overte-lubosz/examples/utilities/tools/developerMenuItems.js

56 lines
2.5 KiB
JavaScript

//
// developerMenuItems.js
// examples
//
// Created by Brad Hefta-Gaub on 2/24/14
// Copyright 2013 High Fidelity, Inc.
//
// Adds a bunch of developer and debugging menu items
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
function setupMenus() {
if (!Menu.menuExists("Developer")) {
Menu.addMenu("Developer");
}
if (!Menu.menuExists("Developer > Entities")) {
Menu.addMenu("Developer > Entities");
/*
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Bounds", isCheckable: true, isChecked: false });
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Triangles", isCheckable: true, isChecked: false });
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Element Bounds", isCheckable: true, isChecked: false });
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Display Model Element Children", isCheckable: true, isChecked: false });
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Don't Do Precision Picking", isCheckable: true, isChecked: false });
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Don't Attempt Render Entities as Scene", isCheckable: true, isChecked: false });
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Don't Do Precision Picking", isCheckable: true, isChecked: false });
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Disable Light Entities", isCheckable: true, isChecked: false });
*/
Menu.addMenuItem({ menuName: "Developer > Entities", menuItemName: "Don't send collision updates to server", isCheckable: true, isChecked: false });
}
}
Menu.menuItemEvent.connect(function (menuItem) {
print("menuItemEvent() in JS... menuItem=" + menuItem);
if (menuItem == "Don't send collision updates to server") {
var dontSendUpdates = Menu.isOptionChecked("Don't send collision updates to server");
print(" dontSendUpdates... checked=" + dontSendUpdates);
Entities.setSendPhysicsUpdates(!dontSendUpdates);
}
});
setupMenus();
// register our scriptEnding callback
Script.scriptEnding.connect(scriptEnding);
function scriptEnding() {
Menu.removeMenu("Developer > Entities");
}
setupMenus();
Script.scriptEnding.connect(scriptEnding);