diff --git a/libraries/render-utils/src/CauterizedModel.cpp b/libraries/render-utils/src/CauterizedModel.cpp index 2105806134..30121a232d 100644 --- a/libraries/render-utils/src/CauterizedModel.cpp +++ b/libraries/render-utils/src/CauterizedModel.cpp @@ -48,7 +48,7 @@ void CauterizedModel::createVisibleRenderItemSet() { const auto& meshes = _renderGeometry->getMeshes(); // all of our mesh vectors must match in size - if ((int)meshes.size() != _meshStates.size()) { + if (meshes.size() != _meshStates.size()) { qCDebug(renderutils) << "WARNING!!!! Mesh Sizes don't match! We will not segregate mesh groups yet."; return; } @@ -104,7 +104,7 @@ void CauterizedModel::updateClusterMatrices() { _needsUpdateClusterMatrices = false; const FBXGeometry& geometry = getFBXGeometry(); - for (int i = 0; i < _meshStates.size(); i++) { + for (int i = 0; i < (int)_meshStates.size(); i++) { Model::MeshState& state = _meshStates[i]; const FBXMesh& mesh = geometry.meshes.at(i); for (int j = 0; j < mesh.clusters.size(); j++) { @@ -179,7 +179,7 @@ void CauterizedModel::updateRenderItems() { modelTransform.setRotation(self->getRotation()); render::Transaction transaction; - for (int i = 0; i < self->_modelMeshRenderItemIDs.size(); i++) { + for (int i = 0; i < (int)self->_modelMeshRenderItemIDs.size(); i++) { auto itemID = self->_modelMeshRenderItemIDs[i]; auto meshIndex = self->_modelMeshRenderItemShapes[i].meshIndex; diff --git a/libraries/render-utils/src/MeshPartPayload.cpp b/libraries/render-utils/src/MeshPartPayload.cpp index 5426ed0ea6..1ea3e1a705 100644 --- a/libraries/render-utils/src/MeshPartPayload.cpp +++ b/libraries/render-utils/src/MeshPartPayload.cpp @@ -598,7 +598,7 @@ void ModelMeshPartPayload::computeAdjustedLocalBound(const std::vector 0) { _adjustedLocalBound.transform(clusterMatrices[0]); - for (int i = 1; i < clusterMatrices.size(); ++i) { + for (int i = 1; i < (int)clusterMatrices.size(); ++i) { AABox clusterBound = _localBound; clusterBound.transform(clusterMatrices[i]); _adjustedLocalBound += clusterBound; diff --git a/libraries/render-utils/src/Model.cpp b/libraries/render-utils/src/Model.cpp index f27aa284be..428fcc7a54 100644 --- a/libraries/render-utils/src/Model.cpp +++ b/libraries/render-utils/src/Model.cpp @@ -238,7 +238,7 @@ void Model::updateRenderItems() { modelTransform.setScale(glm::vec3(1.0f)); render::Transaction transaction; - for (int i = 0; i < self->_modelMeshRenderItemIDs.size(); i++) { + for (int i = 0; i < (int) self->_modelMeshRenderItemIDs.size(); i++) { auto itemID = self->_modelMeshRenderItemIDs[i]; auto meshIndex = self->_modelMeshRenderItemShapes[i].meshIndex; @@ -1124,7 +1124,7 @@ void Model::updateClusterMatrices() { } _needsUpdateClusterMatrices = false; const FBXGeometry& geometry = getFBXGeometry(); - for (int i = 0; i < _meshStates.size(); i++) { + for (int i = 0; i < (int) _meshStates.size(); i++) { MeshState& state = _meshStates[i]; const FBXMesh& mesh = geometry.meshes.at(i); for (int j = 0; j < mesh.clusters.size(); j++) { @@ -1241,7 +1241,7 @@ void Model::createVisibleRenderItemSet() { const auto& meshes = _renderGeometry->getMeshes(); // all of our mesh vectors must match in size - if ((int)meshes.size() != _meshStates.size()) { + if (meshes.size() != _meshStates.size()) { qCDebug(renderutils) << "WARNING!!!! Mesh Sizes don't match! We will not segregate mesh groups yet."; return; } diff --git a/libraries/render-utils/src/SoftAttachmentModel.cpp b/libraries/render-utils/src/SoftAttachmentModel.cpp index f364e9c037..63991f9422 100644 --- a/libraries/render-utils/src/SoftAttachmentModel.cpp +++ b/libraries/render-utils/src/SoftAttachmentModel.cpp @@ -43,7 +43,7 @@ void SoftAttachmentModel::updateClusterMatrices() { const FBXGeometry& geometry = getFBXGeometry(); - for (int i = 0; i < _meshStates.size(); i++) { + for (int i = 0; i < (int) _meshStates.size(); i++) { MeshState& state = _meshStates[i]; const FBXMesh& mesh = geometry.meshes.at(i);