overte-lubosz/script-archive/acScripts/ControlledAC.js
2016-04-26 11:18:22 -07:00

152 lines
4.1 KiB
JavaScript

//
// ControlledAC.js
// examples
//
// Created by Clément Brisset on 8/28/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Set the following variables to the values needed
var clip_url = null;
var playFromCurrentLocation = true;
var useDisplayName = true;
var useAttachments = true;
var useAvatarModel = true;
// ID of the agent. Two agents can't have the same ID.
var id = 0;
// Set position/orientation/scale here if playFromCurrentLocation is true
Avatar.position = { x:1, y: 1, z: 1 };
Avatar.orientation = Quat.fromPitchYawRollDegrees(0, 0, 0);
Avatar.scale = 1.0;
// Those variables MUST be common to every scripts
var controlEntitySize = 0.25;
var controlEntityPosition = { x: 0, y: 0, z: 0 };
// Script. DO NOT MODIFY BEYOND THIS LINE.
var DO_NOTHING = 0;
var PLAY = 1;
var PLAY_LOOP = 2;
var STOP = 3;
var SHOW = 4;
var HIDE = 5;
var LOAD = 6;
Recording.setPlayFromCurrentLocation(playFromCurrentLocation);
Recording.setPlayerUseDisplayName(useDisplayName);
Recording.setPlayerUseAttachments(useAttachments);
Recording.setPlayerUseHeadModel(false);
Recording.setPlayerUseSkeletonModel(useAvatarModel);
function setupEntityViewer() {
var entityViewerOffset = 10;
var entityViewerPosition = { x: controlEntityPosition.x - entityViewerOffset,
y: controlEntityPosition.y, z: controlEntityPosition.z };
var entityViewerOrientation = Quat.fromPitchYawRollDegrees(0, -90, 0);
EntityViewer.setPosition(entityViewerPosition);
EntityViewer.setOrientation(entityViewerOrientation);
EntityViewer.queryOctree();
}
function getAction(controlEntity) {
if (controlEntity === null) {
return DO_NOTHING;
}
var userData = JSON.parse(Entities.getEntityProperties(controlEntity, ["userData"]).userData);
var uD_id = userData.idKey.uD_id;
var uD_action = userData.actionKey.uD_action;
var uD_url = userData.clipKey.uD_url;
Entities.deleteEntity((Entities.getEntityProperties(controlEntity)).id);
if (uD_id === id || uD_id === -1) {
if (uD_action === 6)
clip_url = uD_url;
return uD_action;
} else {
return DO_NOTHING;
}
}
count = 100; // This is necessary to wait for the audio mixer to connect
function update(event) {
EntityViewer.queryOctree();
if (count > 0) {
count--;
return;
}
var controlEntity = Entities.findClosestEntity(controlEntityPosition, controlEntitySize);
var action = getAction(controlEntity);
switch(action) {
case PLAY:
print("Play");
if (!Agent.isAvatar) {
Agent.isAvatar = true;
}
if (!Recording.isPlaying()) {
Recording.startPlaying();
}
Recording.setPlayerLoop(false);
break;
case PLAY_LOOP:
print("Play loop");
if (!Agent.isAvatar) {
Agent.isAvatar = true;
}
if (!Recording.isPlaying()) {
Recording.startPlaying();
}
Recording.setPlayerLoop(true);
break;
case STOP:
print("Stop");
if (Recording.isPlaying()) {
Recording.stopPlaying();
}
break;
case SHOW:
print("Show");
if (!Agent.isAvatar) {
Agent.isAvatar = true;
}
break;
case HIDE:
print("Hide");
if (Recording.isPlaying()) {
Recording.stopPlaying();
}
Agent.isAvatar = false;
break;
case LOAD:
print("Load");
if(clip_url !== null) {
Recording.loadRecording(clip_url);
}
break;
case DO_NOTHING:
break;
default:
print("Unknown action: " + action);
break;
}
if (Recording.isPlaying()) {
Recording.play();
}
}
Script.update.connect(update);
setupEntityViewer();