images support materials

This commit is contained in:
HifiExperiments 2021-02-24 20:56:14 -08:00
parent 25e4f59d55
commit 186f505b15
5 changed files with 89 additions and 37 deletions

View file

@ -496,7 +496,7 @@ EntityRenderer::Pipeline EntityRenderer::getPipelineType(const graphics::MultiMa
}
graphics::MaterialKey drawMaterialKey = materials.getMaterialKey();
if (drawMaterialKey.isEmissive() || drawMaterialKey.isUnlit() || drawMaterialKey.isMetallic() || drawMaterialKey.isScattering()) {
if (drawMaterialKey.isEmissive() || drawMaterialKey.isMetallic() || drawMaterialKey.isScattering()) {
return Pipeline::MATERIAL;
}
@ -635,20 +635,22 @@ void EntityRenderer::updateShapeKeyBuilderFromMaterials(ShapeKey::Builder& build
}
builder.withCullFaceMode(materials->second.getCullFaceMode());
graphics::MaterialKey drawMaterialKey = materials->second.getMaterialKey();
if (drawMaterialKey.isUnlit()) {
builder.withUnlit();
}
auto pipelineType = getPipelineType(materials->second);
if (pipelineType == Pipeline::MATERIAL) {
builder.withMaterial();
graphics::MaterialKey drawMaterialKey = materials->second.getMaterialKey();
if (drawMaterialKey.isNormalMap()) {
builder.withTangents();
}
if (drawMaterialKey.isLightMap()) {
builder.withLightMap();
}
if (drawMaterialKey.isUnlit()) {
builder.withUnlit();
}
} else if (pipelineType == Pipeline::PROCEDURAL) {
builder.withOwnPipeline();
}

View file

@ -231,7 +231,7 @@ Item::Bound GizmoEntityRenderer::getBound(RenderArgs* args) {
}
ShapeKey GizmoEntityRenderer::getShapeKey() {
auto builder = render::ShapeKey::Builder().withoutCullFace();
auto builder = render::ShapeKey::Builder().withoutCullFace().withDepthBias();
auto mat = getAndUpdateMaterials();
@ -240,7 +240,7 @@ ShapeKey GizmoEntityRenderer::getShapeKey() {
}
if (_primitiveMode == PrimitiveMode::LINES) {
builder.withUnlit().withDepthBias().withWireframe();
builder.withUnlit().withWireframe();
}
updateShapeKeyBuilderFromMaterials(builder, mat);

View file

@ -11,11 +11,15 @@
#include <DependencyManager.h>
#include <GeometryCache.h>
#include "RenderPipelines.h"
using namespace render;
using namespace render::entities;
ImageEntityRenderer::ImageEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {
_geometryId = DependencyManager::get<GeometryCache>()->allocateID();
_material->setCullFaceMode(graphics::MaterialKey::CullFaceMode::CULL_NONE);
addMaterial(graphics::MaterialLayer(_material, 0), "0");
}
ImageEntityRenderer::~ImageEntityRenderer() {
@ -51,20 +55,38 @@ void ImageEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPoint
_textureIsLoaded = false;
}
_emissive = entity->getEmissive();
_keepAspectRatio = entity->getKeepAspectRatio();
_subImage = entity->getSubImage();
_color = entity->getColor();
_alpha = entity->getAlpha();
_pulseProperties = entity->getPulseProperties();
bool materialChanged = false;
glm::vec3 color = toGlm(entity->getColor());
if (_color != color) {
_color = color;
_material->setAlbedo(color);
materialChanged = true;
}
float alpha = entity->getAlpha();
if (_alpha != alpha) {
_alpha = alpha;
_material->setOpacity(alpha);
materialChanged = true;
}
auto emissive = entity->getEmissive();
if (_emissive != emissive) {
_emissive = emissive;
_material->setUnlit(_emissive);
materialChanged = true;
}
updateMaterials(materialChanged);
if (!_textureIsLoaded) {
emit requestRenderUpdate();
}
_textureIsLoaded = _texture && (_texture->isLoaded() || _texture->isFailed());
updateMaterials();
}
bool ImageEntityRenderer::isTransparent() const {
@ -79,41 +101,53 @@ Item::Bound ImageEntityRenderer::getBound(RenderArgs* args) {
ShapeKey ImageEntityRenderer::getShapeKey() {
auto builder = render::ShapeKey::Builder().withoutCullFace().withDepthBias();
auto mat = getAndUpdateMaterials();
if (isTransparent()) {
builder.withTranslucent();
}
if (_emissive) {
builder.withUnlit();
}
if (_primitiveMode == PrimitiveMode::LINES) {
builder.withWireframe();
}
updateShapeKeyBuilderFromMaterials(builder, mat);
return builder.build();
}
void ImageEntityRenderer::doRender(RenderArgs* args) {
glm::vec4 color = glm::vec4(toGlm(_color), _alpha);
color = EntityRenderer::calculatePulseColor(color, _pulseProperties, _created);
Transform transform;
withReadLock([&] {
transform = _renderTransform;
});
PerformanceTimer perfTimer("RenderableImageEntityItem::render");
Q_ASSERT(args->_batch);
if (!_visible || !_texture || !_texture->isLoaded() || color.a == 0.0f) {
graphics::MultiMaterial materials;
{
std::lock_guard<std::mutex> lock(_materialsLock);
materials = _materials["0"];
}
auto& schema = materials.getSchemaBuffer().get<graphics::MultiMaterial::Schema>();
glm::vec4 color = glm::vec4(ColorUtils::tosRGBVec3(schema._albedo), schema._opacity);
color = EntityRenderer::calculatePulseColor(color, _pulseProperties, _created);
if (!_texture || !_texture->isLoaded() || color.a == 0.0f) {
return;
}
Q_ASSERT(args->_batch);
Transform transform;
bool transparent;
withReadLock([&] {
transform = _renderTransform;
transparent = isTransparent();
});
gpu::Batch* batch = args->_batch;
transform.setRotation(BillboardModeHelpers::getBillboardRotation(transform.getTranslation(), transform.getRotation(), _billboardMode,
args->_renderMode == RenderArgs::RenderMode::SHADOW_RENDER_MODE ? BillboardModeHelpers::getPrimaryViewFrustumPosition() : args->getViewFrustum().getPosition()));
batch->setModelTransform(transform);
batch->setResourceTexture(0, _texture->getGPUTexture());
float imageWidth = _texture->getWidth();
float imageHeight = _texture->getHeight();
@ -144,6 +178,19 @@ void ImageEntityRenderer::doRender(RenderArgs* args) {
glm::vec2 texCoordBottomLeft((fromImage.x() + 0.5f) / imageWidth, (fromImage.y() + fromImage.height() - 0.5f) / imageHeight);
glm::vec2 texCoordTopRight((fromImage.x() + fromImage.width() - 0.5f) / imageWidth, (fromImage.y() + 0.5f) / imageHeight);
Pipeline pipelineType = getPipelineType(materials);
if (pipelineType == Pipeline::PROCEDURAL) {
auto procedural = std::static_pointer_cast<graphics::ProceduralMaterial>(materials.top().material);
transparent |= procedural->isFading();
procedural->prepare(*batch, transform.getTranslation(), transform.getScale(), transform.getRotation(), _created, ProceduralProgramKey(transparent));
} else if (pipelineType == Pipeline::SIMPLE) {
batch->setResourceTexture(0, _texture->getGPUTexture());
} else {
if (RenderPipelines::bindMaterials(materials, *batch, args->_renderMode, args->_enableTexturing)) {
args->_details._materialSwitches++;
}
}
DependencyManager::get<GeometryCache>()->renderQuad(
*batch, glm::vec2(-x, -y), glm::vec2(x, y), texCoordBottomLeft, texCoordTopRight,
color, _geometryId

View file

@ -13,6 +13,8 @@
#include <ImageEntityItem.h>
#include <procedural/Procedural.h>
namespace render { namespace entities {
class ImageEntityRenderer : public TypedEntityRenderer<ImageEntityItem> {
@ -42,8 +44,9 @@ private:
bool _keepAspectRatio;
QRect _subImage;
glm::u8vec3 _color;
float _alpha;
std::shared_ptr<graphics::ProceduralMaterial> _material { std::make_shared<graphics::ProceduralMaterial>() };
glm::vec3 _color { NAN };
float _alpha { NAN };
PulsePropertyGroup _pulseProperties;
int _geometryId { 0 };

View file

@ -108,15 +108,6 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableShapeEntityItem::render");
Q_ASSERT(args->_batch);
gpu::Batch& batch = *args->_batch;
auto geometryCache = DependencyManager::get<GeometryCache>();
GeometryCache::Shape geometryShape = geometryCache->getShapeForEntityShape(_shape);
Transform transform;
withReadLock([&] {
transform = _renderTransform;
});
graphics::MultiMaterial materials;
{
std::lock_guard<std::mutex> lock(_materialsLock);
@ -131,6 +122,15 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
return;
}
gpu::Batch& batch = *args->_batch;
auto geometryCache = DependencyManager::get<GeometryCache>();
GeometryCache::Shape geometryShape = geometryCache->getShapeForEntityShape(_shape);
Transform transform;
withReadLock([&] {
transform = _renderTransform;
});
bool wireframe = render::ShapeKey(args->_globalShapeKey).isWireframe() || _primitiveMode == PrimitiveMode::LINES;
transform.setRotation(BillboardModeHelpers::getBillboardRotation(transform.getTranslation(), transform.getRotation(), _billboardMode,