overte-lubosz/interface/resources
Anthony J. Thibault 3a6d8dc383 Disable handTouch.js to prevent finger twitching
This PR disables handTouch.js.
handTouch.js allows the fingers to animate on the surface of an object.
However, it can sometimes detect collisions with walls or tables when the avatar is standing next to them.
We will more properly fix handTouch.js in a future PR, but for now we will disable the functionality.

Also, a small bug fix was made to the Rig to prevent the idleOverlayAlpha from exceeding the 0.0 to 1.0 range.
This can cause the fingers to bend incorrectly for a moment.

Also, three new items were added to the Developer > Show Animation Stats panel.

* Joint Override Count: displays the current count of joints that are overriden by MyAvatar.setJointRotation() JS API calls.
* Flow: displays if flow is active of disabled.
* Network Graph: displays if the network anim graph, used for teleportation, is enabled or disabled.

https://highfidelity.atlassian.net/browse/BUGZ-154
2019-06-20 15:52:36 -07:00
..
avatar Adjust run and jog anims to better align head with 1p camera 2019-06-10 16:27:03 -07:00
config Shadows are completely working with settings on both pipeline 2018-12-17 17:34:47 -08:00
controllers code review feedback/formatting issues 2019-04-04 12:03:48 -07:00
fonts Simplified UI v1 2019-05-10 10:49:25 -07:00
html Convert tabs to spaces. 2019-04-05 16:32:20 -07:00
icons moved files 2019-06-17 16:45:54 -07:00
images rebake default skybox 2019-05-21 15:58:46 -07:00
mention-sounds
meshes Fixes to banner; swap out avatar on client; reviewer comments; other WIP 2019-04-26 18:45:48 -07:00
qml Disable handTouch.js to prevent finger twitching 2019-06-20 15:52:36 -07:00
QtWebEngine/UIDelegates
serverless
shaders
snapshot/img
sounds
styles
visage