mirror of
https://github.com/lubosz/overte.git
synced 2025-04-12 08:18:26 +02:00
168 lines
4.7 KiB
JavaScript
168 lines
4.7 KiB
JavaScript
(function () {
|
|
|
|
var FORCE_DROP_CHANNEL = "Hifi-Hand-Drop";
|
|
|
|
var proxInterval,
|
|
proxTimeout;
|
|
|
|
var _entityID;
|
|
this.preload = function (entityID) {
|
|
_entityID = entityID;
|
|
|
|
Entities.editEntity(_entityID, {
|
|
userData: '{"grabbableKey": {"grabbable": true}'
|
|
});
|
|
};
|
|
|
|
var particleTrailEntity = null;
|
|
|
|
function particleTrail() {
|
|
|
|
var props = {
|
|
type: 'ParticleEffect',
|
|
name: 'Particle',
|
|
parentID: _entityID,
|
|
isEmitting: true,
|
|
lifespan: 2.0,
|
|
maxParticles: 100,
|
|
textures: 'https://content.highfidelity.com/DomainContent/production/Particles/wispy-smoke.png',
|
|
emitRate: 50,
|
|
emitSpeed: 0,
|
|
emitterShouldTrail: true,
|
|
particleRadius: 0,
|
|
radiusSpread: 0,
|
|
radiusStart: .2,
|
|
radiusFinish: 0.1,
|
|
color: {
|
|
red: 201,
|
|
blue: 201,
|
|
green: 34
|
|
},
|
|
accelerationSpread: {
|
|
x: 0,
|
|
y: 0,
|
|
z: 0
|
|
},
|
|
alpha: 0,
|
|
alphaSpread: 0,
|
|
alphaStart: 1,
|
|
alphaFinish: 0,
|
|
polarStart: 0,
|
|
polarFinish: 0,
|
|
azimuthStart: -180,
|
|
azimuthFinish: 180
|
|
};
|
|
|
|
particleTrailEntity = Entities.addEntity(props);
|
|
}
|
|
|
|
function particleExplode() {
|
|
var entPos = Entities.getEntityProperties(_entityID, 'position').position;
|
|
var props = {
|
|
type: 'ParticleEffect',
|
|
name: 'Particle',
|
|
parentID: _entityID,
|
|
isEmitting: true,
|
|
lifespan: 2,
|
|
maxParticles: 10,
|
|
position: entPos,
|
|
textures: 'https://content.highfidelity.com/DomainContent/production/Particles/wispy-smoke.png',
|
|
emitRate: 1,
|
|
emitSpeed: 0,
|
|
emitterShouldTrail: false,
|
|
particleRadius: 1,
|
|
radiusSpread: 0,
|
|
radiusStart: 0,
|
|
radiusFinish: 1,
|
|
color: {
|
|
red: 232,
|
|
blue: 232,
|
|
green: 26
|
|
},
|
|
emitAcceleration: {
|
|
x: 0,
|
|
y: 0,
|
|
z: 0
|
|
},
|
|
alpha: 0,
|
|
alphaSpread: 0,
|
|
alphaStart: 1,
|
|
alphaFinish: .5,
|
|
polarStart: 0,
|
|
polarFinish: 0,
|
|
azimuthStart: -180,
|
|
azimuthFinish: 180
|
|
};
|
|
var explosionParticles = Entities.addEntity(props);
|
|
Entities.editEntity(_entityID, {
|
|
velocity: Vec3.ZERO,
|
|
dynamic: false
|
|
});
|
|
Script.setTimeout(function () {
|
|
Entities.deleteEntity(explosionParticles);
|
|
Entities.editEntity(_entityID, {
|
|
dynamic: true
|
|
})
|
|
}, 500);
|
|
}
|
|
|
|
|
|
function clearProxCheck() {
|
|
if (proxInterval) {
|
|
Script.clearInterval(proxInterval);
|
|
Entities.deleteEntity(particleTrailEntity);
|
|
particleTrailEntity = null;
|
|
}
|
|
|
|
if (proxTimeout) {
|
|
Script.clearTimeout(proxTimeout);
|
|
}
|
|
}
|
|
|
|
function proxCheck() {
|
|
var ballPos = Entities.getEntityProperties(_entityID, ['position']).position;
|
|
var isAnyAvatarInRange = AvatarList.isAvatarInRange(ballPos, 1);
|
|
|
|
if (isAnyAvatarInRange) {
|
|
clearProxCheck();
|
|
particleExplode();
|
|
}
|
|
}
|
|
|
|
this.startDistanceGrab = function (thisEntityID, triggerHandAndAvatarUUIDArray) {
|
|
clearProxCheck();
|
|
var triggerHand = triggerHandAndAvatarUUIDArray[0];
|
|
var avatarUUID = triggerHandAndAvatarUUIDArray[1];
|
|
|
|
var ballPos = Entities.getEntityProperties(_entityID, ['position']).position;
|
|
var MAX_DISTANCE_GRAB = 2; //meter
|
|
|
|
if (Vec3.distance(ballPos, AvatarList.getAvatar(avatarUUID).position) > MAX_DISTANCE_GRAB) {
|
|
Messages.sendMessage(FORCE_DROP_CHANNEL, triggerHand, true);
|
|
}
|
|
|
|
};
|
|
this.startNearGrab = function (thisEntityID, triggerHandAndAvatarUUIDArray) {
|
|
clearProxCheck();
|
|
};
|
|
|
|
this.releaseGrab = function (thisEntityID) {
|
|
|
|
if (particleTrailEntity === null) {
|
|
particleTrail();
|
|
}
|
|
|
|
Script.setTimeout(function () {
|
|
proxInterval = Script.setInterval(proxCheck, 50);
|
|
}, 200); // Setting a delay to give it time to leave initial avatar without proc.
|
|
|
|
proxTimeout = Script.setTimeout(function () {
|
|
clearProxCheck();
|
|
}, 10000)
|
|
};
|
|
|
|
this.collisionWithEntity = function (thisEntityID, collisionEntityID, collisionInfo) {
|
|
clearProxCheck();
|
|
};
|
|
|
|
});
|