Merge pull request #7400 from Menithal/default-use-pre-post

Set UserAnimPreAndPostRotations true by Default
This commit is contained in:
Ozan 2016-03-24 09:57:03 -07:00
commit 003af03b33
2 changed files with 8 additions and 8 deletions

View file

@ -107,7 +107,7 @@ Menu::Menu() {
auto scriptEngines = DependencyManager::get<ScriptEngines>();
// Edit > Stop All Scripts... [advanced]
addActionToQMenuAndActionHash(editMenu, MenuOption::StopAllScripts, 0,
addActionToQMenuAndActionHash(editMenu, MenuOption::StopAllScripts, 0,
scriptEngines.data(), SLOT(stopAllScripts()),
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
@ -140,7 +140,7 @@ Menu::Menu() {
// Edit > Reload All Content [advanced]
addActionToQMenuAndActionHash(editMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()),
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
// Edit > Package Model... [advanced]
addActionToQMenuAndActionHash(editMenu, MenuOption::PackageModel, 0,
@ -153,7 +153,7 @@ Menu::Menu() {
auto audioIO = DependencyManager::get<AudioClient>();
// Audio > Mute
addCheckableActionToQMenuAndActionHash(audioMenu, MenuOption::MuteAudio, Qt::CTRL | Qt::Key_M, false,
addCheckableActionToQMenuAndActionHash(audioMenu, MenuOption::MuteAudio, Qt::CTRL | Qt::Key_M, false,
audioIO.data(), SLOT(toggleMute()));
// Audio > Show Level Meter
@ -458,7 +458,7 @@ Menu::Menu() {
avatar, SLOT(setEnableMeshVisible(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::DisableEyelidAdjustment, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::TurnWithHead, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::UseAnimPreAndPostRotations, 0, false,
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::UseAnimPreAndPostRotations, 0, true,
avatar, SLOT(setUseAnimPreAndPostRotations(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableInverseKinematics, 0, true,
avatar, SLOT(setEnableInverseKinematics(bool)));
@ -534,7 +534,7 @@ Menu::Menu() {
// Developer > Audio >>>
MenuWrapper* audioDebugMenu = developerMenu->addMenu("Audio");
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioNoiseReduction, 0, true,
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioNoiseReduction, 0, true,
audioIO.data(), SLOT(toggleAudioNoiseReduction()));
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::EchoServerAudio, 0, false,
audioIO.data(), SLOT(toggleServerEcho()));
@ -617,7 +617,7 @@ Menu::Menu() {
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::NamesAboveHeads, 0, true,
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::NamesAboveHeads, 0, true,
NULL, NULL, UNSPECIFIED_POSITION, "Advanced");
#endif
}
@ -651,7 +651,7 @@ void Menu::addMenuItem(const MenuItemProperties& properties) {
} else if (properties.isCheckable) {
menuItemAction = addCheckableActionToQMenuAndActionHash(menuObj, properties.menuItemName,
properties.shortcutKeySequence, properties.isChecked,
MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()),
MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()),
requestedPosition, properties.grouping);
} else {
menuItemAction = addActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence,

View file

@ -13,7 +13,7 @@
#include "AnimationLogging.h"
#include "AnimUtil.h"
bool AnimClip::usePreAndPostPoseFromAnim = false;
bool AnimClip::usePreAndPostPoseFromAnim = true;
AnimClip::AnimClip(const QString& id, const QString& url, float startFrame, float endFrame, float timeScale, bool loopFlag, bool mirrorFlag) :
AnimNode(AnimNode::Type::Clip, id),