overte-lubosz/assignment-client/src/Agent.cpp

210 lines
8.8 KiB
C++

//
// Agent.cpp
// hifi
//
// Created by Stephen Birarda on 7/1/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#include <QtCore/QCoreApplication>
#include <QtCore/QEventLoop>
#include <QtCore/QTimer>
#include <QtNetwork/QNetworkAccessManager>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <AudioRingBuffer.h>
#include <AvatarData.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <UUID.h>
#include <VoxelConstants.h>
#include <ParticlesScriptingInterface.h>
#include "Agent.h"
Agent::Agent(const QByteArray& packet) :
ThreadedAssignment(packet),
_voxelEditSender(),
_particleEditSender(),
_avatarAudioStream(NULL)
{
// be the parent of the script engine so it gets moved when we do
_scriptEngine.setParent(this);
_scriptEngine.getVoxelsScriptingInterface()->setPacketSender(&_voxelEditSender);
_scriptEngine.getParticlesScriptingInterface()->setPacketSender(&_particleEditSender);
}
Agent::~Agent() {
delete _avatarAudioStream;
}
const int SCRIPT_AUDIO_BUFFER_SAMPLES = (SCRIPT_DATA_CALLBACK_USECS * SAMPLE_RATE) / (1000 * 1000);
void Agent::setSendAvatarAudioStream(bool sendAvatarAudioStream) {
if (sendAvatarAudioStream) {
// the agentAudioStream number of samples is related to the ScriptEngine callback rate
_avatarAudioStream = new int16_t[SCRIPT_AUDIO_BUFFER_SAMPLES];
// fill the _audioStream with zeroes to start
memset(_avatarAudioStream, 0, SCRIPT_AUDIO_BUFFER_SAMPLES * sizeof(int16_t));
_scriptEngine.setNumAvatarAudioBufferSamples(SCRIPT_AUDIO_BUFFER_SAMPLES);
_scriptEngine.setAvatarAudioBuffer(_avatarAudioStream);
} else {
delete _avatarAudioStream;
_avatarAudioStream = NULL;
_scriptEngine.setAvatarAudioBuffer(NULL);
}
}
void Agent::readPendingDatagrams() {
QByteArray receivedPacket;
HifiSockAddr senderSockAddr;
NodeList* nodeList = NodeList::getInstance();
while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
PacketType datagramPacketType = packetTypeForPacket(receivedPacket);
if (datagramPacketType == PacketTypeJurisdiction) {
int headerBytes = numBytesForPacketHeader(receivedPacket);
SharedNodePointer matchedNode = nodeList->sendingNodeForPacket(receivedPacket);
if (matchedNode) {
// PacketType_JURISDICTION, first byte is the node type...
switch (receivedPacket[headerBytes]) {
case NodeType::VoxelServer:
_scriptEngine.getVoxelsScriptingInterface()->getJurisdictionListener()->
queueReceivedPacket(matchedNode,receivedPacket);
break;
case NodeType::ParticleServer:
_scriptEngine.getParticlesScriptingInterface()->getJurisdictionListener()->
queueReceivedPacket(matchedNode, receivedPacket);
break;
}
}
} else if (datagramPacketType == PacketTypeParticleAddResponse) {
// this will keep creatorTokenIDs to IDs mapped correctly
Particle::handleAddParticleResponse(receivedPacket);
// also give our local particle tree a chance to remap any internal locally created particles
_particleViewer.getTree()->handleAddParticleResponse(receivedPacket);
} else if (datagramPacketType == PacketTypeParticleData
|| datagramPacketType == PacketTypeParticleErase
|| datagramPacketType == PacketTypeOctreeStats
|| datagramPacketType == PacketTypeVoxelData
) {
SharedNodePointer sourceNode = nodeList->sendingNodeForPacket(receivedPacket);
QByteArray mutablePacket = receivedPacket;
ssize_t messageLength = mutablePacket.size();
if (datagramPacketType == PacketTypeOctreeStats) {
int statsMessageLength = OctreeHeadlessViewer::parseOctreeStats(mutablePacket, sourceNode);
if (messageLength > statsMessageLength) {
mutablePacket = mutablePacket.mid(statsMessageLength);
// TODO: this needs to be fixed, the goal is to test the packet version for the piggyback, but
// this is testing the version and hash of the original packet
// need to use numBytesArithmeticCodingFromBuffer()...
if (!NodeList::getInstance()->packetVersionAndHashMatch(receivedPacket)) {
return; // bail since piggyback data doesn't match our versioning
}
} else {
return; // bail since no piggyback data
}
datagramPacketType = packetTypeForPacket(mutablePacket);
} // fall through to piggyback message
if (datagramPacketType == PacketTypeParticleData || datagramPacketType == PacketTypeParticleErase) {
_particleViewer.processDatagram(mutablePacket, sourceNode);
}
if (datagramPacketType == PacketTypeVoxelData) {
_voxelViewer.processDatagram(mutablePacket, sourceNode);
}
} else {
NodeList::getInstance()->processNodeData(senderSockAddr, receivedPacket);
}
}
}
}
void Agent::run() {
NodeList* nodeList = NodeList::getInstance();
nodeList->setOwnerType(NodeType::Agent);
nodeList->addSetOfNodeTypesToNodeInterestSet(NodeSet() << NodeType::AudioMixer << NodeType::AvatarMixer);
// figure out the URL for the script for this agent assignment
QString scriptURLString("http://%1:8080/assignment/%2");
scriptURLString = scriptURLString.arg(NodeList::getInstance()->getDomainInfo().getIP().toString(),
uuidStringWithoutCurlyBraces(_uuid));
QNetworkAccessManager *networkManager = new QNetworkAccessManager(this);
QNetworkReply *reply = networkManager->get(QNetworkRequest(QUrl(scriptURLString)));
qDebug() << "Downloading script at" << scriptURLString;
QEventLoop loop;
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
// let the AvatarData class use our QNetworkAcessManager
AvatarData::setNetworkAccessManager(networkManager);
QString scriptContents(reply->readAll());
qDebug() << "Downloaded script:" << scriptContents;
timeval startTime;
gettimeofday(&startTime, NULL);
QTimer* domainServerTimer = new QTimer(this);
connect(domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_USECS / 1000);
QTimer* silentNodeTimer = new QTimer(this);
connect(silentNodeTimer, SIGNAL(timeout()), nodeList, SLOT(removeSilentNodes()));
silentNodeTimer->start(NODE_SILENCE_THRESHOLD_USECS / 1000);
// setup an Avatar for the script to use
AvatarData scriptedAvatar;
// call model URL setters with empty URLs so our avatar, if user, will have the default models
scriptedAvatar.setFaceModelURL(QUrl());
scriptedAvatar.setSkeletonModelURL(QUrl());
// give this AvatarData object to the script engine
_scriptEngine.setAvatarData(&scriptedAvatar, "Avatar");
// register ourselves to the script engine
_scriptEngine.registerGlobalObject("Agent", this);
_scriptEngine.init(); // must be done before we set up the viewers
_scriptEngine.registerGlobalObject("VoxelViewer", &_voxelViewer);
// connect the VoxelViewer and the VoxelScriptingInterface to each other
JurisdictionListener* voxelJL = _scriptEngine.getVoxelsScriptingInterface()->getJurisdictionListener();
_voxelViewer.setJurisdictionListener(voxelJL);
_voxelViewer.init();
_scriptEngine.getVoxelsScriptingInterface()->setVoxelTree(_voxelViewer.getTree());
_scriptEngine.registerGlobalObject("ParticleViewer", &_particleViewer);
JurisdictionListener* particleJL = _scriptEngine.getParticlesScriptingInterface()->getJurisdictionListener();
_particleViewer.setJurisdictionListener(particleJL);
_particleViewer.init();
_scriptEngine.getParticlesScriptingInterface()->setParticleTree(_particleViewer.getTree());
_scriptEngine.setScriptContents(scriptContents);
_scriptEngine.run();
}