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https://thingvellir.net/git/overte
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Move the previously deleted FST reader down to the ScriptableAvatar class
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2 changed files with 128 additions and 0 deletions
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@ -19,6 +19,9 @@
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#include <AnimUtil.h>
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#include <AnimUtil.h>
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#include <ClientTraitsHandler.h>
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#include <ClientTraitsHandler.h>
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#include <GLMHelpers.h>
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#include <GLMHelpers.h>
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#include <ResourceRequestObserver.h>
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#include <AvatarLogging.h>
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ScriptableAvatar::ScriptableAvatar() {
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ScriptableAvatar::ScriptableAvatar() {
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_clientTraitsHandler = std::unique_ptr<ClientTraitsHandler>(new ClientTraitsHandler(this));
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_clientTraitsHandler = std::unique_ptr<ClientTraitsHandler>(new ClientTraitsHandler(this));
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@ -62,11 +65,28 @@ AnimationDetails ScriptableAvatar::getAnimationDetails() {
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return _animationDetails;
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return _animationDetails;
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}
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}
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int ScriptableAvatar::getJointIndex(const QString& name) const {
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// Faux joints:
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int result = AvatarData::getJointIndex(name);
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if (result != -1) {
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return result;
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}
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QReadLocker readLock(&_jointDataLock);
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return _fstJointIndices.value(name) - 1;
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}
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QStringList ScriptableAvatar::getJointNames() const {
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QReadLocker readLock(&_jointDataLock);
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return _fstJointNames;
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return QStringList();
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}
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void ScriptableAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
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void ScriptableAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
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_bind.reset();
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_bind.reset();
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_animSkeleton.reset();
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_animSkeleton.reset();
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AvatarData::setSkeletonModelURL(skeletonModelURL);
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AvatarData::setSkeletonModelURL(skeletonModelURL);
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updateJointMappings();
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}
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}
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static AnimPose composeAnimPose(const HFMJoint& joint, const glm::quat rotation, const glm::vec3 translation) {
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static AnimPose composeAnimPose(const HFMJoint& joint, const glm::quat rotation, const glm::vec3 translation) {
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@ -142,6 +162,82 @@ void ScriptableAvatar::update(float deltatime) {
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_clientTraitsHandler->sendChangedTraitsToMixer();
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_clientTraitsHandler->sendChangedTraitsToMixer();
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}
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}
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void ScriptableAvatar::updateJointMappings() {
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{
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QWriteLocker writeLock(&_jointDataLock);
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_fstJointIndices.clear();
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_fstJointNames.clear();
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_jointData.clear();
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}
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if (_skeletonModelURL.fileName().toLower().endsWith(".fst")) {
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////
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// TODO: Should we rely upon HTTPResourceRequest for ResourceRequestObserver instead?
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// HTTPResourceRequest::doSend() covers all of the following and
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// then some. It doesn't cover the connect() call, so we may
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// want to add a HTTPResourceRequest::doSend() method that does
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// connects.
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QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
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QNetworkRequest networkRequest = QNetworkRequest(_skeletonModelURL);
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networkRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
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networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
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DependencyManager::get<ResourceRequestObserver>()->update(
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_skeletonModelURL, -1, "AvatarData::updateJointMappings");
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QNetworkReply* networkReply = networkAccessManager.get(networkRequest);
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//
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////
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connect(networkReply, &QNetworkReply::finished, this, &ScriptableAvatar::setJointMappingsFromNetworkReply);
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}
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}
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void ScriptableAvatar::setJointMappingsFromNetworkReply() {
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QNetworkReply* networkReply = static_cast<QNetworkReply*>(sender());
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// before we process this update, make sure that the skeleton model URL hasn't changed
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// since we made the FST request
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if (networkReply->url() != _skeletonModelURL) {
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qCDebug(avatars) << "Refusing to set joint mappings for FST URL that does not match the current URL";
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networkReply->deleteLater();
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return;
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}
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{
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QWriteLocker writeLock(&_jointDataLock);
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QByteArray line;
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while (!(line = networkReply->readLine()).isEmpty()) {
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line = line.trimmed();
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if (line.startsWith("filename")) {
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int filenameIndex = line.indexOf('=') + 1;
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if (filenameIndex > 0) {
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_skeletonFBXURL = _skeletonModelURL.resolved(QString(line.mid(filenameIndex).trimmed()));
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}
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}
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if (!line.startsWith("jointIndex")) {
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continue;
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}
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int jointNameIndex = line.indexOf('=') + 1;
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if (jointNameIndex == 0) {
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continue;
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}
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int secondSeparatorIndex = line.indexOf('=', jointNameIndex);
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if (secondSeparatorIndex == -1) {
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continue;
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}
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QString jointName = line.mid(jointNameIndex, secondSeparatorIndex - jointNameIndex).trimmed();
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bool ok;
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int jointIndex = line.mid(secondSeparatorIndex + 1).trimmed().toInt(&ok);
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if (ok) {
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while (_fstJointNames.size() < jointIndex + 1) {
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_fstJointNames.append(QString());
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}
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_fstJointNames[jointIndex] = jointName;
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}
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}
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for (int i = 0; i < _fstJointNames.size(); i++) {
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_fstJointIndices.insert(_fstJointNames.at(i), i + 1);
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}
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}
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networkReply->deleteLater();
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}
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void ScriptableAvatar::setHasProceduralBlinkFaceMovement(bool hasProceduralBlinkFaceMovement) {
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void ScriptableAvatar::setHasProceduralBlinkFaceMovement(bool hasProceduralBlinkFaceMovement) {
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_headData->setHasProceduralBlinkFaceMovement(hasProceduralBlinkFaceMovement);
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_headData->setHasProceduralBlinkFaceMovement(hasProceduralBlinkFaceMovement);
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}
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}
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@ -153,6 +153,27 @@ public:
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*/
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*/
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Q_INVOKABLE AnimationDetails getAnimationDetails();
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Q_INVOKABLE AnimationDetails getAnimationDetails();
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/**jsdoc
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* Get the names of all the joints in the current avatar.
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* @function MyAvatar.getJointNames
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* @returns {string[]} The joint names.
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* @example <caption>Report the names of all the joints in your current avatar.</caption>
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* print(JSON.stringify(MyAvatar.getJointNames()));
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*/
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Q_INVOKABLE virtual QStringList getJointNames() const override;
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/**jsdoc
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* Get the joint index for a named joint. The joint index value is the position of the joint in the array returned by
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* {@link MyAvatar.getJointNames} or {@link Avatar.getJointNames}.
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* @function MyAvatar.getJointIndex
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* @param {string} name - The name of the joint.
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* @returns {number} The index of the joint.
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* @example <caption>Report the index of your avatar's left arm joint.</caption>
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* print(JSON.stringify(MyAvatar.getJointIndex("LeftArm"));
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*/
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/// Returns the index of the joint with the specified name, or -1 if not found/unknown.
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Q_INVOKABLE virtual int getJointIndex(const QString& name) const override;
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virtual void setSkeletonModelURL(const QUrl& skeletonModelURL) override;
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virtual void setSkeletonModelURL(const QUrl& skeletonModelURL) override;
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virtual QByteArray toByteArrayStateful(AvatarDataDetail dataDetail, bool dropFaceTracking = false) override;
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virtual QByteArray toByteArrayStateful(AvatarDataDetail dataDetail, bool dropFaceTracking = false) override;
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@ -167,12 +188,23 @@ public:
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public slots:
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public slots:
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void update(float deltatime);
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void update(float deltatime);
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/**jsdoc
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* @function MyAvatar.setJointMappingsFromNetworkReply
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*/
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void setJointMappingsFromNetworkReply();
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private:
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private:
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AnimationPointer _animation;
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AnimationPointer _animation;
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AnimationDetails _animationDetails;
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AnimationDetails _animationDetails;
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QStringList _maskedJoints;
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QStringList _maskedJoints;
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AnimationPointer _bind; // a sleazy way to get the skeleton, given the various library/cmake dependencies
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AnimationPointer _bind; // a sleazy way to get the skeleton, given the various library/cmake dependencies
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std::shared_ptr<AnimSkeleton> _animSkeleton;
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std::shared_ptr<AnimSkeleton> _animSkeleton;
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QHash<QString, int> _fstJointIndices; ///< 1-based, since zero is returned for missing keys
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QStringList _fstJointNames; ///< in order of depth-first traversal
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QUrl _skeletonFBXURL;
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/// Loads the joint indices, names from the FST file (if any)
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void updateJointMappings();
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};
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};
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#endif // hifi_ScriptableAvatar_h
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#endif // hifi_ScriptableAvatar_h
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