overte-lubosz/plugins
Anthony Thibault 3b87cd0ea8 Improve hold action by using controller velocity
The AvatarHoldAction now derives the body velocity by using data from the controller::Pose.  Rather then trying to derive it based on previous positions.  This results in more acurate motion of the held object when the hold is released.

OpenVR input plugin: pass the velocity and angularVelocity directly from the controller pose to the controller::Pose.
2016-02-22 19:15:22 -08:00
..
hifiNeuron Controller Pose values are relative to Avatar. 2016-02-11 17:18:01 -08:00
hifiSdl2 Controller Pose values are relative to Avatar. 2016-02-11 17:18:01 -08:00
hifiSixense Controller Pose values are relative to Avatar. 2016-02-11 17:18:01 -08:00
oculus Remove distortion on HMD previews, both mono and stereo 2016-02-15 21:46:29 -08:00
oculusLegacy Fixing warnings 2016-02-16 17:00:00 -08:00
openvr Improve hold action by using controller velocity 2016-02-22 19:15:22 -08:00
CMakeLists.txt Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00