// // audio.cpp // interface // // Created by Seiji Emery on 9/2/12. // Copyright (c) 2012 __MyCompanyName__. All rights reserved. // #include #include #include #include "audio.h" // static member definitions // (required – will cause linker errors if left out...): bool Audio::initialized; Audio::AudioData *Audio::data; PaStream *Audio::stream; PaError Audio::err; float Audio::AudioData::inputGain; int audioCallback (const void *inputBuffer, void *outputBuffer, unsigned long frames, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData) { Audio::AudioData *data = (Audio::AudioData*)userData; float *input = (float*)inputBuffer; float *output = (float*)outputBuffer; if (input != NULL) { // combine input into data buffer // temp variables (frames and bufferPos need to remain untouched so they can be used in the second block of code) unsigned int f = (unsigned int)frames, p = data->bufferPos; for (; p < data->bufferLength && f > 0; --f, ++p) { data->buffer[p].l += (*input++) * data->inputGain; data->buffer[p].r += (*input++) * data->inputGain; } if (f > 0) { // handle data->buffer wraparound for (p = 0; f > 0; --f, ++p) { data->buffer[p].l += (*input++) * data->inputGain; data->buffer[p].r += (*input++) * data->inputGain; } } } // Write data->buffer into outputBuffer if (data->bufferPos + frames >= data->bufferLength) { // wraparound: write first section (end of buffer) first // note: buffer is just an array of a struct of floats, so it can be typecast to float* memcpy(output, (float*)(data->buffer + data->bufferPos), // write data buffer (data->bufferLength - data->bufferPos) * 2 * sizeof(float)); memset((float*)(data->buffer + data->bufferPos), 0, // clear data buffer (data->bufferLength - data->bufferPos) * 2 * sizeof(float)); frames -= (data->bufferLength - data->bufferPos); // adjust frames to be written data->bufferPos = 0; // reset position to start } memcpy(output, (float*)(data->buffer + data->bufferPos), // write data buffer frames * 2 * sizeof(float)); memset((float*)(data->buffer + data->bufferPos), 0, // clear data buffer frames * 2 * sizeof(float)); data->bufferPos += frames; // update position return paContinue; } /* ** Initializes portaudio, and creates and starts an audio stream. */ void Audio::init() { initialized = true; data = new AudioData(); err = Pa_Initialize(); if (err != paNoError) goto error; err = Pa_OpenDefaultStream(&stream, 2, // input channels 2, // output channels paFloat32, // sample format 44100, // sample rate 256, // frames per buffer audioCallback, // callback function (void*)data); // user data to be passed to callback if (err != paNoError) goto error; err = Pa_StartStream(stream); if (err != paNoError) goto error; return; error: fprintf(stderr, "-- Failed to initialize portaudio --\n"); fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err)); exit(err); // replace w/ return value error code? } /* ** Closes the running audio stream, and deinitializes portaudio. */ void Audio::terminate () { if (!initialized) return; initialized = false; // err = Pa_StopStream(stream); // if (err != paNoError) goto error; err = Pa_CloseStream(stream); if (err != paNoError) goto error; delete data; err = Pa_Terminate(); if (err != paNoError) goto error; return; error: fprintf(stderr, "-- portaudio termination error --\n"); fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err)); exit(err); } void Audio::writeAudio (unsigned int offset, unsigned int length, float *left, float *right) { if (length > data->bufferLength) { fprintf(stderr, "Audio::writeAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength); length = data->bufferLength; } unsigned int p = data->bufferPos + offset; if (p > data->bufferLength) p -= data->bufferLength; for (; p < data->bufferLength && length > 0; --length, ++p) { data->buffer[p].l = *left++; data->buffer[p].r = *right++; } if (length > 0) { p = 0; for (; length > 0; --length, ++p) { data->buffer[p].l = *left++; data->buffer[p].r = *right++; } } } void Audio::writeTone (unsigned int offset, unsigned int length, float left, float right) { if (length > data->bufferLength) { fprintf(stderr, "Audio::writeTone length exceeded (%d). Truncating to %d.\n", length, data->bufferLength); length = data->bufferLength; } unsigned int p = data->bufferPos + offset; if (p > data->bufferLength) p -= data->bufferLength; for (; p < data->bufferLength && length > 0; --length, ++p) { data->buffer[p].l = left; data->buffer[p].r = right; } if (length > 0) { p = 0; for (; length > 0; --length, ++p) { data->buffer[p].l = left; data->buffer[p].r = right; } } } void Audio::addAudio (unsigned int offset, unsigned int length, float *left, float *right) { if (length > data->bufferLength) { fprintf(stderr, "Audio::addAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength); length = data->bufferLength; } unsigned int p = data->bufferPos + offset; if (p > data->bufferLength) p -= data->bufferLength; for (; p < data->bufferLength && length > 0; --length, ++p) { data->buffer[p].l += *left++; data->buffer[p].r += *right++; } if (length > 0) { p = 0; for (; length > 0; --length, ++p) { data->buffer[p].l += *left++; data->buffer[p].r += *right++; } } } void Audio::addTone (unsigned int offset, unsigned int length, float left, float right) { if (length > data->bufferLength) { fprintf(stderr, "Audio::writeTone length exceeded (%d). Truncating to %d.\n", length, data->bufferLength); length = data->bufferLength; } unsigned int p = data->bufferPos + offset; if (p > data->bufferLength) p -= data->bufferLength; for (; p < data->bufferLength && length > 0; --length, ++p) { data->buffer[p].l += left; data->buffer[p].r += right; } if (length > 0) { p = 0; for (; length > 0; --length, ++p) { data->buffer[p].l += left; data->buffer[p].r += right; } } } void Audio::clearAudio(unsigned int offset, unsigned int length) { if (length > data->bufferLength) { fprintf(stderr, "Audio::clearAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength); length = data->bufferLength; } unsigned int p = data->bufferPos + offset; if (p > data->bufferLength) p -= data->bufferLength; if (length + p < data->bufferLength) { memset((float*)(data->buffer + p), 0, sizeof(float) * 2 * length); } else { memset((float*)(data->buffer + p), 0, sizeof(float) * 2 * (data->bufferLength - p)); memset((float*)(data->buffer + p), 0, sizeof(float) * 2 * (data->bufferLength + p - data->bufferLength)); } }