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Hooked up Bullet's internal debug draw functionality to our client. Under the Developer > Physics Menu there are five new items: * Show Bullet Collision - will draw all collision shapes in wireframe. WARNING: can be slow on large scenes. * Show Bullet Bounding Boxes - will draw axis aligned bounding boxes around all physics shapes. * Show Bullet Contact Points - will draw all contact points where two or more objects are colliding. * Show Bullet Constraints - will render wire frame axes for each constraint connecting bodies together. * Show Bullet Constraint Limits - will render the joint limits for each constraint. |
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CMakeLists.txt |