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46 lines
1.3 KiB
JavaScript
46 lines
1.3 KiB
JavaScript
//
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// lightExample.js
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// examples
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//
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// Created by Philip Rosedale on November 5, 2014
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// Copyright 2014 High Fidelity, Inc.
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//
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// Makes a light right in front of your avatar, as well as a sphere at that location.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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var position = Vec3.sum(MyAvatar.position, Quat.getFront(Camera.getOrientation()));
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var sphereID = Entities.addEntity({
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type: "Sphere",
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position: position,
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dimensions: { x: 0.1, y: 0.1, z: 0.1 },
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color: { red: 255, green: 255, blue: 0 }
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});
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var lightID = Entities.addEntity({
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type: "Light",
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position: position,
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dimensions: { x: 1, y: 1, z: 1 },
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angularVelocity: { x: 0, y: 0, z: 0 },
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angularDamping: 0,
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isSpotlight: true,
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diffuseColor: { red: 255, green: 255, blue: 0 },
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ambientColor: { red: 0, green: 0, blue: 0 },
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specularColor: { red: 255, green: 255, blue: 255 },
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constantAttenuation: 0,
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linearAttenuation: 1,
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quadraticAttenuation: 0,
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exponent: 0,
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cutoff: 180, // in degrees
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});
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Script.scriptEnding.connect(function() {
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print("Deleted sphere and light");
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Entities.deleteEntity(sphereID);
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Entities.deleteEntity(lightID);
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});
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