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fix lasers going to origin
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1 changed files with 0 additions and 3 deletions
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@ -30,7 +30,6 @@ Pointer = function(hudLayer, pickType, pointerData) {
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ignoreRayIntersection: true, // always ignore this
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drawInFront: !hudLayer, // Even when burried inside of something, show it.
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drawHUDLayer: hudLayer,
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parentID: MyAvatar.SELF_ID
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};
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this.halfEnd = {
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type: "sphere",
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@ -53,7 +52,6 @@ Pointer = function(hudLayer, pickType, pointerData) {
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ignoreRayIntersection: true, // always ignore this
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drawInFront: !hudLayer, // Even when burried inside of something, show it.
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drawHUDLayer: hudLayer,
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parentID: MyAvatar.SELF_ID
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};
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this.fullEnd = {
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type: "sphere",
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@ -76,7 +74,6 @@ Pointer = function(hudLayer, pickType, pointerData) {
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ignoreRayIntersection: true, // always ignore this
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drawInFront: !hudLayer, // Even when burried inside of something, show it.
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drawHUDLayer: hudLayer,
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parentID: MyAvatar.SELF_ID
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};
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this.renderStates = [
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