overte-lubosz/interface/resources/shaders/grid.vert

20 lines
466 B
GLSL

#version 120
//
// grid.vert
// vertex shader
//
// Created by Ryan Huffman on 12/30/14
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
varying vec2 modelCoords;
void main(void) {
modelCoords = gl_Vertex.xy;
gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Vertex.xy, 0, 1);
gl_FrontColor = gl_Color;
}