diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.h b/libraries/entities-renderer/src/EntityTreeRenderer.h index 6bacb23a3f..18874957fd 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.h +++ b/libraries/entities-renderer/src/EntityTreeRenderer.h @@ -62,9 +62,8 @@ public: /// clears the tree virtual void clear(); - /// reloads the entity scripts, calling unload and preload - void reloadEntityScripts(); - + /// reloads the entity scripts, calling unload and preload + void reloadEntityScripts(); /// if a renderable entity item needs a model, we will allocate it for them Q_INVOKABLE Model* allocateModel(const QString& url, const QString& collisionUrl);