overte-lubosz/libraries/shared/src/Agent.h

84 lines
2.2 KiB
C++

//
// Agent.h
// hifi
//
// Created by Stephen Birarda on 2/15/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#ifndef __hifi__Agent__
#define __hifi__Agent__
#include <stdint.h>
#include <ostream>
#ifdef _WIN32
#include "Syssocket.h"
#else
#include <sys/socket.h>
#endif
#include "SimpleMovingAverage.h"
#include "AgentData.h"
class Agent {
public:
Agent(sockaddr *agentPublicSocket, sockaddr *agentLocalSocket, char agentType, uint16_t thisAgentId);
Agent(const Agent &otherAgent);
~Agent();
Agent& operator=(Agent otherAgent);
bool operator==(const Agent& otherAgent);
bool matches(sockaddr *otherPublicSocket, sockaddr *otherLocalSocket, char otherAgentType);
char getType() const;
const char* getTypeName() const;
void setType(char newType);
uint16_t getAgentId();
void setAgentId(uint16_t thisAgentId);
double getFirstRecvTimeUsecs();
void setFirstRecvTimeUsecs(double newTimeUsecs);
double getLastRecvTimeUsecs();
void setLastRecvTimeUsecs(double newTimeUsecs);
sockaddr* getPublicSocket();
void setPublicSocket(sockaddr *newSocket);
sockaddr* getLocalSocket();
void setLocalSocket(sockaddr *newSocket);
sockaddr* getActiveSocket();
void activatePublicSocket();
void activateLocalSocket();
AgentData* getLinkedData();
void setLinkedData(AgentData *newData);
bool isAlive() const { return _isAlive; };
void setAlive(bool isAlive) { _isAlive = isAlive; };
void recordBytesReceived(int bytesReceived);
float getAverageKilobitsPerSecond();
float getAveragePacketsPerSecond();
static void printLog(Agent const&);
private:
void swap(Agent &first, Agent &second);
sockaddr *publicSocket, *localSocket, *activeSocket;
char type;
uint16_t agentId;
double firstRecvTimeUsecs;
double lastRecvTimeUsecs;
SimpleMovingAverage* _bytesReceivedMovingAverage;
AgentData* linkedData;
bool _isAlive;
};
int unpackAgentId(unsigned char *packedData, uint16_t *agentId);
int packAgentId(unsigned char *packStore, uint16_t agentId);
#endif /* defined(__hifi__Agent__) */