.. |
afk_texting.fbx
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Put away animation into resource and update script to use local resource path.
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2019-11-21 14:50:05 -08:00 |
emote_agree_acknowledge.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
emote_agree_headnod.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
emote_agree_headnodyes.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
emote_agree_longheadnod.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
emote_agree_thoughtfulheadnod.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
emote_clap01_all.fbx
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tilt head down slightly to minimize crazy eyes
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2019-09-25 15:27:11 -07:00 |
emote_clap02_all.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
emote_clap03_all.fbx
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tilt head down slightly to minimize crazy eyes
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2019-09-25 15:27:11 -07:00 |
emote_disagree_annoyedheadshake.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
emote_disagree_drophead.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
emote_disagree_thoughtfulheadshake.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
emote_point01_aimoffsets.fbx
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Implement point at directional blend and API
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2019-09-24 17:55:38 -07:00 |
emote_point01_all.fbx
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speed up interpolation of point, rework point animation, add transitions for emotes to idle from settle
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2019-09-23 16:45:35 -07:00 |
emote_raisehand01_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
emote_raisehand03_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
emote_raisehand04_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
fly.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
hydra_pose_closed_left.fbx
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hydra_pose_closed_right.fbx
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hydra_pose_open_left.fbx
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hydra_pose_open_right.fbx
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idle.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle02.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle03.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle04.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_aimoffsets.fbx
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Add animation
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2019-09-06 14:31:53 -07:00 |
idle_LFF_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_once_fidget.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_once_headtilt.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_once_lookaround.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_once_lookleftright.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_once_neckstretch.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_once_shiftheelpivot.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_once_slownod.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_RFF_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
idle_to_walk.fbx
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idleWS_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jog_bwd.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jog_fwd.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jog_left.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jog_right.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jump_running_launch_land_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jump_standing_apex_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jump_standing_land_settle_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
jump_standing_launch_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
run_bwd.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
run_fast_fwd.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
run_fast_left.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
run_fast_right.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
settle_sitturnleft_to_sitidle.fbx
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Abandon exponential acceleration and use constant acceleration. Hook up turn->sit transitions.
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2019-11-14 13:12:01 -08:00 |
settle_sitturnright_to_sitidle.fbx
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iterate the turns, and make turning accessible from fidgets
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2019-11-14 16:07:51 -08:00 |
settle_to_idle.fbx
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Different settle transition depending on momentum
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2019-11-07 09:52:26 -08:00 |
settle_to_idle02.fbx
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Simplify boolean statements, revise several settle anims
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2019-11-08 13:46:38 -08:00 |
settle_to_idle03.fbx
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Simplify boolean statements, revise several settle anims
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2019-11-08 13:46:38 -08:00 |
settle_to_idle04.fbx
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Simplify boolean statements, revise several settle anims
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2019-11-08 13:46:38 -08:00 |
settle_to_idle_small.fbx
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Simplify boolean statements, revise several settle anims
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2019-11-08 13:46:38 -08:00 |
side_step_left.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
side_step_left_fast.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
side_step_short_left.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_emote_agree_acknowledge.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
sitting_emote_agree_cheer.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
sitting_emote_agree_headnod.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
sitting_emote_agree_headnodyes.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
sitting_emote_agree_longheadnod.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
sitting_emote_clap02_all.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
sitting_emote_clap03_all.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
sitting_emote_clap_all.fbx
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emote revisions, json tuning
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2019-09-25 14:47:07 -07:00 |
sitting_emote_disagree_disbelief.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_emote_disagree_dismiss.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
sitting_emote_disagree_drophead.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_emote_disagree_headshake.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
sitting_emote_point_aimoffsets.fbx
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Implement point at directional blend and API
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2019-09-24 17:55:38 -07:00 |
sitting_emote_point_all.fbx
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sitting emote acknowledge and dismiss added, also went through emote_agree set and pushed them per Josh feedback. Fixed point glitch stand/sit
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2019-09-05 15:31:07 -07:00 |
sitting_emote_raisehand02_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_emote_raisehand03_all.fbx
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Update sitting_emote_raisehand03_all.fbx
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2019-09-05 16:44:13 -07:00 |
sitting_emote_raisehand_all.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_idle.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_idle02.fbx
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animation revisions after checking them in a standup group
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2019-10-02 17:18:36 -07:00 |
sitting_idle03.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_idle04.fbx
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remove jitter and bounce from several seated idles and fidgets, also reduce look-around cone
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2019-11-06 13:08:42 -08:00 |
sitting_idle05.fbx
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remove jitter and bounce from several seated idles and fidgets, also reduce look-around cone
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2019-11-06 13:08:42 -08:00 |
sitting_idle_aimoffsets.fbx
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Hooked up seated version of aim offset animation
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2019-10-31 16:23:29 -07:00 |
sitting_idle_once_fidget.fbx
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animation revisions after checking them in a standup group
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2019-10-02 17:18:36 -07:00 |
sitting_idle_once_leanforward.fbx
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remove jitter and bounce from several seated idles and fidgets, also reduce look-around cone
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2019-11-06 13:08:42 -08:00 |
sitting_idle_once_lookaround.fbx
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animation revisions after checking them in a standup group
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2019-10-02 17:18:36 -07:00 |
sitting_idle_once_lookfidget.fbx
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remove jitter and bounce from several seated idles and fidgets, also reduce look-around cone
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2019-11-06 13:08:42 -08:00 |
sitting_idle_once_lookleftright.fbx
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animation revisions after checking them in a standup group
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2019-10-02 17:18:36 -07:00 |
sitting_idle_once_shakelegs.fbx
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remove jitter and bounce from several seated idles and fidgets, also reduce look-around cone
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2019-11-06 13:08:42 -08:00 |
sitting_idle_once_shifting.fbx
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animation revisions after checking them in a standup group
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2019-10-02 17:18:36 -07:00 |
sitting_idle_once_shiftweight.fbx
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remove jitter and bounce from several seated idles and fidgets, also reduce look-around cone
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2019-11-06 13:08:42 -08:00 |
sitting_talk02.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_talk03.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_talk04.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
sitting_turn_left.fbx
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Speed up acceleration and blends slightly per Joshua, add kicks to turn anim.
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2019-11-15 17:04:51 -08:00 |
sitting_turn_right.fbx
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Speed up acceleration and blends slightly per Joshua, add kicks to turn anim.
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2019-11-15 17:04:51 -08:00 |
talk.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
talk02.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
talk03.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
talk04.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
talk_armsdown.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
talk_lefthand.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
talk_righthand.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
teleport.fbx
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Export one more that used to be hosted. I moved it to the source repo.
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2019-08-28 14:16:57 -07:00 |
touch_point_closed_left.fbx
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touch_point_closed_right.fbx
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touch_point_open_left.fbx
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touch_point_open_right.fbx
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touch_thumb_closed_left.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
touch_thumb_closed_right.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
touch_thumb_open_left.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
touch_thumb_open_right.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
touch_thumb_point_closed_left.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
touch_thumb_point_closed_right.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
touch_thumb_point_open_left.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
touch_thumb_point_open_right.fbx
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Point index fingers and raise thumbs if not touching controls
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2017-02-25 14:20:23 +13:00 |
turn_left.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
turn_right.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_bwd.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_bwd_fast.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_fwd.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_fwd_fast.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_left.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_left_fast.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_right.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_right_fast.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |
walk_short_fwd.fbx
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Export animations, remove static channels. Remove unused joints. Exclude all scene data from fbx.
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2019-08-28 10:10:39 -07:00 |