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Asset.cpp
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Asset.h
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Geometry.cpp
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Geometry.cpp: rename method
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2016-03-28 13:29:28 -07:00 |
Geometry.h
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remove stubbery, make physics lib depend on model
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2016-08-24 22:25:45 -07:00 |
Light.cpp
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cleaning up the comments from review and trying something to adress the issue that showed up on i5
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2016-10-07 16:04:19 -07:00 |
Light.h
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cleaning up the comments from review and trying something to adress the issue that showed up on i5
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2016-10-07 16:04:19 -07:00 |
Light.slh
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Merging with upstream after resolving some conflicts
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2016-10-12 09:22:12 -07:00 |
LightIrradiance.shared.slh
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Fixing reveiw comments
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2016-10-10 12:43:33 -07:00 |
LightVolume.shared.slh
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Keep on investigating the shading cost per light
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2016-09-30 02:41:21 -07:00 |
Material.cpp
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make calculateTextureInfo thread safe
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2016-10-01 15:47:17 -07:00 |
Material.h
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make calculateTextureInfo thread safe
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2016-10-01 15:47:17 -07:00 |
Material.slh
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Bringing the Scattering type to the pixels and having a different shading during the lighting pass (for global right now)
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2016-06-20 17:58:35 -07:00 |
ModelLogging.cpp
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ModelLogging.h
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Skybox.cpp
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fix Skybox::clear to set _empty
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2016-08-29 13:40:56 -07:00 |
Skybox.h
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allow black skybox
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2016-08-29 10:58:09 -07:00 |
skybox.slf
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Restore proper mip handling to skybox
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2016-09-23 12:05:04 -07:00 |
skybox.slv
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Fixing the skybox, still issues with the lights
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2016-10-28 18:12:39 -07:00 |
SphericalHarmonics.shared.slh
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smaller struct descriptions
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2016-09-28 18:33:34 -07:00 |
Stage.cpp
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use lights from nontextured skyboxes
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2016-08-16 13:27:22 -07:00 |
Stage.h
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use lights from nontextured skyboxes
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2016-08-16 13:27:22 -07:00 |
TextureMap.cpp
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Backing up from the rgba format to go back to a rgb 888 just to repair the broken normals on Seth's Avatar
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2017-02-27 13:32:24 -08:00 |
TextureMap.h
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Fix strange artifacts in skybox
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2016-09-23 12:04:52 -07:00 |