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[WL21389] PR1 Feedback: Small change missed last commit (details below).
Until they're properly implemented, default the hedrons and polygons to SHAPE_TYPE_ELLIPSOID within RenderableShapeEntity::computeShapeInfo. Changes committed: modified: libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
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@ -132,7 +132,7 @@ void RenderableShapeEntityItem::computeShapeInfo(ShapeInfo& info) {
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case entity::Shape::Icosahedron:
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case entity::Shape::Cone: {
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//TODO WL21389: SHAPE_TYPE_SIMPLE_HULL and pointCollection (later)
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//_collisionShapeType = SHAPE_TYPE_SIMPLE_HULL;
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_collisionShapeType = SHAPE_TYPE_ELLIPSOID;
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}
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break;
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case entity::Shape::Torus:
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