overte-lubosz/scripts/developer/tests/performance/crowd-agent.js

95 lines
3.2 KiB
JavaScript

"use strict";
/*jslint vars: true, plusplus: true*/
/*global Agent, Avatar, Script, Entities, Vec3, Quat, print*/
//
// crowd-agent.js
// scripts/developer/tests/performance/
//
// Created by Howard Stearns on 9/29/16.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Add this to domain-settings scripts url with n instances. It will lie dormant until
// a script like summon.js calls up to n avatars to be around you.
var MESSAGE_CHANNEL = "io.highfidelity.summon-crowd";
print('crowd-agent version 1');
/* Observations:
- File urls for AC scripts silently fail. Use a local server (e.g., python SimpleHTTPServer) for development.
- URLs are cached regardless of server headers. Must use cache-defeating query parameters.
- JSON.stringify(Avatar) silently fails (even when Agent.isAvatar)
*/
function startAgent(parameters) { // Can also be used to update.
print('crowd-agent starting params', JSON.stringify(parameters), JSON.stringify(Agent));
Agent.isAvatar = true;
if (parameters.position) {
Avatar.position = parameters.position;
}
if (parameters.orientation) {
Avatar.orientation = parameters.orientation;
}
if (parameters.skeletonModelURL) {
Avatar.skeletonModelURL = parameters.skeletonModelURL;
}
if (parameters.animationData) {
data = parameters.animationData;
Avatar.startAnimation(data.url, data.fps || 30, 1.0, (data.loopFlag === undefined) ? true : data.loopFlag, false, data.startFrame || 0, data.endFrame);
}
print('crowd-agent avatars started');
}
function stopAgent(parameters) {
Agent.isAvatar = false;
print('crowd-agent stopped', JSON.stringify(parameters), JSON.stringify(Agent));
}
function messageSend(message) {
Messages.sendMessage(MESSAGE_CHANNEL, JSON.stringify(message));
}
function messageHandler(channel, messageString, senderID) {
if (channel !== MESSAGE_CHANNEL) {
return;
}
print('crowd-agent message', channel, messageString, senderID);
if (Agent.sessionUUID === senderID) { // ignore my own
return;
}
var message = {};
try {
message = JSON.parse(messageString);
} catch (e) {
print(e);
}
switch (message.key) {
case "HELO":
messageSend({key: 'hello'}); // Allow the coordinator to count responses and make assignments.
break;
case 'hello': // ignore responses (e.g., from other agents)
break;
case "SUMMON":
if (message.rcpt === Agent.sessionUUID) {
startAgent(message);
}
break;
case "STOP":
if (message.rcpt === Agent.sessionUUID) {
stopAgent(message);
}
break;
default:
print("crowd-agent received unrecognized message:", channel, messageString, senderID);
}
}
Messages.subscribe(MESSAGE_CHANNEL);
Messages.messageReceived.connect(messageHandler);
Script.scriptEnding.connect(function () {
print('crowd-agent shutting down');
Messages.messageReceived.disconnect(messageHandler);
Messages.unsubscribe(MESSAGE_CHANNEL);
print('crowd-agent unsubscribed');
});