fix broken procedural skybox when leaving and re-entering

This commit is contained in:
Brad Davis 2016-05-22 22:52:56 -07:00
parent e07674134f
commit 11de8a52b2

View file

@ -100,10 +100,6 @@ bool Procedural::parseUrl(const QUrl& shaderUrl) {
return false;
}
if (_shaderUrl == shaderUrl) {
return true;
}
_shaderUrl = shaderUrl;
_shaderDirty = true;