overte-lubosz/examples/utilities/tools/renderEngineDebug.js

169 lines
6 KiB
JavaScript
Executable file

//
// SunLightExample.js
// examples
// Sam Gateau
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("cookies.js");
var MENU = "Developer>Render>Debug Deferred Buffer";
var ACTIONS = ["Off", "Diffuse", "Alpha", "Specular", "Roughness", "Normal", "Depth", "Lighting", "Custom"];
Number.prototype.clamp = function(min, max) {
return Math.min(Math.max(this, min), max);
};
var panel = new Panel(10, 100);
function CounterWidget(parentPanel, name, feedGetter, drawGetter, capSetter, capGetter) {
this.subPanel = panel.newSubPanel(name);
this.subPanel.newSlider("Num Feed", 0, 1,
function(value) { },
feedGetter,
function(value) { return (value); });
this.subPanel.newSlider("Num Drawn", 0, 1,
function(value) { },
drawGetter,
function(value) { return (value); });
this.subPanel.newSlider("Max Drawn", -1, 1,
capSetter,
capGetter,
function(value) { return (value); });
this.update = function () {
var numFeed = this.subPanel.get("Num Feed");
this.subPanel.set("Num Feed", numFeed);
this.subPanel.set("Num Drawn", this.subPanel.get("Num Drawn"));
var numMax = Math.max(numFeed, 1);
this.subPanel.getWidget("Num Feed").setMaxValue(numMax);
this.subPanel.getWidget("Num Drawn").setMaxValue(numMax);
this.subPanel.getWidget("Max Drawn").setMaxValue(numMax);
};
};
var opaquesCounter = new CounterWidget(panel, "Opaques",
function () { return Scene.getEngineNumFeedOpaqueItems(); },
function () { return Scene.getEngineNumDrawnOpaqueItems(); },
function(value) { Scene.setEngineMaxDrawnOpaqueItems(value); },
function () { return Scene.getEngineMaxDrawnOpaqueItems(); }
);
var transparentsCounter = new CounterWidget(panel, "Transparents",
function () { return Scene.getEngineNumFeedTransparentItems(); },
function () { return Scene.getEngineNumDrawnTransparentItems(); },
function(value) { Scene.setEngineMaxDrawnTransparentItems(value); },
function () { return Scene.getEngineMaxDrawnTransparentItems(); }
);
var overlaysCounter = new CounterWidget(panel, "Overlays",
function () { return Scene.getEngineNumFeedOverlay3DItems(); },
function () { return Scene.getEngineNumDrawnOverlay3DItems(); },
function(value) { Scene.setEngineMaxDrawnOverlay3DItems(value); },
function () { return Scene.getEngineMaxDrawnOverlay3DItems(); }
);
var resizing = false;
Scene.setEngineDeferredDebugSize({ x: 0.0, y: -1.0, z: 1.0, w: 1.0 }); // Reset to default size
function setEngineDeferredDebugSize(eventX) {
var scaledX = (2.0 * (eventX / Window.innerWidth) - 1.0).clamp(-1.0, 1.0);
Scene.setEngineDeferredDebugSize({ x: scaledX, y: -1.0, z: 1.0, w: 1.0 });
}
function shouldStartResizing(eventX) {
var x = Math.abs(eventX - Window.innerWidth * (1.0 + Scene.getEngineDeferredDebugSize().x) / 2.0);
var mode = Scene.getEngineDeferredDebugMode();
return mode !== -1 && x < 20;
}
function menuItemEvent(menuItem) {
var index = ACTIONS.indexOf(menuItem);
if (index >= 0) {
Scene.setEngineDeferredDebugMode(index - 1);
print(menuItem);
}
}
// see libraries/render/src/render/Engine.h
var showDisplayStatusFlag = 1;
var showNetworkStatusFlag = 2;
panel.newCheckbox("Display status",
function(value) { Scene.setEngineDisplayItemStatus(value ?
Scene.doEngineDisplayItemStatus() | showDisplayStatusFlag :
Scene.doEngineDisplayItemStatus() & ~showDisplayStatusFlag); },
function() { return (Scene.doEngineDisplayItemStatus() & showDisplayStatusFlag) > 0; },
function(value) { return (value & showDisplayStatusFlag) > 0; }
);
panel.newCheckbox("Network/Physics status",
function(value) { Scene.setEngineDisplayItemStatus(value ?
Scene.doEngineDisplayItemStatus() | showNetworkStatusFlag :
Scene.doEngineDisplayItemStatus() & ~showNetworkStatusFlag); },
function() { return (Scene.doEngineDisplayItemStatus() & showNetworkStatusFlag) > 0; },
function(value) { return (value & showNetworkStatusFlag) > 0; }
);
panel.newSlider("Tone Mapping Exposure", -10, 10,
function (value) { Scene.setEngineToneMappingExposure(value); },
function() { return Scene.getEngineToneMappingExposure(); },
function (value) { return (value); });
var tickTackPeriod = 500;
function updateCounters() {
opaquesCounter.update();
transparentsCounter.update();
overlaysCounter.update();
}
Script.setInterval(updateCounters, tickTackPeriod);
function mouseMoveEvent(event) {
if (resizing) {
setEngineDeferredDebugSize(event.x);
} else {
panel.mouseMoveEvent(event);
}
}
function mousePressEvent(event) {
if (shouldStartResizing(event.x)) {
resizing = true;
} else {
panel.mousePressEvent(event);
}
}
function mouseReleaseEvent(event) {
if (resizing) {
resizing = false;
} else {
panel.mouseReleaseEvent(event);
}
}
Controller.mouseMoveEvent.connect(mouseMoveEvent);
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
Menu.menuItemEvent.connect(menuItemEvent);
Menu.addActionGroup(MENU, ACTIONS, ACTIONS[0]);
function scriptEnding() {
panel.destroy();
Menu.removeActionGroup(MENU);
Scene.setEngineDeferredDebugMode(-1);
Scene.setEngineDeferredDebugSize({ x: 0.0, y: -1.0, z: 1.0, w: 1.0 }); // Reset to default size
}
Script.scriptEnding.connect(scriptEnding);
// Collapse items
panel.mousePressEvent({ x: panel.x, y: panel.items["Overlays"].y});
panel.mousePressEvent({ x: panel.x, y: panel.items["Transparents"].y});
panel.mousePressEvent({ x: panel.x, y: panel.items["Opaques"].y});