overte-lubosz/libraries/animation
Anthony J. Thibault e2df9e29e2 Fix for crash in AnimSkeleton::getNumJoints()
When initAnimGraph is called it asynchronously loads the Animation graph in the background.
If the model url is changed, or the Model is deleted in between the initial load and it's completion,
It's possible to access a bad Rig::_animSkeleton pointer.
The fix is to hold onto the _animSkeleton pointer via a weak ref.
2017-12-15 16:46:27 -08:00
..
src Fix for crash in AnimSkeleton::getNumJoints() 2017-12-15 16:46:27 -08:00
CMakeLists.txt PR feedback and cmake fixes 2017-06-16 16:59:58 -07:00