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fix broken procedural skybox when leaving and re-entering
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1 changed files with 0 additions and 4 deletions
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@ -100,10 +100,6 @@ bool Procedural::parseUrl(const QUrl& shaderUrl) {
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return false;
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}
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if (_shaderUrl == shaderUrl) {
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return true;
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}
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_shaderUrl = shaderUrl;
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_shaderDirty = true;
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