mirror of
https://github.com/lubosz/overte.git
synced 2025-04-26 20:35:27 +02:00
258 lines
7.8 KiB
C++
258 lines
7.8 KiB
C++
//
|
|
// Created by Bradley Austin Davis on 2015/11/13
|
|
// Copyright 2015 High Fidelity, Inc.
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
//
|
|
|
|
#include "RecordingScriptingInterface.h"
|
|
|
|
#include <recording/Deck.h>
|
|
#include <recording/Recorder.h>
|
|
#include <recording/Clip.h>
|
|
#include <recording/Frame.h>
|
|
#include <NumericalConstants.h>
|
|
#include <AudioClient.h>
|
|
#include <AudioConstants.h>
|
|
|
|
#include "avatar/AvatarManager.h"
|
|
#include "Application.h"
|
|
#include "InterfaceLogging.h"
|
|
|
|
typedef int16_t AudioSample;
|
|
|
|
|
|
using namespace recording;
|
|
|
|
// FIXME move to somewhere audio related?
|
|
static const QString AUDIO_FRAME_NAME = "com.highfidelity.recording.Audio";
|
|
|
|
RecordingScriptingInterface::RecordingScriptingInterface() {
|
|
static const recording::FrameType AVATAR_FRAME_TYPE = recording::Frame::registerFrameType(AvatarData::FRAME_NAME);
|
|
// FIXME how to deal with driving multiple avatars locally?
|
|
Frame::registerFrameHandler(AVATAR_FRAME_TYPE, [this](Frame::ConstPointer frame) {
|
|
processAvatarFrame(frame);
|
|
});
|
|
|
|
static const recording::FrameType AUDIO_FRAME_TYPE = recording::Frame::registerFrameType(AUDIO_FRAME_NAME);
|
|
Frame::registerFrameHandler(AUDIO_FRAME_TYPE, [this](Frame::ConstPointer frame) {
|
|
processAudioFrame(frame);
|
|
});
|
|
|
|
_player = DependencyManager::get<Deck>();
|
|
_recorder = DependencyManager::get<Recorder>();
|
|
|
|
auto audioClient = DependencyManager::get<AudioClient>();
|
|
connect(audioClient.data(), &AudioClient::inputReceived, this, &RecordingScriptingInterface::processAudioInput);
|
|
}
|
|
|
|
bool RecordingScriptingInterface::isPlaying() {
|
|
return _player->isPlaying();
|
|
}
|
|
|
|
bool RecordingScriptingInterface::isPaused() {
|
|
return _player->isPaused();
|
|
}
|
|
|
|
float RecordingScriptingInterface::playerElapsed() {
|
|
return (float)_player->position() / MSECS_PER_SECOND;
|
|
}
|
|
|
|
float RecordingScriptingInterface::playerLength() {
|
|
return _player->length() / MSECS_PER_SECOND;
|
|
}
|
|
|
|
void RecordingScriptingInterface::loadRecording(const QString& filename) {
|
|
using namespace recording;
|
|
|
|
if (QThread::currentThread() != thread()) {
|
|
QMetaObject::invokeMethod(this, "loadRecording", Qt::BlockingQueuedConnection,
|
|
Q_ARG(QString, filename));
|
|
return;
|
|
}
|
|
|
|
ClipPointer clip = Clip::fromFile(filename);
|
|
if (!clip) {
|
|
qWarning() << "Unable to load clip data from " << filename;
|
|
}
|
|
_player->queueClip(clip);
|
|
}
|
|
|
|
void RecordingScriptingInterface::startPlaying() {
|
|
if (QThread::currentThread() != thread()) {
|
|
QMetaObject::invokeMethod(this, "startPlaying", Qt::BlockingQueuedConnection);
|
|
return;
|
|
}
|
|
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
|
// Playback from the current position
|
|
if (_playFromCurrentLocation) {
|
|
_dummyAvatar.setRecordingBasis(std::make_shared<Transform>(myAvatar->getTransform()));
|
|
} else {
|
|
_dummyAvatar.clearRecordingBasis();
|
|
}
|
|
_player->play();
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerVolume(float volume) {
|
|
// FIXME
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerAudioOffset(float audioOffset) {
|
|
// FIXME
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerTime(float time) {
|
|
_player->seek(time * MSECS_PER_SECOND);
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayFromCurrentLocation(bool playFromCurrentLocation) {
|
|
_playFromCurrentLocation = playFromCurrentLocation;
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerLoop(bool loop) {
|
|
_player->loop(loop);
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerUseDisplayName(bool useDisplayName) {
|
|
_useDisplayName = useDisplayName;
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerUseAttachments(bool useAttachments) {
|
|
_useAttachments = useAttachments;
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerUseHeadModel(bool useHeadModel) {
|
|
_useHeadModel = useHeadModel;
|
|
}
|
|
|
|
void RecordingScriptingInterface::setPlayerUseSkeletonModel(bool useSkeletonModel) {
|
|
_useSkeletonModel = useSkeletonModel;
|
|
}
|
|
|
|
void RecordingScriptingInterface::play() {
|
|
_player->play();
|
|
}
|
|
|
|
void RecordingScriptingInterface::pausePlayer() {
|
|
_player->pause();
|
|
}
|
|
|
|
void RecordingScriptingInterface::stopPlaying() {
|
|
_player->stop();
|
|
}
|
|
|
|
bool RecordingScriptingInterface::isRecording() {
|
|
return _recorder->isRecording();
|
|
}
|
|
|
|
float RecordingScriptingInterface::recorderElapsed() {
|
|
return _recorder->position();
|
|
}
|
|
|
|
void RecordingScriptingInterface::startRecording() {
|
|
if (_recorder->isRecording()) {
|
|
qCWarning(interfaceapp) << "Recorder is already running";
|
|
return;
|
|
}
|
|
|
|
if (QThread::currentThread() != thread()) {
|
|
QMetaObject::invokeMethod(this, "startRecording", Qt::BlockingQueuedConnection);
|
|
return;
|
|
}
|
|
|
|
_recordingEpoch = Frame::epochForFrameTime(0);
|
|
|
|
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
|
myAvatar->setRecordingBasis();
|
|
_recorder->start();
|
|
}
|
|
|
|
void RecordingScriptingInterface::stopRecording() {
|
|
_recorder->stop();
|
|
|
|
_lastClip = _recorder->getClip();
|
|
// post-process the audio into discreet chunks based on times of received samples
|
|
_lastClip->seek(0);
|
|
Frame::ConstPointer frame;
|
|
while (frame = _lastClip->nextFrame()) {
|
|
qDebug() << "Frame time " << frame->timeOffset << " size " << frame->data.size();
|
|
}
|
|
_lastClip->seek(0);
|
|
|
|
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
|
myAvatar->clearRecordingBasis();
|
|
}
|
|
|
|
void RecordingScriptingInterface::saveRecording(const QString& filename) {
|
|
if (QThread::currentThread() != thread()) {
|
|
QMetaObject::invokeMethod(this, "saveRecording", Qt::BlockingQueuedConnection,
|
|
Q_ARG(QString, filename));
|
|
return;
|
|
}
|
|
|
|
if (!_lastClip) {
|
|
qWarning() << "There is no recording to save";
|
|
return;
|
|
}
|
|
|
|
recording::Clip::toFile(filename, _lastClip);
|
|
}
|
|
|
|
void RecordingScriptingInterface::loadLastRecording() {
|
|
if (QThread::currentThread() != thread()) {
|
|
QMetaObject::invokeMethod(this, "loadLastRecording", Qt::BlockingQueuedConnection);
|
|
return;
|
|
}
|
|
|
|
if (!_lastClip) {
|
|
qCDebug(interfaceapp) << "There is no recording to load";
|
|
return;
|
|
}
|
|
|
|
_player->queueClip(_lastClip);
|
|
_player->play();
|
|
}
|
|
|
|
void RecordingScriptingInterface::processAvatarFrame(const Frame::ConstPointer& frame) {
|
|
Q_ASSERT(QThread::currentThread() == thread());
|
|
|
|
AvatarData::fromFrame(frame->data, _dummyAvatar);
|
|
|
|
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
|
if (_useHeadModel && _dummyAvatar.getFaceModelURL().isValid() &&
|
|
(_dummyAvatar.getFaceModelURL() != myAvatar->getFaceModelURL())) {
|
|
// FIXME
|
|
//myAvatar->setFaceModelURL(_dummyAvatar.getFaceModelURL());
|
|
}
|
|
|
|
if (_useSkeletonModel && _dummyAvatar.getSkeletonModelURL().isValid() &&
|
|
(_dummyAvatar.getSkeletonModelURL() != myAvatar->getSkeletonModelURL())) {
|
|
// FIXME
|
|
//myAvatar->useFullAvatarURL()
|
|
}
|
|
|
|
if (_useDisplayName && _dummyAvatar.getDisplayName() != myAvatar->getDisplayName()) {
|
|
myAvatar->setDisplayName(_dummyAvatar.getDisplayName());
|
|
}
|
|
|
|
myAvatar->setPosition(_dummyAvatar.getPosition());
|
|
myAvatar->setOrientation(_dummyAvatar.getOrientation());
|
|
|
|
// FIXME attachments
|
|
// FIXME joints
|
|
// FIXME head lean
|
|
// FIXME head orientation
|
|
}
|
|
|
|
void RecordingScriptingInterface::processAudioInput(const QByteArray& audio) {
|
|
if (_recorder->isRecording()) {
|
|
static const recording::FrameType AUDIO_FRAME_TYPE = recording::Frame::registerFrameType(AUDIO_FRAME_NAME);
|
|
_recorder->recordFrame(AUDIO_FRAME_TYPE, audio);
|
|
}
|
|
}
|
|
|
|
void RecordingScriptingInterface::processAudioFrame(const recording::FrameConstPointer& frame) {
|
|
auto audioClient = DependencyManager::get<AudioClient>();
|
|
audioClient->handleRecordedAudioInput(frame->data);
|
|
}
|