do sleep timing off when next packet would have been

This commit is contained in:
Stephen Birarda 2016-03-15 15:28:55 -07:00
parent addde84bee
commit 1cd16da83e

View file

@ -280,11 +280,11 @@ void SendQueue::run() {
// Once we're here we've either received the handshake ACK or it's going to be time to re-send a handshake.
// Either way let's continue processing - no packets will be sent if no handshake ACK has been received.
}
// Keep an HRC to know when the next packet should have been
auto nextPacketTimestamp = p_high_resolution_clock::now();
while (_state == State::Running) {
// Record how long the loop takes to execute
const auto loopStartTimestamp = p_high_resolution_clock::now();
bool sentAPacket = maybeResendPacket();
// if we didn't find a packet to re-send AND we think we can fit a new packet on the wire
@ -304,9 +304,15 @@ void SendQueue::run() {
return;
}
// grab the current HRC timestamp
const auto now = p_high_resolution_clock::now();
// push the next packet timestamp forwards by the current packet send period
nextPacketTimestamp += std::chrono::microseconds(_packetSendPeriod);
// sleep as long as we need until next packet send, if we can
const auto loopEndTimestamp = p_high_resolution_clock::now();
const auto timeToSleep = (loopStartTimestamp + std::chrono::microseconds(_packetSendPeriod)) - loopEndTimestamp;
const auto timeToSleep = std::chrono::duration_cast<std::chrono::microseconds>(nextPacketTimestamp - now);
std::this_thread::sleep_for(timeToSleep);
}
}