Finger now points when near tablet + deadspot added when touching the tablet

This commit is contained in:
Anthony J. Thibault 2017-03-08 19:03:56 -08:00
parent 836c701cb3
commit 1acc5ea760
5 changed files with 281 additions and 161 deletions

View file

@ -27,10 +27,10 @@ var DEFAULT_SCRIPTS = [
"system/tablet-users.js",
"system/selectAudioDevice.js",
"system/notifications.js",
"system/controllers/squeezeHands.js",
"system/controllers/controllerDisplayManager.js",
"system/controllers/handControllerGrab.js",
"system/controllers/handControllerPointer.js",
"system/controllers/squeezeHands.js",
"system/controllers/grab.js",
"system/controllers/teleport.js",
"system/controllers/toggleAdvancedMovementForHandControllers.js",

View file

@ -272,6 +272,12 @@ CONTROLLER_STATE_MACHINE[STATE_STYLUS_TOUCHING] = {
updateMethod: "stylusTouching"
};
function distance2D(a, b) {
var dx = (a.x - b.x);
var dy = (a.y - b.y);
return Math.sqrt(dx * dx + dy * dy);
}
function getFingerWorldLocation(hand) {
var fingerJointName = (hand === RIGHT_HAND) ? "RightHandIndex4" : "LeftHandIndex4";
@ -664,6 +670,125 @@ function sendTouchMoveEventToStylusTarget(hand, stylusTarget) {
}
}
function calculateStylusTargetFromEntity(stylusTip, entityID) {
var props = entityPropertiesCache.getProps(entityID);
// entity could have been deleted.
if (props === undefined) {
return undefined;
}
// project stylus tip onto entity plane.
var normal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1});
Vec3.multiplyQbyV(props.rotation, {x: 0, y: 1, z: 0});
var distance = Vec3.dot(Vec3.subtract(stylusTip.position, props.position), normal);
var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
// generate normalized coordinates
var invRot = Quat.inverse(props.rotation);
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, props.position));
var invDimensions = { x: 1 / props.dimensions.x, y: 1 / props.dimensions.y, z: 1 / props.dimensions.z };
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
// 2D position on entity plane in meters, relative to the bounding box upper-left hand corner.
var position2D = { x: normalizedPosition.x * props.dimensions.x, y: (1 - normalizedPosition.y) * props.dimensions.y }; // flip y-axis
return {
entityID: entityID,
overlayID: null,
distance: distance,
position: position,
position2D: position2D,
normal: normal,
normalizedPosition: normalizedPosition,
dimensions: props.dimensions,
valid: true
};
}
function calculateStylusTargetFromOverlay(stylusTip, overlayID) {
var overlayPosition = Overlays.getProperty(overlayID, "position");
// overlay could have been deleted.
if (overlayPosition === undefined) {
return undefined;
}
// project stylusTip onto overlay plane.
var overlayRotation = Overlays.getProperty(overlayID, "rotation");
var normal = Vec3.multiplyQbyV(overlayRotation, {x: 0, y: 0, z: 1});
var distance = Vec3.dot(Vec3.subtract(stylusTip.position, overlayPosition), normal);
var position = Vec3.subtract(stylusTip.position, Vec3.multiply(normal, distance));
// calclulate normalized position
var invRot = Quat.inverse(overlayRotation);
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, overlayPosition));
var dpi = Overlays.getProperty(overlayID, "dpi");
var dimensions;
if (dpi) {
// Calculate physical dimensions for web3d overlay from resolution and dpi; "dimensions" property is used as a scale.
var resolution = Overlays.getProperty(overlayID, "resolution");
resolution.z = 1; // Circumvent divide-by-zero.
var scale = Overlays.getProperty(overlayID, "dimensions");
scale.z = 0.01; // overlay dimensions are 2D, not 3D.
dimensions = Vec3.multiplyVbyV(Vec3.multiply(resolution, INCHES_TO_METERS / dpi), scale);
} else {
dimensions = Overlays.getProperty(overlayID, "dimensions");
if (!dimensions.z) {
dimensions.z = 0.01; // sometimes overlay dimensions are 2D, not 3D.
}
}
var invDimensions = { x: 1 / dimensions.x, y: 1 / dimensions.y, z: 1 / dimensions.z };
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), DEFAULT_REGISTRATION_POINT);
// 2D position on overlay plane in meters, relative to the bounding box upper-left hand corner.
var position2D = { x: normalizedPosition.x * dimensions.x, y: (1 - normalizedPosition.y) * dimensions.y }; // flip y-axis
return {
entityID: null,
overlayID: overlayID,
distance: distance,
position: position,
position2D: position2D,
normal: normal,
normalizedPosition: normalizedPosition,
dimensions: dimensions,
valid: true
};
}
function isNearStylusTarget(stylusTargets, edgeBorder, minNormalDistance, maxNormalDistance) {
for (var i = 0; i < stylusTargets.length; i++) {
var stylusTarget = stylusTargets[i];
// check to see if the projected stylusTip is within within the 2d border
var borderMin = {x: -edgeBorder, y: -edgeBorder};
var borderMax = {x: stylusTarget.dimensions.x + edgeBorder, y: stylusTarget.dimensions.y + edgeBorder};
if (stylusTarget.distance >= minNormalDistance && stylusTarget.distance <= maxNormalDistance &&
stylusTarget.position2D.x >= borderMin.x && stylusTarget.position2D.y >= borderMin.y &&
stylusTarget.position2D.x <= borderMax.x && stylusTarget.position2D.y <= borderMax.y) {
return true;
}
}
return false;
}
function calculateNearestStylusTarget(stylusTargets) {
var nearestStylusTarget;
for (var i = 0; i < stylusTargets.length; i++) {
var stylusTarget = stylusTargets[i];
if ((!nearestStylusTarget || stylusTarget.distance < nearestStylusTarget.distance) &&
stylusTarget.normalizedPosition.x >= 0 && stylusTarget.normalizedPosition.y >= 0 &&
stylusTarget.normalizedPosition.x <= 1 && stylusTarget.normalizedPosition.y <= 1) {
nearestStylusTarget = stylusTarget;
}
}
return nearestStylusTarget;
};
// EntityPropertiesCache is a helper class that contains a cache of entity properties.
// the hope is to prevent excess calls to Entity.getEntityProperties()
//
@ -984,6 +1109,7 @@ function MyController(hand) {
this.tabletStabbedPos3D = null;
this.useFingerInsteadOfStylus = false;
this.fingerPointing = false;
// initialize stylus tip
var DEFAULT_STYLUS_TIP = {
@ -1417,123 +1543,6 @@ function MyController(hand) {
return _this.rawThumbValue < THUMB_ON_VALUE;
};
// returns object with the following fields
// * entityID - if non null, this entityID is the closest to the stylusTip.
// * overlayID - if non null, this overlayID is the closest to the stylusTip.
// * distance - distance in meters from the stylus to the surface of the stylusTarget.
// * position - position on the surface of the stylusTarget that is nearest to the stylusTip. (world space)
// * position2D - postion on surface of the stylusTarget ready for use for pointerEvent.pos2D
// * normal - normal vector of the surface. (world space)
// * valid - if false, all other fields are invalid.
this.calculateNearestStylusTargetFromCandidates = function (candidates, cullSide) {
// now attempt to find the nearest stylusTarget.
var nearestStylusTarget = {
entityID: null,
overlayID: null,
distance: WEB_DISPLAY_STYLUS_DISTANCE,
position: {x: 0, y: 0, z: 0},
normalizedPosition: {x: 0, y: 0, z: 0},
normal: {x: 0, y: 0, z: 1},
valid: false
};
if (candidates.entities.length > 0 || candidates.overlays.length > 0) {
var i, props, entityID, normal, distance, position, invRot, localPos, invDimensions, normalizedPos, position2D;
for (i = 0; i < candidates.entities.length; i++) {
entityID = candidates.entities[i];
props = entityPropertiesCache.getProps(entityID);
// entity could have been deleted.
if (props === undefined) {
continue;
}
normal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1});
Vec3.multiplyQbyV(props.rotation, {x: 0, y: 1, z: 0});
distance = Vec3.dot(Vec3.subtract(this.stylusTip.position, props.position), normal);
position = Vec3.subtract(this.stylusTip.position, Vec3.multiply(normal, distance));
if (distance < nearestStylusTarget.distance) {
invRot = Quat.inverse(props.rotation);
localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, props.position));
invDimensions = { x: 1 / props.dimensions.x, y: 1 / props.dimensions.y, z: 1 / props.dimensions.z };
normalizedPos = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
if (normalizedPos.x >= 0 && normalizedPos.y >= 0 && normalizedPos.x <= 1 && normalizedPos.y <= 1) {
position2D = { x: normalizedPos.x * props.dimensions.x, y: (1 - normalizedPos.y) * props.dimensions.y }; // flip y-axis
nearestStylusTarget = {
entityID: entityID,
overlayID: null,
distance: distance,
position: position,
position2D: position2D,
normal: normal,
valid: true
};
}
}
}
for (i = 0; i < candidates.overlays.length; i++) {
var overlayID = candidates.overlays[i];
var overlayPosition = Overlays.getProperty(overlayID, "position");
// overlay could have been deleted.
if (overlayPosition === undefined) {
continue;
}
var overlayRotation = Overlays.getProperty(overlayID, "rotation");
normal = Vec3.multiplyQbyV(overlayRotation, {x: 0, y: 0, z: 1});
distance = Vec3.dot(Vec3.subtract(this.stylusTip.position, overlayPosition), normal);
position = Vec3.subtract(this.stylusTip.position, Vec3.multiply(normal, distance));
if (distance < nearestStylusTarget.distance) {
invRot = Quat.inverse(overlayRotation);
localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, overlayPosition));
var dpi = Overlays.getProperty(overlayID, "dpi");
var dimensions;
if (dpi) {
// Calculate physical dimensions for web3d overlay from resolution and dpi; "dimensions" property is used as a scale.
var resolution = Overlays.getProperty(overlayID, "resolution");
resolution.z = 1; // Circumvent divide-by-zero.
var scale = Overlays.getProperty(overlayID, "dimensions");
scale.z = 0.01; // overlay dimensions are 2D, not 3D.
dimensions = Vec3.multiplyVbyV(Vec3.multiply(resolution, INCHES_TO_METERS / dpi), scale);
} else {
dimensions = Overlays.getProperty(overlayID, "dimensions");
if (!dimensions.z) {
dimensions.z = 0.01; // sometimes overlay dimensions are 2D, not 3D.
}
}
invDimensions = { x: 1 / dimensions.x, y: 1 / dimensions.y, z: 1 / dimensions.z };
normalizedPos = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), DEFAULT_REGISTRATION_POINT);
if (!cullSide || (normalizedPos.x >= 0 && normalizedPos.y >= 0 && normalizedPos.x <= 1 && normalizedPos.y <= 1)) {
position2D = { x: normalizedPos.x * dimensions.x, y: (1 - normalizedPos.y) * dimensions.y }; // flip y-axis
nearestStylusTarget = {
entityID: null,
overlayID: overlayID,
distance: distance,
position: position,
position2D: position2D,
normal: normal,
valid: true
};
}
}
}
}
return nearestStylusTarget;
};
this.stealTouchFocus = function(stylusTarget) {
// send hover events to target
// record the entity or overlay we are hovering over.
@ -1577,8 +1586,23 @@ function MyController(hand) {
}
};
this.pointFinger = function(value) {
var HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
if (this.fingerPointing !== value) {
var message;
if (this.hand === RIGHT_HAND) {
message = { pointRightIndex: value };
} else {
message = { pointLeftIndex: value };
}
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify(message), true);
this.fingerPointing = value;
}
};
this.processStylus = function() {
if (!this.stylusTip.valid) {
this.pointFinger(false);
this.hideStylus();
return;
}
@ -1615,20 +1639,53 @@ function MyController(hand) {
candidates.overlays.push(HMD.homeButtonID);
}
var nearestStylusTarget = this.calculateNearestStylusTargetFromCandidates(candidates, true);
// build list of stylus targets
var stylusTargets = [];
if (candidates.entities.length > 0 || candidates.overlays.length > 0) {
var stylusTarget;
for (i = 0; i < candidates.entities.length; i++) {
stylusTarget = calculateStylusTargetFromEntity(this.stylusTip, candidates.entities[i]);
if (stylusTarget) {
stylusTargets.push(stylusTarget);
}
}
if (!this.useFingerInsteadOfStylus && nearestStylusTarget.valid) {
this.showStylus();
} else {
this.hideStylus();
for (i = 0; i < candidates.overlays.length; i++) {
stylusTarget = calculateStylusTargetFromOverlay(this.stylusTip, candidates.overlays[i]);
if (stylusTarget) {
stylusTargets.push(stylusTarget);
}
}
}
var TABLET_MIN_HOVER_DISTANCE = 0.01;
var TABLET_MAX_HOVER_DISTANCE = 0.1;
var TABLET_MIN_TOUCH_DISTANCE = -0.05;
var TABLET_MAX_TOUCH_DISTANCE = TABLET_MIN_HOVER_DISTANCE;
var EDGE_BORDER = 0.075;
if (nearestStylusTarget.valid && nearestStylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE &&
var hysteresisOffset = 0.0;
if (this.isNearStylusTarget) {
hysteresisOffset = 0.05;
}
this.isNearStylusTarget = isNearStylusTarget(stylusTargets, EDGE_BORDER + hysteresisOffset,
TABLET_MIN_TOUCH_DISTANCE - hysteresisOffset, WEB_DISPLAY_STYLUS_DISTANCE + hysteresisOffset);
if (this.isNearStylusTarget) {
if (!this.useFingerInsteadOfStylus) {
this.showStylus();
} else {
this.pointFinger(true);
}
} else {
this.hideStylus();
this.pointFinger(false);
}
var nearestStylusTarget = calculateNearestStylusTarget(stylusTargets);
if (nearestStylusTarget && nearestStylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE &&
nearestStylusTarget.distance < TABLET_MAX_HOVER_DISTANCE) {
this.requestTouchFocus(nearestStylusTarget);
@ -1642,8 +1699,11 @@ function MyController(hand) {
}
// filter out presses when tip is moving away from tablet.
// ensure that stylus is within bounding box by checking normalizedPosition
if (nearestStylusTarget.valid && nearestStylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE &&
nearestStylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE && Vec3.dot(this.stylusTip.velocity, nearestStylusTarget.normal) < 0) {
nearestStylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE && Vec3.dot(this.stylusTip.velocity, nearestStylusTarget.normal) < 0 &&
nearestStylusTarget.normalizedPosition.x >= 0 && nearestStylusTarget.normalizedPosition.x <= 1 &&
nearestStylusTarget.normalizedPosition.y >= 0 && nearestStylusTarget.normalizedPosition.y <= 1) {
var name;
if (nearestStylusTarget.entityID) {
@ -3505,8 +3565,8 @@ function MyController(hand) {
this.touchingEnterStylusTarget = this.stylusTarget;
this.deadspotExpired = false;
var TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.025;
this.deadspotRadius = TOUCH_PRESS_TO_MOVE_DEADSPOT; // meters
var TOUCH_PRESS_TO_MOVE_DEADSPOT = 0.0381;
this.deadspotRadius = TOUCH_PRESS_TO_MOVE_DEADSPOT;
};
this.stylusTouchingExit = function () {
@ -3528,26 +3588,29 @@ function MyController(hand) {
this.touchingEnterTimer += dt;
var candidates = { entities: [], overlays: [] };
if (this.stylusTarget.entityID && this.stylusTarget.entityID !== NULL_UUID) {
candidates.entities.push(this.stylusTarget.entityID);
} else if (this.stylusTarget.overlayID && this.stylusTarget.overlayID !== NULL_UUID) {
candidates.overlays.push(this.stylusTarget.overlayID);
if (this.stylusTarget.entityID) {
entityPropertiesCache.addEntity(this.stylusTarget.entityID);
this.stylusTarget = calcualteStylusTargetFromEntity(this.stylusTip, this.stylusTarget.entityID);
} else if (this.stylusTarget.overlayID) {
this.stylusTarget = calculateStylusTargetFromOverlay(this.stylusTip, this.stylusTarget.overlayID);
}
this.stylusTarget = this.calculateNearestStylusTargetFromCandidates(candidates, false);
var TABLET_MIN_TOUCH_DISTANCE = -0.1;
var TABLET_MAX_TOUCH_DISTANCE = 0.01;
if (this.stylusTarget.valid && this.stylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE && this.stylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE) {
var POINTER_PRESS_TO_MOVE_DELAY = 0.25; // seconds
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
Vec3.distance(this.stylusTarget.position, this.touchingEnterPointerEvent.pos3D) > this.deadspotRadius) {
sendTouchMoveEventToStylusTarget(this.hand, this.stylusTarget);
if (this.stylusTarget) {
if (this.stylusTarget.distance > TABLET_MIN_TOUCH_DISTANCE && this.stylusTarget.distance < TABLET_MAX_TOUCH_DISTANCE) {
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
distance2D(this.stylusTarget.position2D, this.touchingEnterStylusTarget.position2D) > this.deadspotRadius) {
sendTouchMoveEventToStylusTarget(this.hand, this.stylusTarget);
this.deadspotExpired = true;
}
} else {
this.setState(STATE_OFF, "hand moved away from touch surface");
}
} else {
this.setState(STATE_OFF, "hand moved away from tablet");
this.setState(STATE_OFF, "touch surface was destroyed");
}
};

View file

@ -11,6 +11,7 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
(function() { // BEGIN LOCAL_SCOPE
@ -25,7 +26,11 @@ var OVERLAY_RAMP_RATE = 8.0;
var animStateHandlerID;
var isBothIndexesPointing = false;
var leftIndexPointingOverride = 0;
var rightIndexPointingOverride = 0;
var leftThumbRaisedOverride = 0;
var rightThumbRaisedOverride = 0;
var HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index";
var isLeftIndexPointing = false;
@ -53,7 +58,7 @@ function init() {
"leftHandOverlayAlpha", "leftHandGraspAlpha",
"rightHandOverlayAlpha", "rightHandGraspAlpha",
"isLeftHandGrasp", "isLeftIndexPoint", "isLeftThumbRaise", "isLeftIndexPointAndThumbRaise",
"isRightHandGrasp", "isRightIndexPoint", "isRightThumbRaise", "isRightIndexPointAndThumbRaise",
"isRightHandGrasp", "isRightIndexPoint", "isRightThumbRaise", "isRightIndexPointAndThumbRaise"
]
);
Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
@ -66,21 +71,23 @@ function animStateHandler(props) {
leftHandGraspAlpha: lastLeftTrigger,
rightHandOverlayAlpha: rightHandOverlayAlpha,
rightHandGraspAlpha: lastRightTrigger,
isLeftHandGrasp: !isBothIndexesPointing && !isLeftIndexPointing && !isLeftThumbRaised,
isLeftIndexPoint: (isBothIndexesPointing || isLeftIndexPointing) && !isLeftThumbRaised,
isLeftThumbRaise: !isBothIndexesPointing && !isLeftIndexPointing && isLeftThumbRaised,
isLeftIndexPointAndThumbRaise: (isBothIndexesPointing || isLeftIndexPointing) && isLeftThumbRaised,
isRightHandGrasp: !isBothIndexesPointing && !isRightIndexPointing && !isRightThumbRaised,
isRightIndexPoint: (isBothIndexesPointing || isRightIndexPointing) && !isRightThumbRaised,
isRightThumbRaise: !isBothIndexesPointing && !isRightIndexPointing && isRightThumbRaised,
isRightIndexPointAndThumbRaise: (isBothIndexesPointing || isRightIndexPointing) && isRightThumbRaised
isLeftHandGrasp: !isLeftIndexPointing && !isLeftThumbRaised,
isLeftIndexPoint: isLeftIndexPointing && !isLeftThumbRaised,
isLeftThumbRaise: !isLeftIndexPointing && isLeftThumbRaised,
isLeftIndexPointAndThumbRaise: isLeftIndexPointing && isLeftThumbRaised,
isRightHandGrasp: !isRightIndexPointing && !isRightThumbRaised,
isRightIndexPoint: isRightIndexPointing && !isRightThumbRaised,
isRightThumbRaise: !isRightIndexPointing && isRightThumbRaised,
isRightIndexPointAndThumbRaise: isRightIndexPointing && isRightThumbRaised
};
}
function update(dt) {
var leftTrigger = clamp(Controller.getValue(Controller.Standard.LT) + Controller.getValue(Controller.Standard.LeftGrip), 0, 1);
var rightTrigger = clamp(Controller.getValue(Controller.Standard.RT) + Controller.getValue(Controller.Standard.RightGrip), 0, 1);
// Average last few trigger values together for a bit of smoothing
var tau = clamp(dt / TRIGGER_SMOOTH_TIMESCALE, 0, 1);
lastLeftTrigger = lerp(leftTrigger, lastLeftTrigger, tau);
@ -103,18 +110,61 @@ function update(dt) {
}
// Pointing index fingers and raising thumbs
isLeftIndexPointing = leftHandPose.valid && Controller.getValue(Controller.Standard.LeftIndexPoint) === 1;
isRightIndexPointing = rightHandPose.valid && Controller.getValue(Controller.Standard.RightIndexPoint) === 1;
isLeftThumbRaised = leftHandPose.valid && Controller.getValue(Controller.Standard.LeftThumbUp) === 1;
isRightThumbRaised = rightHandPose.valid && Controller.getValue(Controller.Standard.RightThumbUp) === 1;
isLeftIndexPointing = (leftIndexPointingOverride > 0) || (leftHandPose.valid && Controller.getValue(Controller.Standard.LeftIndexPoint) === 1);
isRightIndexPointing = (rightIndexPointingOverride > 0) || (rightHandPose.valid && Controller.getValue(Controller.Standard.RightIndexPoint) === 1);
isLeftThumbRaised = (leftThumbRaisedOverride > 0) || (leftHandPose.valid && Controller.getValue(Controller.Standard.LeftThumbUp) === 1);
isRightThumbRaised = (rightThumbRaisedOverride > 0) || (rightHandPose.valid && Controller.getValue(Controller.Standard.RightThumbUp) === 1);
}
function handleMessages(channel, message, sender) {
if (sender === MyAvatar.sessionUUID && channel === HIFI_POINT_INDEX_MESSAGE_CHANNEL) {
var data = JSON.parse(message);
if (data.pointIndex !== undefined) {
print("pointIndex: " + data.pointIndex);
isBothIndexesPointing = data.pointIndex;
if (data.pointIndex) {
leftIndexPointingOverride++;
rightIndexPointingOverride++;
} else {
leftIndexPointingOverride--;
rightIndexPointingOverride--;
}
}
if (data.pointLeftIndex !== undefined) {
if (data.pointLeftIndex) {
leftIndexPointingOverride++;
} else {
leftIndexPointingOverride--;
}
}
if (data.pointRightIndex !== undefined) {
if (data.pointRightIndex) {
rightIndexPointingOverride++;
} else {
rightIndexPointingOverride--;
}
}
if (data.raiseThumbs !== undefined) {
if (data.raiseThumbs) {
leftThumbRaisedOverride++;
rightThumbRaisedOverride++;
} else {
leftThumbRaisedOverride--;
rightThumbRaisedOverride--;
}
}
if (data.raiseLeftThumb !== undefined) {
if (data.raiseLeftThumb) {
leftThumbRaisedOverride++;
} else {
leftThumbRaisedOverride--;
}
}
if (data.raiseRightThumb !== undefined) {
if (data.raiseRightThumb) {
rightThumbRaisedOverride++;
} else {
rightThumbRaisedOverride--;
}
}
}
}

View file

@ -13,6 +13,7 @@
button,
BUTTON_NAME = "PAINT",
isFingerPainting = false,
shouldPointFingers = false,
leftHand = null,
rightHand = null,
leftBrush = null,
@ -308,9 +309,14 @@
Messages.sendMessage(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL, JSON.stringify({
pointerEnabled: enabled
}), true);
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify({
pointIndex: !enabled
}), true);
var newShouldPointFingers = !enabled;
if (newShouldPointFingers !== shouldPointFingers) {
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify({
pointIndex: newShouldPointFingers
}), true);
shouldPointFingers = newShouldPointFingers;
}
}
function enableProcessing() {
@ -430,4 +436,4 @@
setUp();
Script.scriptEnding.connect(tearDown);
}());
}());

View file

@ -171,6 +171,7 @@ WebTablet = function (url, width, dpi, hand, clientOnly) {
this.homeButtonID = Overlays.addOverlay("sphere", {
name: "homeButton",
localPosition: {x: -0.001, y: -HOME_BUTTON_Y_OFFSET, z: 0.0},
localRotation: {x: 0, y: 1, z: 0, w: 0},
dimensions: { x: 4 * tabletScaleFactor, y: 4 * tabletScaleFactor, z: 4 * tabletScaleFactor},
alpha: 0.0,
visible: true,