mirror of
https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Don't constrain elbow when rotating forearm with wrist.
This commit is contained in:
parent
0386dec2a6
commit
141250d51c
1 changed files with 2 additions and 1 deletions
|
@ -188,7 +188,8 @@ void SkeletonModel::applyPalmData(int jointIndex, const QVector<int>& fingerJoin
|
|||
if (Menu::getInstance()->isOptionChecked(MenuOption::AlignForearmsWithWrists)) {
|
||||
glm::vec3 forearmVector = palmRotation * glm::vec3(sign, 0.0f, 0.0f);
|
||||
setJointPosition(parentJointIndex, palm.getPosition() + forearmVector *
|
||||
geometry.joints.at(jointIndex).distanceToParent * extractUniformScale(_scale), palmRotation, true);
|
||||
geometry.joints.at(jointIndex).distanceToParent * extractUniformScale(_scale));
|
||||
setJointRotation(parentJointIndex, palmRotation, true);
|
||||
_jointStates[jointIndex].rotation = glm::quat();
|
||||
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue