From 1a1050cb06b360e1f201027dc60a5d199762b79c Mon Sep 17 00:00:00 2001 From: barnold1953 Date: Tue, 1 Jul 2014 12:31:48 -0700 Subject: [PATCH] Added back _raiseMirror usage for mirror mode. --- interface/src/Application.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 7fb3ded0d8..f21fedabea 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -592,7 +592,7 @@ void Application::paintGL() { _myCamera.setTightness(0.0f); _myCamera.setDistance(MIRROR_FULLSCREEN_DISTANCE * _scaleMirror); _myCamera.setTargetRotation(_myAvatar->getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f))); - _myCamera.setTargetPosition(_myAvatar->getHead()->calculateAverageEyePosition()); + _myCamera.setTargetPosition(_myAvatar->getHead()->calculateAverageEyePosition() + glm::vec3(0, _raiseMirror * _myAvatar->getScale(), 0)); } // Update camera position