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https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
editModels,js switched to use actual models instead of particles.
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55ce204ee3
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1 changed files with 64 additions and 159 deletions
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@ -11,12 +11,11 @@
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var LASER_WIDTH = 4;
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var LASER_COLOR = { red: 255, green: 0, blue: 0 };
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var LASER_LENGTH_FACTOR = 1;
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var LASER_LENGTH_FACTOR = 1.5;
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var LEFT = 0;
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var RIGHT = 1;
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function controller(wichSide) {
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this.side = wichSide;
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this.palm = 2 * wichSide;
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@ -47,8 +46,7 @@ function controller(wichSide) {
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this.pressing = false; // is trigger being pressed (is pressed now but wasn't previously)
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this.grabbing = false;
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this.particleID = 0;
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this.oldParticleProperties;
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this.modelID;
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this.laser = Overlays.addOverlay("line3d", {
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position: this.palmPosition,
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@ -87,24 +85,23 @@ function controller(wichSide) {
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this.grab = function (particle) {
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if (!particle.isKnownID) {
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var identify = Particles.identifyParticle(particle);
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this.grab = function (modelID) {
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if (!modelID.isKnownID) {
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var identify = Models.identifyModel(modelID);
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if (!identify.isKnownID) {
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print("Unknown ID " + identify.id + "(grab)");
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return;
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}
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modelID = identify;
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}
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print("Grabbing");
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print("Grabbing " + modelID.id);
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this.grabbing = true;
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this.particleID = identify;
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this.oldParticleProperties = Particles.getParticleProperties(this.particleID);
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this.modelID = modelID;
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}
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this.release = function () {
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this.grabbing = false;
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this.particleID = -1;
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this.oldParticleProperties = { };
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this.modelID = 0;
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}
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this.checkTrigger = function () {
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@ -146,15 +143,16 @@ function controller(wichSide) {
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});
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}
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this.checkParticle = function (particle) {
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if (!particle.isKnownID) {
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var identify = Particles.identifyParticle(particle);
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this.checkModel = function (modelID) {
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if (!modelID.isKnownID) {
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var identify = Models.identifyModel(modelID);
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if (!identify.isKnownID) {
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print("Unknown ID (checkParticle)");
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print("Unknown ID " + identify.id + "(checkModel)");
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return;
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}
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modelID = identify;
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}
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// P P - Particle
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// P P - Model
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// /| A - Palm
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// / | d B - unit vector toward tip
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// / | X - base of the perpendicular line
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@ -167,7 +165,7 @@ function controller(wichSide) {
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var A = this.palmPosition;
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var B = this.front;
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var P = Particles.getParticleProperties(particle).position;
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var P = Models.getModelProperties(modelID).position;
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this.x = Vec3.dot(Vec3.subtract(P, A), B);
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this.y = Vec3.dot(Vec3.subtract(P, A), this.up);
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@ -179,10 +177,9 @@ function controller(wichSide) {
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// Vec3.print("B: ", B);
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// Vec3.print("Particle pos: ", P);
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// print("d: " + d + ", x: " + this.x);
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if (d < 0.5 && 0 < this.x && this.x < LASER_LENGTH_FACTOR) {
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if (d < Models.getModelProperties(modelID).radius && 0 < this.x && this.x < LASER_LENGTH_FACTOR) {
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return true;
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}
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return false;
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}
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@ -209,18 +206,22 @@ function controller(wichSide) {
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this.checkTrigger();
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if (this.pressing) {
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if (this.checkParticle(particleTest1)) {
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this.grab(particleTest1);
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Vec3.print("Looking at: ", this.palmPosition);
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var foundModels = Models.findModels(this.palmPosition, LASER_LENGTH_FACTOR);
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for (var i = 0; i < foundModels.length; i++) {
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print("Model found ID (" + foundModels[i].id + ")");
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if (this.checkModel(foundModels[i])) {
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if (this.grab(foundModels[i])) {
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return;
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}
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}
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}
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}
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if (!this.pressed && this.grabbing) {
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// release if trigger not pressed anymore.
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this.release();
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}
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if(this.grabbing) {
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this.oldParticleProperties = Particles.getParticleProperties(this.particleID);
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}
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this.moveLaser();
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}
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@ -236,83 +237,39 @@ function controller(wichSide) {
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var leftController = new controller(LEFT);
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var rightController = new controller(RIGHT);
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var particleRadius = 0.05;
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var particleTest1 = Particles.addParticle({ position: { x: 0, y: 0, z:0 },
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velocity: { x: 0, y: 0, z: 0},
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gravity: { x: 0, y: 0, z: 0},
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radius: particleRadius,
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color: { red: 0, green: 0, blue: 255 },
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modelURL: "http://highfidelity-public.s3-us-west-1.amazonaws.com/models/heads/defaultAvatar_head.fst",
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lifetime: 600,
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})
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var particleTest2 = Particles.addParticle({ position: { x: 0, y: 0, z:0 },
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velocity: { x: 0, y: 0, z: 0},
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gravity: { x: 0, y: 0, z: 0},
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radius: particleRadius,
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color: { red: 0, green: 0, blue: 255 },
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alpha: 0.2,
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lifetime: 600,
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})
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var diff = { x: 0, y: 0, z: 0 };
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function moveParticles() {
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function moveModels() {
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if (leftController.grabbing) {
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if (rightController.grabbing) {
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var properties = Models.getModelProperties(leftController.modelID);
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var newPosition = Vec3.sum(leftController.palmPosition,
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Vec3.multiply(leftController.front, leftController.x));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(leftController.up, leftController.y));
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newPosition = Vec3.sum(newPosition,
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Vec3.multiply(leftController.right, leftController.z));
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var oldLeftPoint = Vec3.sum(leftController.oldPalmPosition, Vec3.multiply(leftController.oldFront, leftController.x));
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var oldRightPoint = Vec3.sum(rightController.oldPalmPosition, Vec3.multiply(rightController.oldFront, rightController.x));
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var oldMiddle = Vec3.multiply(Vec3.sum(oldLeftPoint, oldRightPoint), 0.5);
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var oldLength = Vec3.length(Vec3.subtract(oldLeftPoint, oldRightPoint));
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var leftPoint = Vec3.sum(leftController.palmPosition, Vec3.multiply(leftController.front, leftController.x));
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var rightPoint = Vec3.sum(rightController.palmPosition, Vec3.multiply(rightController.front, rightController.x));
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var middle = Vec3.multiply(Vec3.sum(leftPoint, rightPoint), 0.5);
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var length = Vec3.length(Vec3.subtract(leftPoint, rightPoint));
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var ratio = length / oldLength;
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var newPosition = Vec3.sum(middle,
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Vec3.multiply(Vec3.subtract(properties.position, oldMiddle), ratio));
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Vec3.print("Ratio : " + ratio + " New position: ", newPosition);
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var rotation = Quat.multiply(leftController.rotation,
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Quat.inverse(leftController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
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rotation = Quat.multiply(rotation, properties.modelRotation);
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Particles.editParticle(leftController.particleID, {
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position: newPosition,
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modelRotation: rotation,
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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return;
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var leftVector = Vec3.sum(Vec3.multiply(leftController.front, leftController.x),
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Vec3.multiply(leftController.up, leftController.y));
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leftVector = Vec3.sum(leftVector,
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Vec3.multiply(leftController.right, leftController.z));
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var rightVector = Vec3.sum(Vec3.multiply(rightController.front, rightController.x),
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Vec3.multiply(rightController.up, rightController.y));
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rightVector = Vec3.sum(rightVector,
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Vec3.multiply(rightController.right, rightController.z));
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var newPosition = Vec3.sum(Vec3.sum(leftController.palmPosition, leftVector),
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Vec3.sum(rightController.palmPosition, rightVector));
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newPosition = Vec3.multiply(newPosition, 0.5);
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var rotantion = Quat.multiply(MyAvatar.orientation,
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Quat.inverse(leftController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
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Particles.editParticle(leftController.particleID, {
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Models.editModel(leftController.modelID, {
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position: newPosition,
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//modelRotation: rotation,
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lifetime: 600
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radius: properties.radius * ratio
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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leftController.checkParticle(leftController.particleID);
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rightController.checkParticle(rightController.particleID);
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return;
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} else {
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var newPosition = Vec3.sum(leftController.palmPosition,
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@ -324,17 +281,13 @@ function moveParticles() {
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var rotation = Quat.multiply(leftController.rotation,
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Quat.inverse(leftController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
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rotation = Quat.multiply(rotation,
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Models.getModelProperties(leftController.modelID).modelRotation);
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Particles.editParticle(leftController.particleID, {
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position: newPosition,
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modelRotation: rotation,
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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Models.editModel(leftController.modelID, {
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position: newPosition,
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modelRotation: rotation
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});
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}
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}
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@ -349,17 +302,13 @@ function moveParticles() {
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var rotation = Quat.multiply(rightController.rotation,
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Quat.inverse(rightController.oldRotation));
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rotation = Quat.multiply(rotation, Particles.getParticleProperties(rightController.particleID).modelRotation);
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rotation = Quat.multiply(rotation,
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Models.getModelProperties(rightController.modelID).modelRotation);
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Particles.editParticle(rightController.particleID, {
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position: newPosition,
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modelRotation: rotation,
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: newPosition,
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lifetime: 600
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});
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Models.editModel(rightController.modelID, {
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position: newPosition,
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modelRotation: rotation
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});
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}
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}
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@ -377,56 +326,12 @@ function checkController(deltaTime) {
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leftController.update();
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rightController.update();
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moveParticles();
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///// TEMP ///////
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if (!particleTest1.isKnownID) {
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var identify = Particles.identifyParticle(particleTest1);
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if (!identify.isKnownID) {
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print("Unknown ID (temp)");
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return;
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}
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}
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var createButtonPressed = Controller.isButtonPressed(3);
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if (createButtonPressed) {
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var position = MyAvatar.position;
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var forwardVector = Quat.getFront(MyAvatar.orientation);
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position = Vec3.sum(position, Vec3.multiply(forwardVector, 2));
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Particles.editParticle(particleTest1, {
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position: position,
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modelRotation: Quat.fromVec3Radians({ x: 0, y: 0 , z: 0 }),
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: position,
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lifetime: 600
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});
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}
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createButtonPressed = Controller.isButtonPressed(9);
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if (createButtonPressed) {
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var position = MyAvatar.position;
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var forwardVector = Quat.getFront(MyAvatar.orientation);
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position = Vec3.sum(position, Vec3.multiply(forwardVector, 2));
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Particles.editParticle(particleTest1, {
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position: position,
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modelRotation: Quat.fromVec3Radians({ x: 0, y: 0 , z: 0 }),
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lifetime: 600
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});
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Particles.editParticle(particleTest2, {
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position: position,
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lifetime: 600
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});
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}
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//////////////////////////////////
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moveModels();
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}
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function scriptEnding() {
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leftController.cleanup();
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rightController.cleanup();
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Particles.deleteParticle(particleTest1);
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Particles.deleteParticle(particleTest2);
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}
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Script.scriptEnding.connect(scriptEnding);
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