keep SharedNodePointer in the OctreeSendThread

This commit is contained in:
ZappoMan 2014-03-27 19:29:18 -07:00
parent f8ee8044ca
commit 0cb9bec1aa
2 changed files with 6 additions and 17 deletions

View file

@ -21,6 +21,7 @@ quint64 endSceneSleepTime = 0;
OctreeSendThread::OctreeSendThread(OctreeServer* myServer, SharedNodePointer node) :
_myServer(myServer),
_node(node),
_nodeUUID(node->getUUID()),
_packetData(),
_nodeMissingCount(0),
@ -45,6 +46,7 @@ OctreeSendThread::~OctreeSendThread() {
qDebug() << qPrintable(safeServerName) << "server [" << _myServer << "]: client disconnected "
"- ending sending thread [" << this << "]";
OctreeServer::clientDisconnected();
_node.clear();
}
void OctreeSendThread::setIsShuttingDown() {
@ -74,28 +76,14 @@ bool OctreeSendThread::process() {
// don't do any send processing until the initial load of the octree is complete...
if (_myServer->isInitialLoadComplete()) {
SharedNodePointer node = NodeList::getInstance()->nodeWithUUID(_nodeUUID, false);
if (node) {
if (!_node.isNull()) {
_nodeMissingCount = 0;
OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(node->getLinkedData());
OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(_node->getLinkedData());
// Sometimes the node data has not yet been linked, in which case we can't really do anything
if (nodeData && !nodeData->isShuttingDown()) {
bool viewFrustumChanged = nodeData->updateCurrentViewFrustum();
packetDistributor(node, nodeData, viewFrustumChanged);
}
} else {
_nodeMissingCount++;
const int MANY_FAILED_LOCKS = 1;
if (_nodeMissingCount >= MANY_FAILED_LOCKS) {
QString safeServerName("Octree");
if (_myServer) {
safeServerName = _myServer->getMyServerName();
}
qDebug() << qPrintable(safeServerName) << "server: sending thread [" << this << "]"
<< "failed to get nodeWithUUID() " << _nodeUUID <<". Failed:" << _nodeMissingCount << "times";
packetDistributor(_node, nodeData, viewFrustumChanged);
}
}
}

View file

@ -39,6 +39,7 @@ protected:
private:
OctreeServer* _myServer;
SharedNodePointer _node;
QUuid _nodeUUID;
int handlePacketSend(const SharedNodePointer& node, OctreeQueryNode* nodeData, int& trueBytesSent, int& truePacketsSent);