set(TARGET_NAME gpu-gl) setup_hifi_library(Concurrent) link_hifi_libraries(shared gl gpu gpu-gl-common shaders) if (UNIX AND NOT OVERTE_THREAD_DEBUGGING) target_link_libraries(${TARGET_NAME} pthread) endif(UNIX AND NOT OVERTE_THREAD_DEBUGGING) GroupSources("src") set(OpenGL_GL_PREFERENCE "GLVND") target_opengl()