re-enabled EntityItem::simulateKinematicMotion for things with parents

This commit is contained in:
Seth Alves 2016-04-09 09:06:18 -07:00
parent 3890a71433
commit 2aa3e5d418

View file

@ -888,9 +888,6 @@ void EntityItem::simulateKinematicMotion(float timeElapsed, bool setFlags) {
if (hasActions()) {
return;
}
if (!_parentID.isNull()) {
return;
}
if (hasLocalAngularVelocity()) {
glm::vec3 localAngularVelocity = getLocalAngularVelocity();