// // Node.h // hifi // // Created by Stephen Birarda on 2/15/13. // Copyright (c) 2013 High Fidelity, Inc. All rights reserved. // #ifndef __hifi__Node__ #define __hifi__Node__ #include #include #ifdef _WIN32 #include "Syssocket.h" #else #include #endif #include #include #include #include #include "HifiSockAddr.h" #include "NodeData.h" #include "SimpleMovingAverage.h" class Node : public QObject { Q_OBJECT public: Node(const QUuid& uuid, char type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket); ~Node(); bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; } bool operator!=(const Node& otherNode) const { return !(*this == otherNode); } char getType() const { return _type; } void setType(char type) { _type = type; } const char* getTypeName() const; const QUuid& getUUID() const { return _uuid; } void setUUID(const QUuid& uuid) { _uuid = uuid; } uint64_t getWakeMicrostamp() const { return _wakeMicrostamp; } void setWakeMicrostamp(uint64_t wakeMicrostamp) { _wakeMicrostamp = wakeMicrostamp; } uint64_t getLastHeardMicrostamp() const { return _lastHeardMicrostamp; } void setLastHeardMicrostamp(uint64_t lastHeardMicrostamp) { _lastHeardMicrostamp = lastHeardMicrostamp; } const HifiSockAddr& getPublicSocket() const { return _publicSocket; } void setPublicSocket(const HifiSockAddr& publicSocket); const HifiSockAddr& getLocalSocket() const { return _localSocket; } void setLocalSocket(const HifiSockAddr& localSocket); const HifiSockAddr* getActiveSocket() const { return _activeSocket; } void activatePublicSocket(); void activateLocalSocket(); NodeData* getLinkedData() const { return _linkedData; } void setLinkedData(NodeData* linkedData) { _linkedData = linkedData; } bool isAlive() const { return _isAlive; } void setAlive(bool isAlive) { _isAlive = isAlive; } void recordBytesReceived(int bytesReceived); float getAverageKilobitsPerSecond(); float getAveragePacketsPerSecond(); int getPingMs() const { return _pingMs; } void setPingMs(int pingMs) { _pingMs = pingMs; } int getClockSkewUsec() const { return _clockSkewUsec; } void setClockSkewUsec(int clockSkew) { _clockSkewUsec = clockSkew; } QMutex& getMutex() { return _mutex; } private: // privatize copy and assignment operator to disallow Node copying Node(const Node &otherNode); Node& operator=(Node otherNode); char _type; QUuid _uuid; uint64_t _wakeMicrostamp; uint64_t _lastHeardMicrostamp; HifiSockAddr _publicSocket; HifiSockAddr _localSocket; HifiSockAddr* _activeSocket; SimpleMovingAverage* _bytesReceivedMovingAverage; NodeData* _linkedData; bool _isAlive; int _pingMs; int _clockSkewUsec; QMutex _mutex; }; QDebug operator<<(QDebug debug, const Node &message); #endif /* defined(__hifi__Node__) */