overte-lubosz/scripts/developer/utilities/render
2016-06-24 17:48:40 -07:00
..
configSlider Friday night build, working on getting the LUT generated on the GPU 2016-06-24 17:48:40 -07:00
BG.qml
culling.qml
currentZone.js Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering! 2016-06-16 18:28:08 -07:00
debug.js
debugBG.js
debugDeferredLighting.js Curvature is looking correct now without artefact, moving on to the lighting 2016-06-23 17:13:48 -07:00
debugFramebuffer.js
debugRender.js
debugSurfaceGeometryPass.js Intoducing the bluring as a separate Job reusable and the first version of curvature 2016-06-07 18:13:40 -07:00
deferredLighting.qml Friday night build, working on getting the LUT generated on the GPU 2016-06-24 17:48:40 -07:00
framebuffer.qml trying to fix the curvature artefact 2016-06-21 18:25:02 -07:00
globalLight.qml Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering! 2016-06-16 18:28:08 -07:00
main.qml
rates.qml
renderRates.js
renderStats.js
stats.qml
surfaceGeometryPass.qml Curvature is looking correct now without artefact, moving on to the lighting 2016-06-23 17:13:48 -07:00