY(PROP_FONT, properties.getFont());
APPEND_ENTITY_PROPERTY(PROP_TEXT_EFFECT, (uint32_t)properties.getTextEffect());
APPEND_ENTITY_PROPERTY(PROP_TEXT_EFFECT_COLOR, properties.getTextEffectColor());
APPEND_ENTITY_PROPERTY(PROP_TEXT_EFFECT_THICKNESS, properties.getTextEffectThickness());
}
if (properties.getType() == EntityTypes::Zone) {
@ -3657,6 +3704,10 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_TOP_MARGIN, float, setTopMargin);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_BOTTOM_MARGIN, float, setBottomMargin);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_UNLIT, bool, setUnlit);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_FONT, QString, setFont);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_TEXT_EFFECT, TextEffect, setTextEffect);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_TEXT_EFFECT_COLOR, u8vec3Color, setTextEffectColor);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_TEXT_EFFECT_THICKNESS, float, setTextEffectThickness);
}
if (properties.getType() == EntityTypes::Zone) {
@ -4050,6 +4101,10 @@ void EntityItemProperties::markAllChanged() {
_topMarginChanged = true;
_bottomMarginChanged = true;
_unlitChanged = true;
_fontChanged = true;
_textEffectChanged = true;
_textEffectColorChanged = true;
_textEffectThicknessChanged = true;
// Zone
_keyLight.markAllChanged();
@ -4642,6 +4697,18 @@ QList<QString> EntityItemProperties::listChangedProperties() {
if (unlitChanged()) {
out += "unlit";
}
if (fontChanged()) {
out += "font";
}
if (textEffectChanged()) {
out += "textEffect";
}
if (textEffectColorChanged()) {
out += "textEffectColor";
}
if (textEffectThicknessChanged()) {
out += "textEffectThickness";
}
// Zone
getKeyLight().listChangedProperties(out);

View file

@ -32,6 +32,7 @@
#include <OctreeConstants.h>
#include <ShapeInfo.h>
#include <ColorUtils.h>
#include "FontFamilies.h"
#include "EntityItemID.h"
#include "EntityItemPropertiesDefaults.h"
@ -64,6 +65,7 @@
#include "PrimitiveMode.h"
#include "WebInputMode.h"
#include "GizmoType.h"
#include "TextEffect.h"
const quint64 UNKNOWN_CREATED_TIME = 0;
@ -315,6 +317,10 @@ public:
DEFINE_PROPERTY_REF(PROP_TOP_MARGIN, TopMargin, topMargin, float, TextEntityItem::DEFAULT_MARGIN);
DEFINE_PROPERTY_REF(PROP_BOTTOM_MARGIN, BottomMargin, bottomMargin, float, TextEntityItem::DEFAULT_MARGIN);
DEFINE_PROPERTY_REF(PROP_UNLIT, Unlit, unlit, bool, false);
DEFINE_PROPERTY_REF(PROP_FONT, Font, font, QString, ROBOTO_FONT_FAMILY);
DEFINE_PROPERTY_REF_ENUM(PROP_TEXT_EFFECT, TextEffect, textEffect, TextEffect, TextEffect::NO_EFFECT);
DEFINE_PROPERTY_REF(PROP_TEXT_EFFECT_COLOR, TextEffectColor, textEffectColor, u8vec3Color, TextEntityItem::DEFAULT_TEXT_COLOR);
DEFINE_PROPERTY(PROP_TEXT_EFFECT_THICKNESS, TextEffectThickness, textEffectThickness, float, TextEntityItem::DEFAULT_TEXT_EFFECT_THICKNESS);
// Zone
DEFINE_PROPERTY_GROUP(KeyLight, keyLight, KeyLightPropertyGroup);

View file

@ -244,6 +244,10 @@ enum EntityPropertyList {
PROP_TOP_MARGIN = PROP_DERIVED_8,
PROP_BOTTOM_MARGIN = PROP_DERIVED_9,
PROP_UNLIT = PROP_DERIVED_10,
PROP_FONT = PROP_DERIVED_11,
PROP_TEXT_EFFECT = PROP_DERIVED_12,
PROP_TEXT_EFFECT_COLOR = PROP_DERIVED_13,
PROP_TEXT_EFFECT_THICKNESS = PROP_DERIVED_14,
// Zone
// Keylight

View file

@ -78,7 +78,7 @@ public:
bool accurate { true };
QUuid entityID;
float distance { 0.0f };
BoxFace face;
BoxFace face { UNKNOWN_FACE };
glm::vec3 intersection;
glm::vec3 surfaceNormal;
QVariantMap extraInfo;
@ -94,7 +94,7 @@ public:
QUuid entityID;
float distance { 0.0f };
float parabolicDistance { 0.0f };
BoxFace face;
BoxFace face { UNKNOWN_FACE };
glm::vec3 intersection;
glm::vec3 surfaceNormal;
QVariantMap extraInfo;

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