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https://thingvellir.net/git/overte
synced 2025-03-27 23:52:03 +01:00
Fixing naming of GL classes
This commit is contained in:
parent
a94b6667b1
commit
0023c034c4
15 changed files with 65 additions and 62 deletions
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@ -78,7 +78,7 @@
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#include <ObjectMotionState.h>
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#include <OctalCode.h>
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#include <OctreeSceneStats.h>
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#include <gl/OffscreenGlCanvas.h>
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#include <gl/OffscreenGLCanvas.h>
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#include <PathUtils.h>
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#include <PerfStat.h>
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#include <PhysicsEngine.h>
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@ -616,7 +616,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
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// enable mouse tracking; otherwise, we only get drag events
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_glWidget->setMouseTracking(true);
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_offscreenContext = new OffscreenGlCanvas();
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_offscreenContext = new OffscreenGLCanvas();
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_offscreenContext->create(_glWidget->context()->contextHandle());
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_offscreenContext->makeCurrent();
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initializeGL();
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@ -65,7 +65,7 @@
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#include "ui/ToolWindow.h"
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#include "UndoStackScriptingInterface.h"
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class OffscreenGlCanvas;
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class OffscreenGLCanvas;
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class GLCanvas;
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class FaceTracker;
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class MainWindow;
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@ -421,7 +421,7 @@ private:
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bool _dependencyManagerIsSetup;
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OffscreenGlCanvas* _offscreenContext { nullptr };
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OffscreenGLCanvas* _offscreenContext { nullptr };
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DisplayPluginPointer _displayPlugin;
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InputPluginList _activeInputPlugins;
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@ -10,7 +10,6 @@
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#include <QCoreApplication>
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#include <gl/Config.h>
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#include <gl/GlWindow.h>
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#include <GLMHelpers.h>
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@ -14,7 +14,6 @@
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#include <QMainWindow>
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#include <QGLWidget>
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#include <GLMHelpers.h>
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#include <gl/GlWindow.h>
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#include <QEvent>
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#include <QResizeEvent>
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@ -8,15 +8,6 @@
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#include "InterleavedStereoDisplayPlugin.h"
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#include <QApplication>
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#include <QDesktopWidget>
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#include <gl/GlWindow.h>
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#include <ViewFrustum.h>
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#include <MatrixStack.h>
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#include <gpu/GLBackend.h>
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static const char * INTERLEAVED_TEXTURED_VS = R"VS(#version 410 core
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#pragma line __LINE__
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@ -81,4 +72,4 @@ void InterleavedStereoDisplayPlugin::display(
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_program->Bind();
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Uniform<ivec2>(*_program, "textureSize").SetValue(sceneSize);
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WindowOpenGLDisplayPlugin::display(finalTexture, sceneSize);
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}
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}
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@ -7,17 +7,7 @@
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//
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#include "SideBySideStereoDisplayPlugin.h"
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#include <QApplication>
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#include <QDesktopWidget>
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#include <QScreen>
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#include <gl/GlWindow.h>
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#include <ViewFrustum.h>
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#include <MatrixStack.h>
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#include <gpu/GLBackend.h>
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#include <plugins/PluginContainer.h>
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#include <GLMHelpers.h>
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const QString SideBySideStereoDisplayPlugin::NAME("3D TV - Side by Side Stereo");
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@ -87,6 +87,11 @@ public:
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_recycler = recycler;
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}
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size_t depth() {
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Lock lock(_mutex);
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return _submits.size();
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}
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// Submit a new resource from the producer context
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// returns the number of prior submissions that were
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// never consumed before becoming available.
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@ -124,7 +129,7 @@ public:
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}
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return result;
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}
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// If fetch returns a non-zero value, it's the responsibility of the
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// client to release it at some point
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void release(T t, GLsync readSync = 0) {
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@ -175,6 +180,7 @@ private:
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// May be called on any thread, but must be inside a locked section
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void pop(Deque& deque) {
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Lock lock(_mutex);
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auto& item = deque.front();
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_trash.push_front(item);
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deque.pop_front();
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@ -45,6 +45,14 @@ void GLWidget::initializeGL() {
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setAutoBufferSwap(false);
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}
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void GLWidget::paintEvent(QPaintEvent* event) {
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QWidget::paintEvent(event);
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}
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void GLWidget::resizeEvent(QResizeEvent* event) {
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QWidget::resizeEvent(event);
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}
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bool GLWidget::event(QEvent* event) {
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switch (event->type()) {
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case QEvent::MouseMove:
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@ -27,6 +27,8 @@ public:
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protected:
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virtual void initializeGL() override;
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virtual bool event(QEvent* event) override;
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virtual void paintEvent(QPaintEvent* event) override;
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virtual void resizeEvent(QResizeEvent* event) override;
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private slots:
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virtual bool eventFilter(QObject*, QEvent* event) override;
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@ -6,17 +6,18 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "GlWindow.h"
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#include "GLWindow.h"
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOpenGLDebugLogger>
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#include "GLHelpers.h"
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GlWindow::GlWindow(QOpenGLContext* shareContext) : GlWindow(getDefaultOpenGlSurfaceFormat(), shareContext) {
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void GLWindow::createContext(QOpenGLContext* shareContext) {
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createContext(getDefaultOpenGlSurfaceFormat(), shareContext);
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}
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GlWindow::GlWindow(const QSurfaceFormat& format, QOpenGLContext* shareContext) {
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void GLWindow::createContext(const QSurfaceFormat& format, QOpenGLContext* shareContext) {
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setSurfaceType(QSurface::OpenGLSurface);
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setFormat(format);
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_context = new QOpenGLContext;
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@ -27,13 +28,15 @@ GlWindow::GlWindow(const QSurfaceFormat& format, QOpenGLContext* shareContext) {
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_context->create();
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}
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GlWindow::~GlWindow() {
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_context->doneCurrent();
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_context->deleteLater();
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_context = nullptr;
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GLWindow::~GLWindow() {
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if (_context) {
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_context->doneCurrent();
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_context->deleteLater();
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_context = nullptr;
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}
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}
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bool GlWindow::makeCurrent() {
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bool GLWindow::makeCurrent() {
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bool makeCurrentResult = _context->makeCurrent(this);
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Q_ASSERT(makeCurrentResult);
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@ -49,11 +52,16 @@ bool GlWindow::makeCurrent() {
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return makeCurrentResult;
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}
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void GlWindow::doneCurrent() {
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void GLWindow::doneCurrent() {
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_context->doneCurrent();
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}
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void GlWindow::swapBuffers() {
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void GLWindow::swapBuffers() {
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_context->swapBuffers(this);
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}
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QOpenGLContext* GLWindow::context() const {
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return _context;
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}
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@ -7,8 +7,8 @@
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//
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#pragma once
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#ifndef hifi_GlWindow_h
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#define hifi_GlWindow_h
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#ifndef hifi_GLWindow_h
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#define hifi_GLWindow_h
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#include <mutex>
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#include <QtGui/QWindow>
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@ -16,14 +16,15 @@
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class QOpenGLContext;
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class QOpenGLDebugLogger;
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class GlWindow : public QWindow {
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class GLWindow : public QWindow {
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public:
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GlWindow(QOpenGLContext* shareContext = nullptr);
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GlWindow(const QSurfaceFormat& format, QOpenGLContext* shareContext = nullptr);
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virtual ~GlWindow();
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virtual ~GLWindow();
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void createContext(QOpenGLContext* shareContext = nullptr);
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void createContext(const QSurfaceFormat& format, QOpenGLContext* shareContext = nullptr);
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bool makeCurrent();
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void doneCurrent();
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void swapBuffers();
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QOpenGLContext* context() const;
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private:
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std::once_flag _reportOnce;
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QOpenGLContext* _context{ nullptr };
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@ -1,5 +1,5 @@
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//
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// OffscreenGlCanvas.cpp
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// OffscreenGLCanvas.cpp
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// interface/src/renderer
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//
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// Created by Bradley Austin Davis on 2014/04/09.
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//
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#include "OffscreenGlCanvas.h"
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#include "OffscreenGLCanvas.h"
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#include <QtGui/QOffscreenSurface>
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#include <QtGui/QOpenGLDebugLogger>
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@ -18,10 +18,10 @@
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#include "GLHelpers.h"
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OffscreenGlCanvas::OffscreenGlCanvas() : _context(new QOpenGLContext), _offscreenSurface(new QOffscreenSurface){
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OffscreenGLCanvas::OffscreenGLCanvas() : _context(new QOpenGLContext), _offscreenSurface(new QOffscreenSurface){
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}
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OffscreenGlCanvas::~OffscreenGlCanvas() {
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OffscreenGLCanvas::~OffscreenGLCanvas() {
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#ifdef DEBUG
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if (_logger) {
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makeCurrent();
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@ -32,7 +32,7 @@ OffscreenGlCanvas::~OffscreenGlCanvas() {
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_context->doneCurrent();
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}
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void OffscreenGlCanvas::create(QOpenGLContext* sharedContext) {
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void OffscreenGLCanvas::create(QOpenGLContext* sharedContext) {
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if (nullptr != sharedContext) {
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sharedContext->doneCurrent();
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_context->setShareContext(sharedContext);
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}
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bool OffscreenGlCanvas::makeCurrent() {
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bool OffscreenGLCanvas::makeCurrent() {
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bool result = _context->makeCurrent(_offscreenSurface);
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Q_ASSERT(result);
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return result;
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}
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void OffscreenGlCanvas::doneCurrent() {
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void OffscreenGLCanvas::doneCurrent() {
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_context->doneCurrent();
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}
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@ -1,5 +1,5 @@
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//
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// OffscreenGlCanvas.h
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// OffscreenGLCanvas.h
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// interface/src/renderer
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//
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// Created by Bradley Austin Davis on 2014/04/09.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#pragma once
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#ifndef hifi_OffscreenGlCanvas_h
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#define hifi_OffscreenGlCanvas_h
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#ifndef hifi_OffscreenGLCanvas_h
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#define hifi_OffscreenGLCanvas_h
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#include <mutex>
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#include <QObject>
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@ -19,10 +19,10 @@ class QOpenGLContext;
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class QOffscreenSurface;
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class QOpenGLDebugLogger;
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class OffscreenGlCanvas : public QObject {
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class OffscreenGLCanvas : public QObject {
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public:
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OffscreenGlCanvas();
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~OffscreenGlCanvas();
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OffscreenGLCanvas();
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~OffscreenGLCanvas();
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void create(QOpenGLContext* sharedContext = nullptr);
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bool makeCurrent();
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void doneCurrent();
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};
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#endif // hifi_OffscreenGlCanvas_h
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#endif // hifi_OffscreenGLCanvas_h
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@ -23,7 +23,7 @@
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#include <NumericalConstants.h>
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#include "GLEscrow.h"
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#include "OffscreenGlCanvas.h"
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#include "OffscreenGLCanvas.h"
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// FIXME move to threaded rendering with Qt 5.5
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//#define QML_THREADED
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@ -64,12 +64,12 @@ static const QEvent::Type STOP = QEvent::Type(QEvent::User + 4);
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static const QEvent::Type UPDATE = QEvent::Type(QEvent::User + 5);
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#endif
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class OffscreenQmlRenderer : public OffscreenGlCanvas {
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class OffscreenQmlRenderer : public OffscreenGLCanvas {
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friend class OffscreenQmlSurface;
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public:
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OffscreenQmlRenderer(OffscreenQmlSurface* surface, QOpenGLContext* shareContext) : _surface(surface) {
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OffscreenGlCanvas::create(shareContext);
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OffscreenGLCanvas::create(shareContext);
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#ifdef QML_THREADED
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// Qt 5.5
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_renderControl->prepareThread(_renderThread);
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#include <QtWidgets/QMainWindow>
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#include <QtOpenGL/QGLWidget>
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#include <GLMHelpers.h>
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#include <gl/GlWindow.h>
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#include <QEvent>
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#include <QtGui/QResizeEvent>
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#include <QtGui/QOpenGLContext>
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