fix lasers going to origin

This commit is contained in:
Dante Ruiz 2018-02-06 13:44:59 -08:00
parent 199321a5f2
commit 13ce6bbabd

View file

@ -30,7 +30,6 @@ Pointer = function(hudLayer, pickType, pointerData) {
ignoreRayIntersection: true, // always ignore this
drawInFront: !hudLayer, // Even when burried inside of something, show it.
drawHUDLayer: hudLayer,
parentID: MyAvatar.SELF_ID
};
this.halfEnd = {
type: "sphere",
@ -53,7 +52,6 @@ Pointer = function(hudLayer, pickType, pointerData) {
ignoreRayIntersection: true, // always ignore this
drawInFront: !hudLayer, // Even when burried inside of something, show it.
drawHUDLayer: hudLayer,
parentID: MyAvatar.SELF_ID
};
this.fullEnd = {
type: "sphere",
@ -76,7 +74,6 @@ Pointer = function(hudLayer, pickType, pointerData) {
ignoreRayIntersection: true, // always ignore this
drawInFront: !hudLayer, // Even when burried inside of something, show it.
drawHUDLayer: hudLayer,
parentID: MyAvatar.SELF_ID
};
this.renderStates = [