diff --git a/audio-mixer/src/main.cpp b/audio-mixer/src/main.cpp index 73263ae05e..e4a4f83b07 100644 --- a/audio-mixer/src/main.cpp +++ b/audio-mixer/src/main.cpp @@ -167,7 +167,8 @@ int main(int argc, const char* argv[]) { float minCoefficient = std::min(1.0f, powf(0.5, - (logf(DISTANCE_RATIO * distanceToAgent) / logf(2)) - 1)); + (logf(DISTANCE_RATIO * distanceToAgent) / logf(2.5)) + - 1)); distanceCoefficients[lowAgentIndex][highAgentIndex] = minCoefficient; } diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index ef5d6e5b6c..2a908b2e34 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -1667,7 +1667,8 @@ void Application::displaySide(Camera& whichCamera) { glPopMatrix(); //draw a grid ground plane.... - drawGroundPlaneGrid(10.f); + const float EDGE_SIZE_GROUND_PLANE = 20.f; + drawGroundPlaneGrid(EDGE_SIZE_GROUND_PLANE); // Draw voxels if (_renderVoxels->isChecked()) { diff --git a/interface/src/Head.cpp b/interface/src/Head.cpp index 9306ae8769..0e6bf28a9e 100644 --- a/interface/src/Head.cpp +++ b/interface/src/Head.cpp @@ -259,7 +259,7 @@ void Head::renderMohawk(bool lookingInMirror) { glTranslatef(_position.x, _position.y, _position.z); glRotatef((lookingInMirror ? (_bodyRotation.y - _yaw) : (_bodyRotation.y + _yaw)), 0, 1, 0); glRotatef(lookingInMirror ? _roll: -_roll, 0, 0, 1); - glRotatef(-_pitch, 1, 0, 0); + glRotatef(-_pitch - _bodyRotation.x, 1, 0, 0); glBegin(GL_TRIANGLE_FAN); for (int i = 0; i < MOHAWK_TRIANGLES; i++) {