overte-lubosz/libraries/shaders/headers/410/header.glsl

13 lines
343 B
GLSL

#define BITFIELD int
#if defined(VULKAN)
#extension GL_ARB_shading_language_420pack : require
#define LAYOUT(X) layout(X)
#define LAYOUT_STD140(X) layout(std140, X)
#else
#define LAYOUT(X)
#define LAYOUT_STD140(X) layout(std140)
#endif
#ifdef VULKAN
#define gl_InstanceID gl_InstanceIndex
#define gl_VertexID gl_VertexIndex
#endif