overte-lubosz/interface/src/starfield/Controller.cpp
2015-04-07 09:59:04 -07:00

70 lines
1.8 KiB
C++

//
// Controller.cpp
// interface/src/starfield
//
// Created by Chris Barnard on 10/16/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QElapsedTimer>
#include "InterfaceLogging.h"
#include "starfield/Controller.h"
using namespace starfield;
bool Controller::computeStars(unsigned numStars, unsigned seed) {
QElapsedTimer startTime;
startTime.start();
Generator::computeStarPositions(_inputSequence, numStars, seed);
this->retile(numStars, _tileResolution);
double NSEC_TO_MSEC = 1.0 / 1000000.0;
double timeDiff = (double)startTime.nsecsElapsed() * NSEC_TO_MSEC;
qCDebug(interfaceapp) << "Total time to retile and generate stars: " << timeDiff << "msec";
return true;
}
bool Controller::setResolution(unsigned tileResolution) {
if (tileResolution <= 3) {
return false;
}
if (tileResolution != _tileResolution) {
this->retile(_numStars, tileResolution);
return true;
} else {
return false;
}
}
void Controller::render(float perspective, float angle, mat4 const& orientation, float alpha) {
Renderer* renderer = _renderer;
if (renderer != 0l) {
renderer->render(perspective, angle, orientation, alpha);
}
}
void Controller::retile(unsigned numStars, unsigned tileResolution) {
Tiling tiling(tileResolution);
VertexOrder scanner(tiling);
radix2InplaceSort(_inputSequence.begin(), _inputSequence.end(), scanner);
recreateRenderer(numStars, tileResolution);
_tileResolution = tileResolution;
}
void Controller::recreateRenderer(unsigned numStars, unsigned tileResolution) {
delete _renderer;
_renderer = new Renderer(_inputSequence, numStars, tileResolution);
}