turn off audio echo rendering (it's for debug)

This commit is contained in:
Philip Rosedale 2013-05-20 11:56:40 -07:00
parent 50ee9b9ee4
commit 28581e33cc

View file

@ -1662,7 +1662,7 @@ void Application::displayOverlay() {
#ifndef _WIN32
_audio.render(_glWidget->width(), _glWidget->height());
_audioScope.render(20, _glWidget->height() - 200);
_audio.renderEchoCompare(); // PER: Will turn back on to further test echo
//_audio.renderEchoCompare(); // PER: Will turn back on to further test echo
#endif
//noiseTest(_glWidget->width(), _glWidget->height());