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30 lines
754 B
C
30 lines
754 B
C
//
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// Util.h
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// interface/src
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//
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// Created by Philip Rosedale on 8/24/12.
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// Copyright 2012 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_Util_h
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#define hifi_Util_h
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#include <glm/glm.hpp>
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#include <glm/gtc/quaternion.hpp>
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#include <gpu/Batch.h>
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void renderWorldBox(gpu::Batch& batch);
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void runTimingTests();
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void runUnitTests();
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bool rayIntersectsSphere(const glm::vec3& rayStarting, const glm::vec3& rayNormalizedDirection,
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const glm::vec3& sphereCenter, float sphereRadius, float& distance);
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bool pointInSphere(glm::vec3& point, glm::vec3& sphereCenter, double sphereRadius);
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#endif // hifi_Util_h
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